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Comparing deliantra/server/Changes (file contents):
Revision 1.321 by root, Sun Jan 4 22:39:59 2009 UTC vs.
Revision 1.392 by root, Wed Sep 2 16:54:19 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: adding sleep 5 to rent/on_enter gives us the screen stays dark bug(!)
5TODO: greenway not accessible (partially solved)
4TODO: emergency swap mode is not working 6TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log. 7TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 8TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 9TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
13TODO: strange rign oif acid artifact description/story looks weird. 15TODO: strange rign oif acid artifact description/story looks weird.
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 16TODO: destry_inv() should destroy, drop_inv_to_ground method?
15TODO: no detah messages for arena anymore 17TODO: no detah messages for arena anymore
16TODO: remove curse should *maybe* work on players themselves 18TODO: remove curse should *maybe* work on players themselves
17TODO: remove curse in glyph/rune doesn't have any effect? 19TODO: remove curse in glyph/rune doesn't have any effect?
18TODO: nothing is written on it -> log-1
19TODO: rewrite highscore code 20TODO: rewrite highscore code
20 21
21TODO: greeting message on what to do in dialog after race selection. 22TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 23TODO: health bars for earthwalls seem to start at 100% end die at 50%
24
25
262009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
272009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
312009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
322009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
33
342009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
352009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
362009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
372009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
38
39
40TODO: autopickup in shop
41TODO: quit charcetr doesn't nuke in-memory per-player maps
42TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
43TODO: farmwife doesn't react to guuh's head?
44TODO: shop mats should use the nesrest other shopmat, always.
45
46 - fix the "screen stays black on login" bug and remove debug instrumentation
47 that ultimately was not helpful to catch it :)
48 - split outer_env into outer_env and outer_env_self, and fix
49 all callers to use either one or the other, as appropriate. This
50 fixes the (rather fragile) light spell, maybe others.
51 - fixed an overflow and exploit in the bank/payment code.
52 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
53 to explain the skill a bit more.
54 - removed a buggy check for zero attacktype. So that we might find
55 the real bugs in the archs/maps/objects.
56 - (maps) Added Heaven Town region.
57 - (arch+maps) Fixed & normalized warriors on map
58 /quests/peterm/CTower/Barracks.
59 - fix the light spell (and possibly diseases and other lights).
60 - (arch) The clawing skill didn't have the physical attacktype.
61 - (maps) make the greenway accessible again - this bug was introduced
62 a long time ago, and similar cases are still to be found in the maps.
63 - make the socket_timeout configurable in the code (but not yet for users).
64
652.79 Tue Jul 28 00:56:36 CEST 2009
66 - IO::AIO chaged to using eventfd internally - updated server to not
67 freeze with IO::AIO anymore due this change.
68 - avoid a crash when a player tries to apply a lighter.
69 - allow a spell argument for dimension door.
70 - move shop item listing and some otherstuff into the info tab.
71 - avoid crashes when non-players cast party spells.
72 - fix a crash in get_spell_by_name (for learn_spell).
73 - added pyromancer class with graphics (by Job Vranish).
74 - small improvement of the number of potions in shops
75 (by Job Vranish).
76 - added a few party spells (by Job Vranish).
77 - use a common message dynbuf.
78 - destroying tear down objects will now use the full hp range
79 for animation and will only destroy/lastframe when hp < 0.
80 - allow monsters to use earth to dust.
81 - use manhattan distance for get_rangevector_from_mapcoord, just as
82 in get_rangevector.
83 - los updates now correctly take tiled maps into account.
84 - do los updates even on maps without darkness.
85 - fixed quiver of holding bolts to be able to hold bolts.
86 - upgrade to IO::AIO 3.21.
87 - fixed show invisible, to show objects of type CONTAINER.
88 - properly catching exceptions from callback in irc.ext.
89 - fixed a potentially hazardous bug in cfpod regarding Z<>.
90 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
91 - (arch) added hint about usage to Slag Ex.
92 - (maps) /darcap/quest/water sea1 tile are now passable by players,
93 like the rest.
94 - (maps) added /heaven/gem_shop by Boes.
95 - (arch+maps) added rate limited converter and adjusted
96 /elmex/mana_fountain.
97 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
98 - reduce size of casting_time, move_status, attack_movement,
99 last_heal and last_sp slots, squeezing some more space out of struct
100 object, also declare expmul as constant 1.0, as it isn't used
101 anywhere.
102
1032.78 Sun Apr 5 20:04:29 CEST 2009
104 - fixed bug in alchemy, where finding the right object for enhancements
105 didn't work.
106 - aggressively merge spell effects and do not allow more than 5 spell
107 effects (w.r.t. put_more) per mapspace, to give the server a chance
108 to survive a hundred deathsheads.
109 - correctly clear op->env when inserting onto map, this was a potentially
110 disastrous bug of unfortunately unknown proportions...
111 - fix cone-spell symmetry that was broken for direction 8.
112 - use gender-neutral place descriptions for invite.
113 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
114 Thanks go to Lisa Larsen!
115 - remove support for colour reducing 32x32 images (no cfclient support
116 anymore).
117 - actually mention the literacy level when it is too low to learn the spell.
118 - use better dependency tracking for include/keyword.h.
119 - add accept-invitation and suicide to the list of asynchronous commands,
120 so it is possible to invite somebody out of some stck-till-death traps,
121 or simply to commit suicide.
122 - replace the "ignoring delayed commands" message by something more useful
123 (cf. cunning gnome freezeing issue).
124 - various fixes for weapon improvements.
125 - fixed small bug with handling connect errors in the IRC gateway.
126 - support T and G sequences in cfpod.
127
1282.77 Sun Feb 1 16:30:48 CET 2009
129 - convert me command from per-map to chat, which makes more sense, also
130 document it.
131 - more than one spellbooks of same class can now be given
132 in class selection.
133 - adjusted the starting_spell.trs treasure list to the recent
134 spell rebalancements.
135 - the IRC gateway filters IRC colors now.
136
1372.76 Sat Jan 17 08:36:51 CET 2009
138 - (arch) fix quiver of Holding Bolts.
139 - applying unpaid items will now examine them.
140 - add "What" column to body command, showing items in that slot.
141 - redesigned and rebalanced lamps and torches.
142 - add "..." to item names that have been shortened.
143 - fixed "assign" function that squeezes strings into fixed length.
144 - add cursed effect to lamps and (some) torches.
145 - fixed bad assigned crafting skills and their tools.
23 146
1472.75 Fri Jan 9 16:13:30 CET 2009
148 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 149 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 150 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 151 - put the death reason into a separate tab.
152 - converted "connected" slot to string, cleanly got rid of some ugly
153 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 154 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 155 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 156 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 157 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 158 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 159 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 160 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 161 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 162 as well as using shstr_cmp to pass shared stringsa round efficiently,
36 for lots of code size savings. 163 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when 164 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag. 165 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions. 166 - tell gcc not to excessively inline some perl interface functions.
167 - remove marking rune length limit.
168 - fix formatting of cfpod when a verbatim block was following
169 a single newline.
170 - move resistances, statistics and showpets command output into tabs.
171 - implement map scripts that can replace the boulder logic without
172 having to write extensions.
40 173
412.74 Mon Dec 29 15:23:38 CET 2008 1742.74 Mon Dec 29 15:23:38 CET 2008
42 - fix a longstanding bug that teared multipart monsters 175 - fix a longstanding bug that teared multipart monsters
43 at map boundaries apart. 176 at map boundaries apart.
44 - temporarily make permanently invisible player visible when 177 - temporarily make permanently invisible player visible when

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