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Comparing deliantra/server/Changes (file contents):
Revision 1.321 by root, Sun Jan 4 22:39:59 2009 UTC vs.
Revision 1.442 by root, Wed Oct 21 00:44:39 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4 - fixed a classical and exploitable stack buffer overflow in the gsay command.
5TODO: xs-warn doesn't end up in server log. 5 - add @check, @find npc dialogue commands.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - (maps) add a number of town interiors.
7TODO: inscription cannot be readied. 7 - (server,arch) add a number of inscribables, show their capacity in hint.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (server,maps) fix bug causing some library books not to be chained down,
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 cause Scorn/Navar libraries not to have inscribable books.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - (maps) fix bug causing the Greyshield and Greysword to have
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 inappropriate item power.
12 - improve the look of generated books.
13 - make slag no_drop so it can't be dropped from the cauldron.
14 - fix bug where players could bypass no_drop by putting items in containers.
15 - consecutive commands arriving at the same time in the server would be
16 corrupted if the length was >255.
17 - support sub-matches in () inside match expressions, not just conditions.
18 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
19 and perl.
20 - implemented new "match" type that combines both check_inv and pedestal
21 functionality (and more) inside the same object using the match expressions.
22 - create simpler match expression compiles in many common cases.
23 - reduce object size by removing obsolete "seen_by" member.
24 - removed the rather broken make_list_like utility function, taking advantage
25 of the new dynbuf::splice function (which gave an unexpected net win
26 in code size...).
27 - the server will no longer complain (and subtly fail) when an object
28 being removed from a map causes another object to get removed.
29 - banish strncpy from the server, speed up and simplify sending item
30 descriptions to the client considerably.
31 - add new "in head" set modifier for matches.
32 - new BLOCKED_MOVE event added.
33 - mapscript archetype now has activate_on_xxx true by default, as similar
34 connected elements.
12 35
13TODO: strange rign oif acid artifact description/story looks weird. 362.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 37 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 38 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 39 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 40 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 41 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 42 allowed players to sometimes walk onto spaces they should not be able to
43 walk on.
44 - fix an exploit where inscription/marking runes could execute arbitrary code.
45 - examining an object now dumps the serialised object form when the user
46 is a wizard (wizlook).
47 - altars no longer accept unpaid items.
48 - party spells didn't work all that well.
49 - added complex object matching framework (cf::match), and make altars
50 and pedestals use it.
51 - identified skill-tools show what skill they grant.
52 - display the duration of change_ability spells when examining them
53 (missing: protection spells, but they are a hack...).
54 - improve effectiveness of special foods created by woodsman skill,
55 adding more variety to the different mushrooms.
56 - fix a minor cfpod formatting bug.
57 - do not talk about the hintmode so much - die-hards are expected to find
58 the hintmode setting on the settings page.
59 - IPO no longer lies about prices; prices tweaked.
60 - clarified that all deliantra-specific parts are under the Affero GPL.
61 - enable the object loader to also dump archetypes.
62 - (maps) fix guild teleporters to Pupland Terminal.
63 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
64 - force the initial face when loading an object that is time-animated
65 or a monster, so it does not have to be specified anymore.
66 - fix a bug where recasting an ability changing spell could shorten
67 its remaining duration.
68 - fix pedestal and floor building with builder.
69 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
70 - fix a broken bow-related speed optimisation by using splay - speed
71 up splay operations as well.
72 - use NDI_CLEAR for the body command, and make it use observe.
73 - implement introspection data for C++ classes (%REFLECT).
74 - (arch) add name_pl fields and documentation for building materials.
75 - (maps) random fountains no longer generate permanent stat increases.
76 - fix transmutation alchemy.
77 - speed up many frequently-invoked C->perl callbacks.
78 - added complex object matching framework, to be used in altars and the like.
79 - switch to YAML::XS from YAML.
20 80
21TODO: greeting message on what to do in dialog after race selection. 812.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 82 - fix the "screen stays black on login" bug and remove debug instrumentation
83 that ultimately was not helpful to catch it :)
84 - split outer_env into outer_env and outer_env_self, and fix
85 all callers to use either one or the other, as appropriate. This
86 fixes the (rather fragile) light spell, maybe others.
87 - fixed an overflow and exploit in the bank/payment code.
88 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
89 to explain the skill a bit more.
90 - removed a buggy check for zero attacktype. So that we might find
91 the real bugs in the archs/maps/objects.
92 - Fixed enabling torches with lighters.
93 - (maps) Added Heaven Town region.
94 - (arch+maps) Fixed & normalized warriors on map
95 /quests/peterm/CTower/Barracks.
96 - fix the light spell (and possibly diseases and other lights).
97 - (arch) The clawing skill didn't have the physical attacktype.
98 - (maps) make the greenway accessible again - this bug was introduced
99 a long time ago, and similar cases are still to be found in the maps.
100 - make the socket_timeout configurable in the code (but not yet for users).
101 - earth wall health bar is now correct.
102
1032.79 Tue Jul 28 00:56:36 CEST 2009
104 - IO::AIO chaged to using eventfd internally - updated server to not
105 freeze with IO::AIO anymore due this change.
106 - avoid a crash when a player tries to apply a lighter.
107 - allow a spell argument for dimension door.
108 - move shop item listing and some otherstuff into the info tab.
109 - avoid crashes when non-players cast party spells.
110 - fix a crash in get_spell_by_name (for learn_spell).
111 - added pyromancer class with graphics (by Job Vranish).
112 - small improvement of the number of potions in shops
113 (by Job Vranish).
114 - added a few party spells (by Job Vranish).
115 - use a common message dynbuf.
116 - destroying tear down objects will now use the full hp range
117 for animation and will only destroy/lastframe when hp < 0.
118 - allow monsters to use earth to dust.
119 - use manhattan distance for get_rangevector_from_mapcoord, just as
120 in get_rangevector.
121 - los updates now correctly take tiled maps into account.
122 - do los updates even on maps without darkness.
123 - fixed quiver of holding bolts to be able to hold bolts.
124 - upgrade to IO::AIO 3.21.
125 - fixed show invisible, to show objects of type CONTAINER.
126 - properly catching exceptions from callback in irc.ext.
127 - fixed a potentially hazardous bug in cfpod regarding Z<>.
128 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
129 - (arch) added hint about usage to Slag Ex.
130 - (maps) /darcap/quest/water sea1 tile are now passable by players,
131 like the rest.
132 - (maps) added /heaven/gem_shop by Boes.
133 - (arch+maps) added rate limited converter and adjusted
134 /elmex/mana_fountain.
135 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
136 - reduce size of casting_time, move_status, attack_movement,
137 last_heal and last_sp slots, squeezing some more space out of struct
138 object, also declare expmul as constant 1.0, as it isn't used
139 anywhere.
140
1412.78 Sun Apr 5 20:04:29 CEST 2009
142 - fixed bug in alchemy, where finding the right object for enhancements
143 didn't work.
144 - aggressively merge spell effects and do not allow more than 5 spell
145 effects (w.r.t. put_more) per mapspace, to give the server a chance
146 to survive a hundred deathsheads.
147 - correctly clear op->env when inserting onto map, this was a potentially
148 disastrous bug of unfortunately unknown proportions...
149 - fix cone-spell symmetry that was broken for direction 8.
150 - use gender-neutral place descriptions for invite.
151 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
152 Thanks go to Lisa Larsen!
153 - remove support for colour reducing 32x32 images (no cfclient support
154 anymore).
155 - actually mention the literacy level when it is too low to learn the spell.
156 - use better dependency tracking for include/keyword.h.
157 - add accept-invitation and suicide to the list of asynchronous commands,
158 so it is possible to invite somebody out of some stck-till-death traps,
159 or simply to commit suicide.
160 - replace the "ignoring delayed commands" message by something more useful
161 (cf. cunning gnome freezeing issue).
162 - various fixes for weapon improvements.
163 - fixed small bug with handling connect errors in the IRC gateway.
164 - support T and G sequences in cfpod.
165
1662.77 Sun Feb 1 16:30:48 CET 2009
167 - convert me command from per-map to chat, which makes more sense, also
168 document it.
169 - more than one spellbooks of same class can now be given
170 in class selection.
171 - adjusted the starting_spell.trs treasure list to the recent
172 spell rebalancements.
173 - the IRC gateway filters IRC colors now.
174
1752.76 Sat Jan 17 08:36:51 CET 2009
176 - (arch) fix quiver of Holding Bolts.
177 - applying unpaid items will now examine them.
178 - add "What" column to body command, showing items in that slot.
179 - redesigned and rebalanced lamps and torches.
180 - add "..." to item names that have been shortened.
181 - fixed "assign" function that squeezes strings into fixed length.
182 - add cursed effect to lamps and (some) torches.
183 - fixed bad assigned crafting skills and their tools.
23 184
1852.75 Fri Jan 9 16:13:30 CET 2009
186 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 187 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 188 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 189 - put the death reason into a separate tab.
190 - converted "connected" slot to string, cleanly got rid of some ugly
191 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 192 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 193 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 194 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 195 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 196 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 197 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 198 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 199 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 200 as well as using shstr_cmp to pass shared stringsa round efficiently,
36 for lots of code size savings. 201 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when 202 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag. 203 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions. 204 - tell gcc not to excessively inline some perl interface functions.
205 - remove marking rune length limit.
206 - fix formatting of cfpod when a verbatim block was following
207 a single newline.
208 - move resistances, statistics and showpets command output into tabs.
209 - implement map scripts that can replace the boulder logic without
210 having to write extensions.
40 211
412.74 Mon Dec 29 15:23:38 CET 2008 2122.74 Mon Dec 29 15:23:38 CET 2008
42 - fix a longstanding bug that teared multipart monsters 213 - fix a longstanding bug that teared multipart monsters
43 at map boundaries apart. 214 at map boundaries apart.
44 - temporarily make permanently invisible player visible when 215 - temporarily make permanently invisible player visible when

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