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35 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
35 | as well as using shstr_cmp to pass shared stringsa round efficiently, |
36 | for lots of code size savings. |
36 | for lots of code size savings. |
37 | - monsters which breed new monsters shouldn't breed new monsters when |
37 | - monsters which breed new monsters shouldn't breed new monsters when |
38 | they are sleeping: generators now check for the sleeping flag. |
38 | they are sleeping: generators now check for the sleeping flag. |
39 | - tell gcc not to excessively inline some perl interface functions. |
39 | - tell gcc not to excessively inline some perl interface functions. |
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40 | - remove marking rune length limit. |
40 | |
41 | |
41 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
42 | 2.74 Mon Dec 29 15:23:38 CET 2008 |
42 | - fix a longstanding bug that teared multipart monsters |
43 | - fix a longstanding bug that teared multipart monsters |
43 | at map boundaries apart. |
44 | at map boundaries apart. |
44 | - temporarily make permanently invisible player visible when |
45 | - temporarily make permanently invisible player visible when |
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467 | (this fixes the jeweler skill). |
468 | (this fixes the jeweler skill). |
468 | - back-to-back perl_reloads don't freeze the ticker anymore. |
469 | - back-to-back perl_reloads don't freeze the ticker anymore. |
469 | - convert cfutil from Event to EV (forgot to do this earlier...). |
470 | - convert cfutil from Event to EV (forgot to do this earlier...). |
470 | - move tombstone to real map if player died due to cave-in (even if |
471 | - move tombstone to real map if player died due to cave-in (even if |
471 | it has reset, which is better than putting it on the savebed, also as |
472 | it has reset, which is better than putting it on the savebed, also as |
472 | proof that the palyer didn't use a savebed). |
473 | proof that the player didn't use a savebed). |
473 | |
474 | |
474 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
475 | 2.4 Sun Jan 13 13:41:29 CET 2008 |
475 | - work around perl bug in configure perl module version check. |
476 | - work around perl bug in configure perl module version check. |
476 | - fix bug in golem move code that would cause a crash at tiling borders. |
477 | - fix bug in golem move code that would cause a crash at tiling borders. |
477 | - fix a freeze bug when looking for an arrow in the inventory. |
478 | - fix a freeze bug when looking for an arrow in the inventory. |