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Comparing deliantra/server/Changes (file contents):
Revision 1.322 by root, Sun Jan 4 22:49:03 2009 UTC vs.
Revision 1.380 by root, Sun Jun 28 16:46:49 2009 UTC

13TODO: strange rign oif acid artifact description/story looks weird. 13TODO: strange rign oif acid artifact description/story looks weird.
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 14TODO: destry_inv() should destroy, drop_inv_to_ground method?
15TODO: no detah messages for arena anymore 15TODO: no detah messages for arena anymore
16TODO: remove curse should *maybe* work on players themselves 16TODO: remove curse should *maybe* work on players themselves
17TODO: remove curse in glyph/rune doesn't have any effect? 17TODO: remove curse in glyph/rune doesn't have any effect?
18TODO: nothing is written on it -> log-1
19TODO: rewrite highscore code 18TODO: rewrite highscore code
20 19
21TODO: greeting message on what to do in dialog after race selection. 20TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 21TODO: health bars for earthwalls seem to start at 100% end die at 50%
22
23
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31
322009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36
37
38TODO: autopickup in shop
39TODO: quit charcetr doesn't nuke in-memory per-player maps
40
41TODO: #d# in login.ext
42 - avoid a crash when a player tries to apply a lighter.
43 - allow a spell argument for dimension door.
44 - move shop item listing and some otherstuff into the info tab.
45 - avoid crashes when non-players cast party spells.
46 - fix a crash in get_spell_by_name (for learn_spell).
47 - added pyromancer class with graphics (by Job Vranish).
48 - small improvement of the number of potions in shops
49 (by Job Vranish).
50 - added a few party spells (by Job Vranish).
51 - use a common message dynbuf.
52 - destroying tear down objects will now use the full hp range
53 for animation and will only destroy/lastframe when hp < 0.
54 - allow monsters to use earth to dust.
55 - use manhattan distance for get_rangevector_from_mapcoord, just as
56 in get_rangevector.
57 - los updates now correctly take tiled maps into account.
58 - do los updates even on maps without darkness.
59 - fixed quiver of holding bolts to be able to hold bolts.
60 - upgrade to IO::AIO 3.21.
61 - fixed show invisible, to show objects of type CONTAINER.
62 - properly catching exceptions from callback in irc.ext.
63 - fixed a potentially hazardous bug in cfpod regarding Z<>.
64 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
65 - (arch) added hint about usage to Slag Ex.
66 - (maps) /darcap/quest/water sea1 tile are now passable by players,
67 like the rest.
68 - (maps) added /heaven/gem_shop by Boes.
69 - (arch+maps) added rate limited converter and adjusted
70 /elmex/mana_fountain.
71 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
72 - reduce size of casting_time, move_status, attack_movement,
73 last_heal and last_sp slots, squeezing some more space out of struct
74 object, also declare expmul as constant 1.0, as it isn't used
75 anywhere.
76
772.78 Sun Apr 5 20:04:29 CEST 2009
78 - fixed bug in alchemy, where finding the right object for enhancements
79 didn't work.
80 - aggressively merge spell effects and do not allow more than 5 spell
81 effects (w.r.t. put_more) per mapspace, to give the server a chance
82 to survive a hundred deathsheads.
83 - correctly clear op->env when inserting onto map, this was a potentially
84 disastrous bug of unfortunately unknown proportions...
85 - fix cone-spell symmetry that was broken for direction 8.
86 - use gender-neutral place descriptions for invite.
87 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
88 Thanks go to Lisa Larsen!
89 - remove support for colour reducing 32x32 images (no cfclient support
90 anymore).
91 - actually mention the literacy level when it is too low to learn the spell.
92 - use better dependency tracking for include/keyword.h.
93 - add accept-invitation and suicide to the list of asynchronous commands,
94 so it is possible to invite somebody out of some stck-till-death traps,
95 or simply to commit suicide.
96 - replace the "ignoring delayed commands" message by something more useful
97 (cf. cunning gnome freezeing issue).
98 - various fixes for weapon improvements.
99 - fixed small bug with handling connect errors in the IRC gateway.
100 - support T and G sequences in cfpod.
101
1022.77 Sun Feb 1 16:30:48 CET 2009
103 - convert me command from per-map to chat, which makes more sense, also
104 document it.
105 - more than one spellbooks of same class can now be given
106 in class selection.
107 - adjusted the starting_spell.trs treasure list to the recent
108 spell rebalancements.
109 - the IRC gateway filters IRC colors now.
110
1112.76 Sat Jan 17 08:36:51 CET 2009
112 - (arch) fix quiver of Holding Bolts.
113 - applying unpaid items will now examine them.
114 - add "What" column to body command, showing items in that slot.
115 - redesigned and rebalanced lamps and torches.
116 - add "..." to item names that have been shortened.
117 - fixed "assign" function that squeezes strings into fixed length.
118 - add cursed effect to lamps and (some) torches.
119 - fixed bad assigned crafting skills and their tools.
23 120
1212.75 Fri Jan 9 16:13:30 CET 2009
122 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 123 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 124 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 125 - put the death reason into a separate tab.
126 - converted "connected" slot to string, cleanly got rid of some ugly
127 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 128 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 129 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 130 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 131 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 132 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 133 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 134 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 135 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 136 as well as using shstr_cmp to pass shared stringsa round efficiently,
36 for lots of code size savings. 137 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when 138 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag. 139 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions. 140 - tell gcc not to excessively inline some perl interface functions.
40 - remove marking rune length limit. 141 - remove marking rune length limit.
142 - fix formatting of cfpod when a verbatim block was following
143 a single newline.
144 - move resistances, statistics and showpets command output into tabs.
145 - implement map scripts that can replace the boulder logic without
146 having to write extensions.
41 147
422.74 Mon Dec 29 15:23:38 CET 2008 1482.74 Mon Dec 29 15:23:38 CET 2008
43 - fix a longstanding bug that teared multipart monsters 149 - fix a longstanding bug that teared multipart monsters
44 at map boundaries apart. 150 at map boundaries apart.
45 - temporarily make permanently invisible player visible when 151 - temporarily make permanently invisible player visible when

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