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Comparing deliantra/server/Changes (file contents):
Revision 1.320 by elmex, Sun Jan 4 16:30:39 2009 UTC vs.
Revision 1.323 by root, Thu Jan 8 00:54:55 2009 UTC

35 as well as using shstr_cmp to pass shared stringsa round efficiently, 35 as well as using shstr_cmp to pass shared stringsa round efficiently,
36 for lots of code size savings. 36 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when 37 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag. 38 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions. 39 - tell gcc not to excessively inline some perl interface functions.
40 - remove marking rune length limit.
41 - fix formatting of cfpod when a verbatim block was following
42 a single newline.
43 - move resistances, statistics and showpets command output into tabs.
40 44
412.74 Mon Dec 29 15:23:38 CET 2008 452.74 Mon Dec 29 15:23:38 CET 2008
42 - fix a longstanding bug that teared multipart monsters 46 - fix a longstanding bug that teared multipart monsters
43 at map boundaries apart. 47 at map boundaries apart.
44 - temporarily make permanently invisible player visible when 48 - temporarily make permanently invisible player visible when
467 (this fixes the jeweler skill). 471 (this fixes the jeweler skill).
468 - back-to-back perl_reloads don't freeze the ticker anymore. 472 - back-to-back perl_reloads don't freeze the ticker anymore.
469 - convert cfutil from Event to EV (forgot to do this earlier...). 473 - convert cfutil from Event to EV (forgot to do this earlier...).
470 - move tombstone to real map if player died due to cave-in (even if 474 - move tombstone to real map if player died due to cave-in (even if
471 it has reset, which is better than putting it on the savebed, also as 475 it has reset, which is better than putting it on the savebed, also as
472 proof that the palyer didn't use a savebed). 476 proof that the player didn't use a savebed).
473 477
4742.4 Sun Jan 13 13:41:29 CET 2008 4782.4 Sun Jan 13 13:41:29 CET 2008
475 - work around perl bug in configure perl module version check. 479 - work around perl bug in configure perl module version check.
476 - fix bug in golem move code that would cause a crash at tiling borders. 480 - fix bug in golem move code that would cause a crash at tiling borders.
477 - fix a freeze bug when looking for an arrow in the inventory. 481 - fix a freeze bug when looking for an arrow in the inventory.

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