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Comparing deliantra/server/Changes (file contents):
Revision 1.323 by root, Thu Jan 8 00:54:55 2009 UTC vs.
Revision 1.351 by elmex, Wed Mar 11 22:36:39 2009 UTC

13TODO: strange rign oif acid artifact description/story looks weird. 13TODO: strange rign oif acid artifact description/story looks weird.
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 14TODO: destry_inv() should destroy, drop_inv_to_ground method?
15TODO: no detah messages for arena anymore 15TODO: no detah messages for arena anymore
16TODO: remove curse should *maybe* work on players themselves 16TODO: remove curse should *maybe* work on players themselves
17TODO: remove curse in glyph/rune doesn't have any effect? 17TODO: remove curse in glyph/rune doesn't have any effect?
18TODO: nothing is written on it -> log-1
19TODO: rewrite highscore code 18TODO: rewrite highscore code
20 19
21TODO: greeting message on what to do in dialog after race selection. 20TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 21TODO: health bars for earthwalls seem to start at 100% end die at 50%
22
23
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31
32 - aggressively merge spell effects and do not allow more than 5 spell
33 effects (w.r.t. put_more) per mapspace, to give the server a chance
34 to survive a hundred deathsheads.
35 - correctly clear op->env when inserting onto map, this was a potentially
36 disastrous bug of unfortunately unknown proportions...
37 - fix cone-spell symmetry that was broken for direction 8.
38 - use gender-neutral place descriptions for invite.
39 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
40 Thanks go to Lisa Larsen!
41 - remove support for colour reducing 32x32 images (no cfclient support anymore).
42 - use better dependency tracking for include/keyword.h.
43 - add accept-invitation and suicide to the list of asynchronous commands, so
44 it is possible to invite somebody out of some stck-till-death traps,
45 or simply to commit suicide.
46 - various fixes for weapon improvements.
47 - fixed small bug with handling connect errors in the IRC gateway.
48
492.77 Sun Feb 1 16:30:48 CET 2009
50 - convert me command from per-map to chat, which makes more sense, also
51 document it.
52 - more than one spellbooks of same class can now be given
53 in class selection.
54 - adjusted the starting_spell.trs treasure list to the recent
55 spell rebalancements.
56 - the IRC gateway filters IRC colors now.
57
582.76 Sat Jan 17 08:36:51 CET 2009
59 - (arch) fix quiver of Holding Bolts.
60 - applying unpaid items will now examine them.
61 - add "What" column to body command, showing items in that slot.
62 - redesigned and rebalanced lamps and torches.
63 - add "..." to item names that have been shortened.
64 - fixed "assign" function that squeezes strings into fixed length.
65 - add cursed effect to lamps and (some) torches.
66 - fixed bad assigned crafting skills and their tools.
23 67
682.75 Fri Jan 9 16:13:30 CET 2009
69 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 70 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 71 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 72 - put the death reason into a separate tab.
73 - converted "connected" slot to string, cleanly got rid of some ugly
74 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 75 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 76 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 77 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 78 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 79 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 80 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 81 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 82 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 83 as well as using shstr_cmp to pass shared stringsa round efficiently,
39 - tell gcc not to excessively inline some perl interface functions. 87 - tell gcc not to excessively inline some perl interface functions.
40 - remove marking rune length limit. 88 - remove marking rune length limit.
41 - fix formatting of cfpod when a verbatim block was following 89 - fix formatting of cfpod when a verbatim block was following
42 a single newline. 90 a single newline.
43 - move resistances, statistics and showpets command output into tabs. 91 - move resistances, statistics and showpets command output into tabs.
92 - implement map scripts that can replace the boulder logic without
93 having to write extensions.
44 94
452.74 Mon Dec 29 15:23:38 CET 2008 952.74 Mon Dec 29 15:23:38 CET 2008
46 - fix a longstanding bug that teared multipart monsters 96 - fix a longstanding bug that teared multipart monsters
47 at map boundaries apart. 97 at map boundaries apart.
48 - temporarily make permanently invisible player visible when 98 - temporarily make permanently invisible player visible when

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