ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.323 by root, Thu Jan 8 00:54:55 2009 UTC vs.
Revision 1.356 by root, Sun Apr 5 18:09:13 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 42.78 Sun Apr 5 20:04:29 CEST 2009
5TODO: xs-warn doesn't end up in server log. 5 - fixed bug in alchemy, where finding the right object for enhancements
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 didn't work.
7TODO: inscription cannot be readied. 7 - aggressively merge spell effects and do not allow more than 5 spell
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 effects (w.r.t. put_more) per mapspace, to give the server a chance
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 to survive a hundred deathsheads.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - correctly clear op->env when inserting onto map, this was a potentially
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 disastrous bug of unfortunately unknown proportions...
12 - fix cone-spell symmetry that was broken for direction 8.
13 - use gender-neutral place descriptions for invite.
14 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
15 Thanks go to Lisa Larsen!
16 - remove support for colour reducing 32x32 images (no cfclient support
17 anymore).
18 - actually mention the literacy level when it is too low to learn the spell.
19 - use better dependency tracking for include/keyword.h.
20 - add accept-invitation and suicide to the list of asynchronous commands,
21 so it is possible to invite somebody out of some stck-till-death traps,
22 or simply to commit suicide.
23 - replace the "ignoring delayed commands" message by something more useful
24 (cf. cunning gnome freezeing issue).
25 - various fixes for weapon improvements.
26 - fixed small bug with handling connect errors in the IRC gateway.
27 - support T and G sequences in cfpod.
12 28
13TODO: strange rign oif acid artifact description/story looks weird. 292.77 Sun Feb 1 16:30:48 CET 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 30 - convert me command from per-map to chat, which makes more sense, also
15TODO: no detah messages for arena anymore 31 document it.
16TODO: remove curse should *maybe* work on players themselves 32 - more than one spellbooks of same class can now be given
17TODO: remove curse in glyph/rune doesn't have any effect? 33 in class selection.
18TODO: nothing is written on it -> log-1 34 - adjusted the starting_spell.trs treasure list to the recent
19TODO: rewrite highscore code 35 spell rebalancements.
36 - the IRC gateway filters IRC colors now.
20 37
21TODO: greeting message on what to do in dialog after race selection. 382.76 Sat Jan 17 08:36:51 CET 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 39 - (arch) fix quiver of Holding Bolts.
40 - applying unpaid items will now examine them.
41 - add "What" column to body command, showing items in that slot.
42 - redesigned and rebalanced lamps and torches.
43 - add "..." to item names that have been shortened.
44 - fixed "assign" function that squeezes strings into fixed length.
45 - add cursed effect to lamps and (some) torches.
46 - fixed bad assigned crafting skills and their tools.
23 47
482.75 Fri Jan 9 16:13:30 CET 2009
49 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 50 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 51 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 52 - put the death reason into a separate tab.
53 - converted "connected" slot to string, cleanly got rid of some ugly
54 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 55 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 56 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 57 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 58 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 59 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 60 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 61 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 62 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 63 as well as using shstr_cmp to pass shared stringsa round efficiently,
39 - tell gcc not to excessively inline some perl interface functions. 67 - tell gcc not to excessively inline some perl interface functions.
40 - remove marking rune length limit. 68 - remove marking rune length limit.
41 - fix formatting of cfpod when a verbatim block was following 69 - fix formatting of cfpod when a verbatim block was following
42 a single newline. 70 a single newline.
43 - move resistances, statistics and showpets command output into tabs. 71 - move resistances, statistics and showpets command output into tabs.
72 - implement map scripts that can replace the boulder logic without
73 having to write extensions.
44 74
452.74 Mon Dec 29 15:23:38 CET 2008 752.74 Mon Dec 29 15:23:38 CET 2008
46 - fix a longstanding bug that teared multipart monsters 76 - fix a longstanding bug that teared multipart monsters
47 at map boundaries apart. 77 at map boundaries apart.
48 - temporarily make permanently invisible player visible when 78 - temporarily make permanently invisible player visible when

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines