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Comparing deliantra/server/Changes (file contents):
Revision 1.323 by root, Thu Jan 8 00:54:55 2009 UTC vs.
Revision 1.437 by root, Thu Oct 15 23:27:33 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: xs-warn doesn't end up in server log. 5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7TODO: inscription cannot be readied. 7 - (maps) add a number of town interiors.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (maps) fix bug causing the Greyshield and Greysword to have
12 inappropriate item power.
13 - improve the look of generated books.
14 - consecutive commands arriving at the same time in the server would be
15 corrupted if the length was >255.
16 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
17 and perl.
12 18
13TODO: strange rign oif acid artifact description/story looks weird. 192.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 20 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 21 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 22 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 23 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 24 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 25 allowed players to sometimes walk onto spaces they should not be able to
26 walk on.
27 - fix an exploit where inscription/marking runes could execute arbitrary code.
28 - examining an object now dumps the serialised object form when the user
29 is a wizard (wizlook).
30 - altars no longer accept unpaid items.
31 - party spells didn't work all that well.
32 - added complex object matching framework (cf::match), and make altars
33 and pedestals use it.
34 - identified skill-tools show what skill they grant.
35 - display the duration of change_ability spells when examining them
36 (missing: protection spells, but they are a hack...).
37 - improve effectiveness of special foods created by woodsman skill,
38 adding more variety to the different mushrooms.
39 - fix a minor cfpod formatting bug.
40 - do not talk about the hintmode so much - die-hards are expected to find
41 the hintmode setting on the settings page.
42 - IPO no longer lies about prices; prices tweaked.
43 - clarified that all deliantra-specific parts are under the Affero GPL.
44 - enable the object loader to also dump archetypes.
45 - (maps) fix guild teleporters to Pupland Terminal.
46 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
47 - force the initial face when loading an object that is time-animated
48 or a monster, so it does not have to be specified anymore.
49 - fix a bug where recasting an ability changing spell could shorten
50 its remaining duration.
51 - fix pedestal and floor building with builder.
52 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
53 - fix a broken bow-related speed optimisation by using splay - speed
54 up splay operations as well.
55 - use NDI_CLEAR for the body command, and make it use observe.
56 - implement introspection data for C++ classes (%REFLECT).
57 - (arch) add name_pl fields and documentation for building materials.
58 - (maps) random fountains no longer generate permanent stat increases.
59 - fix transmutation alchemy.
60 - speed up many frequently-invoked C->perl callbacks.
61 - added complex object matching framework, to be used in altars and the like.
62 - switch to YAML::XS from YAML.
20 63
21TODO: greeting message on what to do in dialog after race selection. 642.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 65 - fix the "screen stays black on login" bug and remove debug instrumentation
66 that ultimately was not helpful to catch it :)
67 - split outer_env into outer_env and outer_env_self, and fix
68 all callers to use either one or the other, as appropriate. This
69 fixes the (rather fragile) light spell, maybe others.
70 - fixed an overflow and exploit in the bank/payment code.
71 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
72 to explain the skill a bit more.
73 - removed a buggy check for zero attacktype. So that we might find
74 the real bugs in the archs/maps/objects.
75 - Fixed enabling torches with lighters.
76 - (maps) Added Heaven Town region.
77 - (arch+maps) Fixed & normalized warriors on map
78 /quests/peterm/CTower/Barracks.
79 - fix the light spell (and possibly diseases and other lights).
80 - (arch) The clawing skill didn't have the physical attacktype.
81 - (maps) make the greenway accessible again - this bug was introduced
82 a long time ago, and similar cases are still to be found in the maps.
83 - make the socket_timeout configurable in the code (but not yet for users).
84 - earth wall health bar is now correct.
85
862.79 Tue Jul 28 00:56:36 CEST 2009
87 - IO::AIO chaged to using eventfd internally - updated server to not
88 freeze with IO::AIO anymore due this change.
89 - avoid a crash when a player tries to apply a lighter.
90 - allow a spell argument for dimension door.
91 - move shop item listing and some otherstuff into the info tab.
92 - avoid crashes when non-players cast party spells.
93 - fix a crash in get_spell_by_name (for learn_spell).
94 - added pyromancer class with graphics (by Job Vranish).
95 - small improvement of the number of potions in shops
96 (by Job Vranish).
97 - added a few party spells (by Job Vranish).
98 - use a common message dynbuf.
99 - destroying tear down objects will now use the full hp range
100 for animation and will only destroy/lastframe when hp < 0.
101 - allow monsters to use earth to dust.
102 - use manhattan distance for get_rangevector_from_mapcoord, just as
103 in get_rangevector.
104 - los updates now correctly take tiled maps into account.
105 - do los updates even on maps without darkness.
106 - fixed quiver of holding bolts to be able to hold bolts.
107 - upgrade to IO::AIO 3.21.
108 - fixed show invisible, to show objects of type CONTAINER.
109 - properly catching exceptions from callback in irc.ext.
110 - fixed a potentially hazardous bug in cfpod regarding Z<>.
111 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
112 - (arch) added hint about usage to Slag Ex.
113 - (maps) /darcap/quest/water sea1 tile are now passable by players,
114 like the rest.
115 - (maps) added /heaven/gem_shop by Boes.
116 - (arch+maps) added rate limited converter and adjusted
117 /elmex/mana_fountain.
118 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
119 - reduce size of casting_time, move_status, attack_movement,
120 last_heal and last_sp slots, squeezing some more space out of struct
121 object, also declare expmul as constant 1.0, as it isn't used
122 anywhere.
123
1242.78 Sun Apr 5 20:04:29 CEST 2009
125 - fixed bug in alchemy, where finding the right object for enhancements
126 didn't work.
127 - aggressively merge spell effects and do not allow more than 5 spell
128 effects (w.r.t. put_more) per mapspace, to give the server a chance
129 to survive a hundred deathsheads.
130 - correctly clear op->env when inserting onto map, this was a potentially
131 disastrous bug of unfortunately unknown proportions...
132 - fix cone-spell symmetry that was broken for direction 8.
133 - use gender-neutral place descriptions for invite.
134 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
135 Thanks go to Lisa Larsen!
136 - remove support for colour reducing 32x32 images (no cfclient support
137 anymore).
138 - actually mention the literacy level when it is too low to learn the spell.
139 - use better dependency tracking for include/keyword.h.
140 - add accept-invitation and suicide to the list of asynchronous commands,
141 so it is possible to invite somebody out of some stck-till-death traps,
142 or simply to commit suicide.
143 - replace the "ignoring delayed commands" message by something more useful
144 (cf. cunning gnome freezeing issue).
145 - various fixes for weapon improvements.
146 - fixed small bug with handling connect errors in the IRC gateway.
147 - support T and G sequences in cfpod.
148
1492.77 Sun Feb 1 16:30:48 CET 2009
150 - convert me command from per-map to chat, which makes more sense, also
151 document it.
152 - more than one spellbooks of same class can now be given
153 in class selection.
154 - adjusted the starting_spell.trs treasure list to the recent
155 spell rebalancements.
156 - the IRC gateway filters IRC colors now.
157
1582.76 Sat Jan 17 08:36:51 CET 2009
159 - (arch) fix quiver of Holding Bolts.
160 - applying unpaid items will now examine them.
161 - add "What" column to body command, showing items in that slot.
162 - redesigned and rebalanced lamps and torches.
163 - add "..." to item names that have been shortened.
164 - fixed "assign" function that squeezes strings into fixed length.
165 - add cursed effect to lamps and (some) torches.
166 - fixed bad assigned crafting skills and their tools.
23 167
1682.75 Fri Jan 9 16:13:30 CET 2009
169 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 170 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 171 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 172 - put the death reason into a separate tab.
173 - converted "connected" slot to string, cleanly got rid of some ugly
174 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 175 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 176 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 177 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 178 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 179 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 180 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 181 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 182 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 183 as well as using shstr_cmp to pass shared stringsa round efficiently,
39 - tell gcc not to excessively inline some perl interface functions. 187 - tell gcc not to excessively inline some perl interface functions.
40 - remove marking rune length limit. 188 - remove marking rune length limit.
41 - fix formatting of cfpod when a verbatim block was following 189 - fix formatting of cfpod when a verbatim block was following
42 a single newline. 190 a single newline.
43 - move resistances, statistics and showpets command output into tabs. 191 - move resistances, statistics and showpets command output into tabs.
192 - implement map scripts that can replace the boulder logic without
193 having to write extensions.
44 194
452.74 Mon Dec 29 15:23:38 CET 2008 1952.74 Mon Dec 29 15:23:38 CET 2008
46 - fix a longstanding bug that teared multipart monsters 196 - fix a longstanding bug that teared multipart monsters
47 at map boundaries apart. 197 at map boundaries apart.
48 - temporarily make permanently invisible player visible when 198 - temporarily make permanently invisible player visible when

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