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Comparing deliantra/server/Changes (file contents):
Revision 1.322 by root, Sun Jan 4 22:49:03 2009 UTC vs.
Revision 1.324 by root, Thu Jan 8 03:03:23 2009 UTC

21TODO: greeting message on what to do in dialog after race selection. 21TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 22TODO: health bars for earthwalls seem to start at 100% end die at 50%
23 23
24 - fix a bug in the nimbus extension that allowed players to cheat. 24 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 25 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 26 - put the death reason into a separate tab.
27 - converted "connected" slot to string, cleanly got rid of some ugly
28 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 29 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 30 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 31 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 32 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 33 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 34 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 35 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 36 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 37 as well as using shstr_cmp to pass shared stringsa round efficiently,
36 for lots of code size savings. 38 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when 39 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag. 40 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions. 41 - tell gcc not to excessively inline some perl interface functions.
40 - remove marking rune length limit. 42 - remove marking rune length limit.
43 - fix formatting of cfpod when a verbatim block was following
44 a single newline.
45 - move resistances, statistics and showpets command output into tabs.
41 46
422.74 Mon Dec 29 15:23:38 CET 2008 472.74 Mon Dec 29 15:23:38 CET 2008
43 - fix a longstanding bug that teared multipart monsters 48 - fix a longstanding bug that teared multipart monsters
44 at map boundaries apart. 49 at map boundaries apart.
45 - temporarily make permanently invisible player visible when 50 - temporarily make permanently invisible player visible when

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