--- deliantra/server/Changes 2009/01/04 22:49:03 1.322 +++ deliantra/server/Changes 2009/01/08 03:03:23 1.324 @@ -23,11 +23,13 @@ - fix a bug in the nimbus extension that allowed players to cheat. - make monster smell logic dependent on their wisdom stat. - - put the detah reason into a separate tab. + - put the death reason into a separate tab. + - converted "connected" slot to string, cleanly got rid of some ugly + hacks such as the path_attuned hack. - introduce shstr_tmp for fast temporary shstr passing. - replace one-at-a-time hash by faster than smaller FNV-1a hash when hashing strings. - - sanatized alchemy-like skills and cauldrons to check earlier + - sanitized alchemy-like skills and cauldrons to check earlier whether the right cauldron is used. - considerably optimise shared string implementation by making its null value a compiletime constant. @@ -38,6 +40,9 @@ they are sleeping: generators now check for the sleeping flag. - tell gcc not to excessively inline some perl interface functions. - remove marking rune length limit. + - fix formatting of cfpod when a verbatim block was following + a single newline. + - move resistances, statistics and showpets command output into tabs. 2.74 Mon Dec 29 15:23:38 CET 2008 - fix a longstanding bug that teared multipart monsters