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Comparing deliantra/server/Changes (file contents):
Revision 1.324 by root, Thu Jan 8 03:03:23 2009 UTC vs.
Revision 1.430 by root, Tue Oct 13 18:22:44 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4 - add @check, @find npc dialogue commands.
5TODO: xs-warn doesn't end up in server log. 5 - (maps) add a number of town interiors.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - consecutive commands arriving at the same time in the server would be
7TODO: inscription cannot be readied. 7 corrupted if the length was >255.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
12 8
13TODO: strange rign oif acid artifact description/story looks weird. 92.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 10 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 11 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 12 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 13 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 14 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 15 allowed players to sometimes walk onto spaces they should not be able to
16 walk on.
17 - fix an exploit where inscription/marking runes could execute arbitrary code.
18 - examining an object now dumps the serialised object form when the user
19 is a wizard (wizlook).
20 - altars no longer accept unpaid items.
21 - party spells didn't work all that well.
22 - added complex object matching framework (cf::match), and make altars
23 and pedestals use it.
24 - identified skill-tools show what skill they grant.
25 - display the duration of change_ability spells when examining them
26 (missing: protection spells, but they are a hack...).
27 - improve effectiveness of special foods created by woodsman skill,
28 adding more variety to the different mushrooms.
29 - fix a minor cfpod formatting bug.
30 - do not talk about the hintmode so much - die-hards are expected to find
31 the hintmode setting on the settings page.
32 - IPO no longer lies about prices; prices tweaked.
33 - clarified that all deliantra-specific parts are under the Affero GPL.
34 - enable the object loader to also dump archetypes.
35 - (maps) fix guild teleporters to Pupland Terminal.
36 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
37 - force the initial face when loading an object that is time-animated
38 or a monster, so it does not have to be specified anymore.
39 - fix a bug where recasting an ability changing spell could shorten
40 its remaining duration.
41 - fix pedestal and floor building with builder.
42 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
43 - fix a broken bow-related speed optimisation by using splay - speed
44 up splay operations as well.
45 - use NDI_CLEAR for the body command, and make it use observe.
46 - implement introspection data for C++ classes (%REFLECT).
47 - (arch) add name_pl fields and documentation for building materials.
48 - (maps) random fountains no longer generate permanent stat increases.
49 - fix transmutation alchemy.
50 - speed up many frequently-invoked C->perl callbacks.
51 - added complex object matching framework, to be used in altars and the like.
52 - switch to YAML::XS from YAML.
20 53
21TODO: greeting message on what to do in dialog after race selection. 542.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 55 - fix the "screen stays black on login" bug and remove debug instrumentation
56 that ultimately was not helpful to catch it :)
57 - split outer_env into outer_env and outer_env_self, and fix
58 all callers to use either one or the other, as appropriate. This
59 fixes the (rather fragile) light spell, maybe others.
60 - fixed an overflow and exploit in the bank/payment code.
61 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
62 to explain the skill a bit more.
63 - removed a buggy check for zero attacktype. So that we might find
64 the real bugs in the archs/maps/objects.
65 - Fixed enabling torches with lighters.
66 - (maps) Added Heaven Town region.
67 - (arch+maps) Fixed & normalized warriors on map
68 /quests/peterm/CTower/Barracks.
69 - fix the light spell (and possibly diseases and other lights).
70 - (arch) The clawing skill didn't have the physical attacktype.
71 - (maps) make the greenway accessible again - this bug was introduced
72 a long time ago, and similar cases are still to be found in the maps.
73 - make the socket_timeout configurable in the code (but not yet for users).
74 - earth wall health bar is now correct.
75
762.79 Tue Jul 28 00:56:36 CEST 2009
77 - IO::AIO chaged to using eventfd internally - updated server to not
78 freeze with IO::AIO anymore due this change.
79 - avoid a crash when a player tries to apply a lighter.
80 - allow a spell argument for dimension door.
81 - move shop item listing and some otherstuff into the info tab.
82 - avoid crashes when non-players cast party spells.
83 - fix a crash in get_spell_by_name (for learn_spell).
84 - added pyromancer class with graphics (by Job Vranish).
85 - small improvement of the number of potions in shops
86 (by Job Vranish).
87 - added a few party spells (by Job Vranish).
88 - use a common message dynbuf.
89 - destroying tear down objects will now use the full hp range
90 for animation and will only destroy/lastframe when hp < 0.
91 - allow monsters to use earth to dust.
92 - use manhattan distance for get_rangevector_from_mapcoord, just as
93 in get_rangevector.
94 - los updates now correctly take tiled maps into account.
95 - do los updates even on maps without darkness.
96 - fixed quiver of holding bolts to be able to hold bolts.
97 - upgrade to IO::AIO 3.21.
98 - fixed show invisible, to show objects of type CONTAINER.
99 - properly catching exceptions from callback in irc.ext.
100 - fixed a potentially hazardous bug in cfpod regarding Z<>.
101 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
102 - (arch) added hint about usage to Slag Ex.
103 - (maps) /darcap/quest/water sea1 tile are now passable by players,
104 like the rest.
105 - (maps) added /heaven/gem_shop by Boes.
106 - (arch+maps) added rate limited converter and adjusted
107 /elmex/mana_fountain.
108 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
109 - reduce size of casting_time, move_status, attack_movement,
110 last_heal and last_sp slots, squeezing some more space out of struct
111 object, also declare expmul as constant 1.0, as it isn't used
112 anywhere.
113
1142.78 Sun Apr 5 20:04:29 CEST 2009
115 - fixed bug in alchemy, where finding the right object for enhancements
116 didn't work.
117 - aggressively merge spell effects and do not allow more than 5 spell
118 effects (w.r.t. put_more) per mapspace, to give the server a chance
119 to survive a hundred deathsheads.
120 - correctly clear op->env when inserting onto map, this was a potentially
121 disastrous bug of unfortunately unknown proportions...
122 - fix cone-spell symmetry that was broken for direction 8.
123 - use gender-neutral place descriptions for invite.
124 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
125 Thanks go to Lisa Larsen!
126 - remove support for colour reducing 32x32 images (no cfclient support
127 anymore).
128 - actually mention the literacy level when it is too low to learn the spell.
129 - use better dependency tracking for include/keyword.h.
130 - add accept-invitation and suicide to the list of asynchronous commands,
131 so it is possible to invite somebody out of some stck-till-death traps,
132 or simply to commit suicide.
133 - replace the "ignoring delayed commands" message by something more useful
134 (cf. cunning gnome freezeing issue).
135 - various fixes for weapon improvements.
136 - fixed small bug with handling connect errors in the IRC gateway.
137 - support T and G sequences in cfpod.
138
1392.77 Sun Feb 1 16:30:48 CET 2009
140 - convert me command from per-map to chat, which makes more sense, also
141 document it.
142 - more than one spellbooks of same class can now be given
143 in class selection.
144 - adjusted the starting_spell.trs treasure list to the recent
145 spell rebalancements.
146 - the IRC gateway filters IRC colors now.
147
1482.76 Sat Jan 17 08:36:51 CET 2009
149 - (arch) fix quiver of Holding Bolts.
150 - applying unpaid items will now examine them.
151 - add "What" column to body command, showing items in that slot.
152 - redesigned and rebalanced lamps and torches.
153 - add "..." to item names that have been shortened.
154 - fixed "assign" function that squeezes strings into fixed length.
155 - add cursed effect to lamps and (some) torches.
156 - fixed bad assigned crafting skills and their tools.
23 157
1582.75 Fri Jan 9 16:13:30 CET 2009
159 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 160 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 161 - make monster smell logic dependent on their wisdom stat.
26 - put the death reason into a separate tab. 162 - put the death reason into a separate tab.
27 - converted "connected" slot to string, cleanly got rid of some ugly 163 - converted "connected" slot to string, cleanly got rid of some ugly
28 hacks such as the path_attuned hack. 164 hacks such as the path_attuned hack.
41 - tell gcc not to excessively inline some perl interface functions. 177 - tell gcc not to excessively inline some perl interface functions.
42 - remove marking rune length limit. 178 - remove marking rune length limit.
43 - fix formatting of cfpod when a verbatim block was following 179 - fix formatting of cfpod when a verbatim block was following
44 a single newline. 180 a single newline.
45 - move resistances, statistics and showpets command output into tabs. 181 - move resistances, statistics and showpets command output into tabs.
182 - implement map scripts that can replace the boulder logic without
183 having to write extensions.
46 184
472.74 Mon Dec 29 15:23:38 CET 2008 1852.74 Mon Dec 29 15:23:38 CET 2008
48 - fix a longstanding bug that teared multipart monsters 186 - fix a longstanding bug that teared multipart monsters
49 at map boundaries apart. 187 at map boundaries apart.
50 - temporarily make permanently invisible player visible when 188 - temporarily make permanently invisible player visible when

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