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Comparing deliantra/server/Changes (file contents):
Revision 1.327 by root, Fri Jan 9 15:39:12 2009 UTC vs.
Revision 1.443 by root, Wed Oct 21 00:45:42 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: move_on/move_off events?
5TODO: xs-warn doesn't end up in server log. 5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7TODO: inscription cannot be readied. 7 - (maps) add a number of town interiors.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (maps) fix bug causing the Greyshield and Greysword to have
12 inappropriate item power.
13 - improve the look of generated books.
14 - make slag no_drop so it can't be dropped from the cauldron.
15 - fix bug where players could bypass no_drop by putting items in containers.
16 - consecutive commands arriving at the same time in the server would be
17 corrupted if the length was >255.
18 - support sub-matches in () inside match expressions, not just conditions.
19 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
20 and perl.
21 - implemented new "match" type that combines both check_inv and pedestal
22 functionality (and more) inside the same object using the match expressions.
23 - create simpler match expression compiles in many common cases.
24 - reduce object size by removing obsolete "seen_by" member.
25 - removed the rather broken make_list_like utility function, taking advantage
26 of the new dynbuf::splice function (which gave an unexpected net win
27 in code size...).
28 - the server will no longer complain (and subtly fail) when an object
29 being removed from a map causes another object to get removed.
30 - banish strncpy from the server, speed up and simplify sending item
31 descriptions to the client considerably.
32 - add new "in head" set modifier for matches.
33 - new BLOCKED_MOVE event added.
34 - mapscript archetype now has activate_on_xxx true by default, as similar
35 connected elements.
12 36
13TODO: strange rign oif acid artifact description/story looks weird. 372.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 38 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 39 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 40 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 41 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 42 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 43 allowed players to sometimes walk onto spaces they should not be able to
44 walk on.
45 - fix an exploit where inscription/marking runes could execute arbitrary code.
46 - examining an object now dumps the serialised object form when the user
47 is a wizard (wizlook).
48 - altars no longer accept unpaid items.
49 - party spells didn't work all that well.
50 - added complex object matching framework (cf::match), and make altars
51 and pedestals use it.
52 - identified skill-tools show what skill they grant.
53 - display the duration of change_ability spells when examining them
54 (missing: protection spells, but they are a hack...).
55 - improve effectiveness of special foods created by woodsman skill,
56 adding more variety to the different mushrooms.
57 - fix a minor cfpod formatting bug.
58 - do not talk about the hintmode so much - die-hards are expected to find
59 the hintmode setting on the settings page.
60 - IPO no longer lies about prices; prices tweaked.
61 - clarified that all deliantra-specific parts are under the Affero GPL.
62 - enable the object loader to also dump archetypes.
63 - (maps) fix guild teleporters to Pupland Terminal.
64 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
65 - force the initial face when loading an object that is time-animated
66 or a monster, so it does not have to be specified anymore.
67 - fix a bug where recasting an ability changing spell could shorten
68 its remaining duration.
69 - fix pedestal and floor building with builder.
70 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
71 - fix a broken bow-related speed optimisation by using splay - speed
72 up splay operations as well.
73 - use NDI_CLEAR for the body command, and make it use observe.
74 - implement introspection data for C++ classes (%REFLECT).
75 - (arch) add name_pl fields and documentation for building materials.
76 - (maps) random fountains no longer generate permanent stat increases.
77 - fix transmutation alchemy.
78 - speed up many frequently-invoked C->perl callbacks.
79 - added complex object matching framework, to be used in altars and the like.
80 - switch to YAML::XS from YAML.
20 81
21TODO: greeting message on what to do in dialog after race selection. 822.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 83 - fix the "screen stays black on login" bug and remove debug instrumentation
84 that ultimately was not helpful to catch it :)
85 - split outer_env into outer_env and outer_env_self, and fix
86 all callers to use either one or the other, as appropriate. This
87 fixes the (rather fragile) light spell, maybe others.
88 - fixed an overflow and exploit in the bank/payment code.
89 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
90 to explain the skill a bit more.
91 - removed a buggy check for zero attacktype. So that we might find
92 the real bugs in the archs/maps/objects.
93 - Fixed enabling torches with lighters.
94 - (maps) Added Heaven Town region.
95 - (arch+maps) Fixed & normalized warriors on map
96 /quests/peterm/CTower/Barracks.
97 - fix the light spell (and possibly diseases and other lights).
98 - (arch) The clawing skill didn't have the physical attacktype.
99 - (maps) make the greenway accessible again - this bug was introduced
100 a long time ago, and similar cases are still to be found in the maps.
101 - make the socket_timeout configurable in the code (but not yet for users).
102 - earth wall health bar is now correct.
103
1042.79 Tue Jul 28 00:56:36 CEST 2009
105 - IO::AIO chaged to using eventfd internally - updated server to not
106 freeze with IO::AIO anymore due this change.
107 - avoid a crash when a player tries to apply a lighter.
108 - allow a spell argument for dimension door.
109 - move shop item listing and some otherstuff into the info tab.
110 - avoid crashes when non-players cast party spells.
111 - fix a crash in get_spell_by_name (for learn_spell).
112 - added pyromancer class with graphics (by Job Vranish).
113 - small improvement of the number of potions in shops
114 (by Job Vranish).
115 - added a few party spells (by Job Vranish).
116 - use a common message dynbuf.
117 - destroying tear down objects will now use the full hp range
118 for animation and will only destroy/lastframe when hp < 0.
119 - allow monsters to use earth to dust.
120 - use manhattan distance for get_rangevector_from_mapcoord, just as
121 in get_rangevector.
122 - los updates now correctly take tiled maps into account.
123 - do los updates even on maps without darkness.
124 - fixed quiver of holding bolts to be able to hold bolts.
125 - upgrade to IO::AIO 3.21.
126 - fixed show invisible, to show objects of type CONTAINER.
127 - properly catching exceptions from callback in irc.ext.
128 - fixed a potentially hazardous bug in cfpod regarding Z<>.
129 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
130 - (arch) added hint about usage to Slag Ex.
131 - (maps) /darcap/quest/water sea1 tile are now passable by players,
132 like the rest.
133 - (maps) added /heaven/gem_shop by Boes.
134 - (arch+maps) added rate limited converter and adjusted
135 /elmex/mana_fountain.
136 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
137 - reduce size of casting_time, move_status, attack_movement,
138 last_heal and last_sp slots, squeezing some more space out of struct
139 object, also declare expmul as constant 1.0, as it isn't used
140 anywhere.
141
1422.78 Sun Apr 5 20:04:29 CEST 2009
143 - fixed bug in alchemy, where finding the right object for enhancements
144 didn't work.
145 - aggressively merge spell effects and do not allow more than 5 spell
146 effects (w.r.t. put_more) per mapspace, to give the server a chance
147 to survive a hundred deathsheads.
148 - correctly clear op->env when inserting onto map, this was a potentially
149 disastrous bug of unfortunately unknown proportions...
150 - fix cone-spell symmetry that was broken for direction 8.
151 - use gender-neutral place descriptions for invite.
152 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
153 Thanks go to Lisa Larsen!
154 - remove support for colour reducing 32x32 images (no cfclient support
155 anymore).
156 - actually mention the literacy level when it is too low to learn the spell.
157 - use better dependency tracking for include/keyword.h.
158 - add accept-invitation and suicide to the list of asynchronous commands,
159 so it is possible to invite somebody out of some stck-till-death traps,
160 or simply to commit suicide.
161 - replace the "ignoring delayed commands" message by something more useful
162 (cf. cunning gnome freezeing issue).
163 - various fixes for weapon improvements.
164 - fixed small bug with handling connect errors in the IRC gateway.
165 - support T and G sequences in cfpod.
166
1672.77 Sun Feb 1 16:30:48 CET 2009
168 - convert me command from per-map to chat, which makes more sense, also
169 document it.
170 - more than one spellbooks of same class can now be given
171 in class selection.
172 - adjusted the starting_spell.trs treasure list to the recent
173 spell rebalancements.
174 - the IRC gateway filters IRC colors now.
175
1762.76 Sat Jan 17 08:36:51 CET 2009
177 - (arch) fix quiver of Holding Bolts.
178 - applying unpaid items will now examine them.
179 - add "What" column to body command, showing items in that slot.
180 - redesigned and rebalanced lamps and torches.
181 - add "..." to item names that have been shortened.
182 - fixed "assign" function that squeezes strings into fixed length.
183 - add cursed effect to lamps and (some) torches.
184 - fixed bad assigned crafting skills and their tools.
23 185
242.75 Fri Jan 9 16:13:30 CET 2009 1862.75 Fri Jan 9 16:13:30 CET 2009
25 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 187 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
26 - fix a bug in the nimbus extension that allowed players to cheat. 188 - fix a bug in the nimbus extension that allowed players to cheat.
27 - make monster smell logic dependent on their wisdom stat. 189 - make monster smell logic dependent on their wisdom stat.

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