--- deliantra/server/Changes 2009/01/01 15:48:55 1.315 +++ deliantra/server/Changes 2009/01/11 06:08:40 1.328 @@ -20,18 +20,35 @@ TODO: greeting message on what to do in dialog after race selection. TODO: health bars for earthwalls seem to start at 100% end die at 50% + + - add What column to body command, showing items in that slot. +2.75 Fri Jan 9 16:13:30 CET 2009 + - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. + - fix a bug in the nimbus extension that allowed players to cheat. - make monster smell logic dependent on their wisdom stat. + - put the death reason into a separate tab. + - converted "connected" slot to string, cleanly got rid of some ugly + hacks such as the path_attuned hack. - introduce shstr_tmp for fast temporary shstr passing. - replace one-at-a-time hash by faster than smaller FNV-1a hash when hashing strings. + - sanitized alchemy-like skills and cauldrons to check earlier + whether the right cauldron is used. - considerably optimise shared string implementation by - making it's null value a compiletime constant. + making its null value a compiletime constant. - use shared string matching insteafd of strcmp in a lot of places, as well as using shstr_cmp to pass shared stringsa round efficiently, for lots of code size savings. - monsters which breed new monsters shouldn't breed new monsters when they are sleeping: generators now check for the sleeping flag. + - tell gcc not to excessively inline some perl interface functions. + - remove marking rune length limit. + - fix formatting of cfpod when a verbatim block was following + a single newline. + - move resistances, statistics and showpets command output into tabs. + - implement map scripts that can replace the boulder logic without + having to write extensions. 2.74 Mon Dec 29 15:23:38 CET 2008 - fix a longstanding bug that teared multipart monsters @@ -464,7 +481,7 @@ - convert cfutil from Event to EV (forgot to do this earlier...). - move tombstone to real map if player died due to cave-in (even if it has reset, which is better than putting it on the savebed, also as - proof that the palyer didn't use a savebed). + proof that the player didn't use a savebed). 2.4 Sun Jan 13 13:41:29 CET 2008 - work around perl bug in configure perl module version check.