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Comparing deliantra/server/Changes (file contents):
Revision 1.329 by elmex, Mon Jan 12 00:17:22 2009 UTC vs.
Revision 1.429 by root, Tue Oct 13 00:24:14 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4 - add @check, @find npc dialogue commands.
5TODO: xs-warn doesn't end up in server log. 5 - (maps) add a number of town interiors.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
12 6
13TODO: strange rign oif acid artifact description/story looks weird. 72.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 8 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 9 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 10 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 11 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 12 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 13 allowed players to sometimes walk onto spaces they should not be able to
14 walk on.
15 - fix an exploit where inscription/marking runes could execute arbitrary code.
16 - examining an object now dumps the serialised object form when the user
17 is a wizard (wizlook).
18 - altars no longer accept unpaid items.
19 - party spells didn't work all that well.
20 - added complex object matching framework (cf::match), and make altars
21 and pedestals use it.
22 - identified skill-tools show what skill they grant.
23 - display the duration of change_ability spells when examining them
24 (missing: protection spells, but they are a hack...).
25 - improve effectiveness of special foods created by woodsman skill,
26 adding more variety to the different mushrooms.
27 - fix a minor cfpod formatting bug.
28 - do not talk about the hintmode so much - die-hards are expected to find
29 the hintmode setting on the settings page.
30 - IPO no longer lies about prices; prices tweaked.
31 - clarified that all deliantra-specific parts are under the Affero GPL.
32 - enable the object loader to also dump archetypes.
33 - (maps) fix guild teleporters to Pupland Terminal.
34 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
35 - force the initial face when loading an object that is time-animated
36 or a monster, so it does not have to be specified anymore.
37 - fix a bug where recasting an ability changing spell could shorten
38 its remaining duration.
39 - fix pedestal and floor building with builder.
40 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
41 - fix a broken bow-related speed optimisation by using splay - speed
42 up splay operations as well.
43 - use NDI_CLEAR for the body command, and make it use observe.
44 - implement introspection data for C++ classes (%REFLECT).
45 - (arch) add name_pl fields and documentation for building materials.
46 - (maps) random fountains no longer generate permanent stat increases.
47 - fix transmutation alchemy.
48 - speed up many frequently-invoked C->perl callbacks.
49 - added complex object matching framework, to be used in altars and the like.
50 - switch to YAML::XS from YAML.
20 51
21TODO: greeting message on what to do in dialog after race selection. 522.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 53 - fix the "screen stays black on login" bug and remove debug instrumentation
54 that ultimately was not helpful to catch it :)
55 - split outer_env into outer_env and outer_env_self, and fix
56 all callers to use either one or the other, as appropriate. This
57 fixes the (rather fragile) light spell, maybe others.
58 - fixed an overflow and exploit in the bank/payment code.
59 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
60 to explain the skill a bit more.
61 - removed a buggy check for zero attacktype. So that we might find
62 the real bugs in the archs/maps/objects.
63 - Fixed enabling torches with lighters.
64 - (maps) Added Heaven Town region.
65 - (arch+maps) Fixed & normalized warriors on map
66 /quests/peterm/CTower/Barracks.
67 - fix the light spell (and possibly diseases and other lights).
68 - (arch) The clawing skill didn't have the physical attacktype.
69 - (maps) make the greenway accessible again - this bug was introduced
70 a long time ago, and similar cases are still to be found in the maps.
71 - make the socket_timeout configurable in the code (but not yet for users).
72 - earth wall health bar is now correct.
23 73
742.79 Tue Jul 28 00:56:36 CEST 2009
75 - IO::AIO chaged to using eventfd internally - updated server to not
76 freeze with IO::AIO anymore due this change.
77 - avoid a crash when a player tries to apply a lighter.
78 - allow a spell argument for dimension door.
79 - move shop item listing and some otherstuff into the info tab.
80 - avoid crashes when non-players cast party spells.
81 - fix a crash in get_spell_by_name (for learn_spell).
82 - added pyromancer class with graphics (by Job Vranish).
83 - small improvement of the number of potions in shops
84 (by Job Vranish).
85 - added a few party spells (by Job Vranish).
86 - use a common message dynbuf.
87 - destroying tear down objects will now use the full hp range
88 for animation and will only destroy/lastframe when hp < 0.
89 - allow monsters to use earth to dust.
90 - use manhattan distance for get_rangevector_from_mapcoord, just as
91 in get_rangevector.
92 - los updates now correctly take tiled maps into account.
93 - do los updates even on maps without darkness.
94 - fixed quiver of holding bolts to be able to hold bolts.
95 - upgrade to IO::AIO 3.21.
96 - fixed show invisible, to show objects of type CONTAINER.
97 - properly catching exceptions from callback in irc.ext.
98 - fixed a potentially hazardous bug in cfpod regarding Z<>.
99 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
100 - (arch) added hint about usage to Slag Ex.
101 - (maps) /darcap/quest/water sea1 tile are now passable by players,
102 like the rest.
103 - (maps) added /heaven/gem_shop by Boes.
104 - (arch+maps) added rate limited converter and adjusted
105 /elmex/mana_fountain.
106 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
107 - reduce size of casting_time, move_status, attack_movement,
108 last_heal and last_sp slots, squeezing some more space out of struct
109 object, also declare expmul as constant 1.0, as it isn't used
110 anywhere.
111
1122.78 Sun Apr 5 20:04:29 CEST 2009
113 - fixed bug in alchemy, where finding the right object for enhancements
114 didn't work.
115 - aggressively merge spell effects and do not allow more than 5 spell
116 effects (w.r.t. put_more) per mapspace, to give the server a chance
117 to survive a hundred deathsheads.
118 - correctly clear op->env when inserting onto map, this was a potentially
119 disastrous bug of unfortunately unknown proportions...
120 - fix cone-spell symmetry that was broken for direction 8.
121 - use gender-neutral place descriptions for invite.
122 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
123 Thanks go to Lisa Larsen!
124 - remove support for colour reducing 32x32 images (no cfclient support
125 anymore).
126 - actually mention the literacy level when it is too low to learn the spell.
127 - use better dependency tracking for include/keyword.h.
128 - add accept-invitation and suicide to the list of asynchronous commands,
129 so it is possible to invite somebody out of some stck-till-death traps,
130 or simply to commit suicide.
131 - replace the "ignoring delayed commands" message by something more useful
132 (cf. cunning gnome freezeing issue).
133 - various fixes for weapon improvements.
134 - fixed small bug with handling connect errors in the IRC gateway.
135 - support T and G sequences in cfpod.
136
1372.77 Sun Feb 1 16:30:48 CET 2009
138 - convert me command from per-map to chat, which makes more sense, also
139 document it.
140 - more than one spellbooks of same class can now be given
141 in class selection.
142 - adjusted the starting_spell.trs treasure list to the recent
143 spell rebalancements.
144 - the IRC gateway filters IRC colors now.
145
1462.76 Sat Jan 17 08:36:51 CET 2009
147 - (arch) fix quiver of Holding Bolts.
148 - applying unpaid items will now examine them.
24 - add What column to body command, showing items in that slot. 149 - add "What" column to body command, showing items in that slot.
25 - redesigned and rebalanced lamps and torches. 150 - redesigned and rebalanced lamps and torches.
151 - add "..." to item names that have been shortened.
152 - fixed "assign" function that squeezes strings into fixed length.
153 - add cursed effect to lamps and (some) torches.
154 - fixed bad assigned crafting skills and their tools.
26 155
272.75 Fri Jan 9 16:13:30 CET 2009 1562.75 Fri Jan 9 16:13:30 CET 2009
28 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 157 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
29 - fix a bug in the nimbus extension that allowed players to cheat. 158 - fix a bug in the nimbus extension that allowed players to cheat.
30 - make monster smell logic dependent on their wisdom stat. 159 - make monster smell logic dependent on their wisdom stat.

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