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Comparing deliantra/server/Changes (file contents):
Revision 1.33 by root, Sun Sep 30 16:24:27 2007 UTC vs.
Revision 1.73 by root, Sat Apr 5 22:39:42 2008 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nibmus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - work around a glibc bug that causes calloc to return non-zero memory
8 when mlockall has been used.
9 - pass environment to perl_sys_init3, as required by newer perls.
10 - use separate thread for ticker timing (and more in the future).
11 this greatly increases timing accuracy and gets rid of an enourmous
12 number of gettimeofday calls.
13 - require Coro 4.47, which fixes a data corruption bug with its C API.
14
152.42 Sat Mar 15 12:05:21 CET 2008
16 - rebalanced default experience table to be more exponential
17 and much easier up to level ~40, then moderately harder.
18 - change attuned/repelled level boni to +-8 from +-2.
19 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
20 - do not exit on reload/load errors but properly cleanup.
21 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
22
232.41 Fri Jan 25 13:15:37 CET 2008
24 - get rid of YAML::Syck, it's too buggy and misparses many files
25 (this fixes the jeweler skill).
26 - back-to-back perl_reloads don't freeze the ticker anymore.
27 - convert cfutil from Event to EV (forgot to do this earlier...).
28 - move tombstone to real map if player died due to cave-in (even if
29 it has reset, which is better than putting it on the savebed, also as
30 proof that the palyer didn't use a savebed).
31
322.4 Sun Jan 13 13:41:29 CET 2008
33 - work around perl bug in configure perl module version check.
34 - fix bug in golem move code that would cause a crash at tiling borders.
35 - fix a freeze bug when looking for an arrow in the inventory.
36 - fix a bug in animate_weapon, causing a crash.
37 - no longer exit when a coroutine throws an exception.
38 - fix a potential double free bug (nicely exploited by g++ 4.2).
39 - fix the "<player> is nuts" message.
40 - fix an exception at logout due to the json_coder being gone.
41 - upgrade to EV version 2.0 API.
42 - when players don't apply a savebed correctly but stand above one,
43 do not move or kill them.
44 - implement client-side settings page in playerbook (0.9963+ required).
45 - implement generic framework for server-side resource files.
46 - implement resource file update event.
47 - hook experience table update into the framework.
48 - move jeweler.yaml to resources (arch/).
49 - switch from Crossfire to Deliantra perl module.
50 - implement json2json arch filter.
51 - implement widget protocol version 2, support for ui templates.
52 - mapinfo is now handled fully asynchronously.
53 - ext/irc: also log irc messages.
54 - ext/schmorplog: write user stat files asynchronously.
55
562.32 Sun Dec 2 18:11:01 CET 2007
57 - limited the number of items that can be picked up and dropped
58 as temporary measurement against bad performance or dropping things
59 (this lead to long freezes and triggered the watchdog).
60 - improved the performance of the drop command a bit.
61 - switch from Event to EV for higher performance, easier usage,
62 less bugs...
63 - updated to release version of the gnu affero license.
64
652.31 Sun Nov 11 17:26:28 CET 2007
66 - more thoroughly rename the binaries, contact addresses.
67 - update the copyrights.
68 - avoid backtraces due to old spells on some maps, sometimes causing
69 crashes.
70 - fix a problem where facedata wasn't initialised to zero properly,
71 potentially causing crashes.
72 - assign weapons on user load time, not login-time, avoiding
73 crashes.
74
752.3 Sat Oct 27 11:22:38 CEST 2007
3 - fixed an important bug that caused passwords to be forgotten. 76 - fixed an important bug that caused passwords to be forgotten.
4 - implement *tag destinations for goto, slaying etc. and use it 77 - implement *tag destinations for goto, slaying etc. and use it
5 in some of the maps. 78 in some of the maps.
6 - bigworldised many maps (islands as in pupland and aldwulf), 79 - bigworldised many maps (islands as in pupland and aldwulf),
7 which is now trivial to do. 80 which is now trivial to do.
8 - removed all traces of the old (and never working) plug-in interface 81 - removed all traces of the old (and never working) plug-in interface
9 (70kb code less on amd64). 82 (70kb code less on amd64).
83 - improve/tune scheduling priorities.
84 - fix some freezing bugs.
85 - fix a memory corruption problem in dynbuf.printf.
86 - use channels for chat and many informational commands.
87 - improved the tutorial.
88 - create missile is now fixed.
89 - race fields must now contain archetypes.
90 - jumping skill now works as advertised.
10 91
112.2 Tue Sep 11 15:41:24 CEST 2007 922.2 Tue Sep 11 15:41:24 CEST 2007
12 - relicense under the gnu affero license. 93 - relicense under the gnu affero license.
13 - new inscription skill, can only inscribe INSCRIBABLE items. 94 - new inscription skill, can only inscribe INSCRIBABLE items.
14 - implement server-side framework for generic resources. 95 - implement server-side framework for generic resources.

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