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Comparing deliantra/server/Changes (file contents):
Revision 1.330 by root, Mon Jan 12 03:40:21 2009 UTC vs.
Revision 1.441 by root, Tue Oct 20 07:18:11 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: xs-warn doesn't end up in server log. 5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7TODO: inscription cannot be readied. 7 - (maps) add a number of town interiors.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (maps) fix bug causing the Greyshield and Greysword to have
12 inappropriate item power.
13 - improve the look of generated books.
14 - make slag no_drop so it can't be dropped from the cauldron.
15 - fix bug where players could bypass no_drop by putting items in containers.
16 - consecutive commands arriving at the same time in the server would be
17 corrupted if the length was >255.
18 - support sub-matches in () inside match expressions, not just conditions.
19 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
20 and perl.
21 - create simpler match expression compiles in many common cases-
22 - reduce object size by removing obsolete "seen_by" member.
23 - removed the rather broken make_list_like utility function, taking advantage
24 of the new dynbuf::splice function (which gave an unexpected net win
25 in code size...).
26 - banish strncpy from the server, speed up and simplify sending item
27 descriptions to the client considerably.
12 28
13TODO: strange rign oif acid artifact description/story looks weird. 292.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 30 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 31 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 32 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 33 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 34 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 35 allowed players to sometimes walk onto spaces they should not be able to
36 walk on.
37 - fix an exploit where inscription/marking runes could execute arbitrary code.
38 - examining an object now dumps the serialised object form when the user
39 is a wizard (wizlook).
40 - altars no longer accept unpaid items.
41 - party spells didn't work all that well.
42 - added complex object matching framework (cf::match), and make altars
43 and pedestals use it.
44 - identified skill-tools show what skill they grant.
45 - display the duration of change_ability spells when examining them
46 (missing: protection spells, but they are a hack...).
47 - improve effectiveness of special foods created by woodsman skill,
48 adding more variety to the different mushrooms.
49 - fix a minor cfpod formatting bug.
50 - do not talk about the hintmode so much - die-hards are expected to find
51 the hintmode setting on the settings page.
52 - IPO no longer lies about prices; prices tweaked.
53 - clarified that all deliantra-specific parts are under the Affero GPL.
54 - enable the object loader to also dump archetypes.
55 - (maps) fix guild teleporters to Pupland Terminal.
56 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
57 - force the initial face when loading an object that is time-animated
58 or a monster, so it does not have to be specified anymore.
59 - fix a bug where recasting an ability changing spell could shorten
60 its remaining duration.
61 - fix pedestal and floor building with builder.
62 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
63 - fix a broken bow-related speed optimisation by using splay - speed
64 up splay operations as well.
65 - use NDI_CLEAR for the body command, and make it use observe.
66 - implement introspection data for C++ classes (%REFLECT).
67 - (arch) add name_pl fields and documentation for building materials.
68 - (maps) random fountains no longer generate permanent stat increases.
69 - fix transmutation alchemy.
70 - speed up many frequently-invoked C->perl callbacks.
71 - added complex object matching framework, to be used in altars and the like.
72 - switch to YAML::XS from YAML.
20 73
21TODO: greeting message on what to do in dialog after race selection. 742.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 75 - fix the "screen stays black on login" bug and remove debug instrumentation
76 that ultimately was not helpful to catch it :)
77 - split outer_env into outer_env and outer_env_self, and fix
78 all callers to use either one or the other, as appropriate. This
79 fixes the (rather fragile) light spell, maybe others.
80 - fixed an overflow and exploit in the bank/payment code.
81 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
82 to explain the skill a bit more.
83 - removed a buggy check for zero attacktype. So that we might find
84 the real bugs in the archs/maps/objects.
85 - Fixed enabling torches with lighters.
86 - (maps) Added Heaven Town region.
87 - (arch+maps) Fixed & normalized warriors on map
88 /quests/peterm/CTower/Barracks.
89 - fix the light spell (and possibly diseases and other lights).
90 - (arch) The clawing skill didn't have the physical attacktype.
91 - (maps) make the greenway accessible again - this bug was introduced
92 a long time ago, and similar cases are still to be found in the maps.
93 - make the socket_timeout configurable in the code (but not yet for users).
94 - earth wall health bar is now correct.
23 95
962.79 Tue Jul 28 00:56:36 CEST 2009
97 - IO::AIO chaged to using eventfd internally - updated server to not
98 freeze with IO::AIO anymore due this change.
99 - avoid a crash when a player tries to apply a lighter.
100 - allow a spell argument for dimension door.
101 - move shop item listing and some otherstuff into the info tab.
102 - avoid crashes when non-players cast party spells.
103 - fix a crash in get_spell_by_name (for learn_spell).
104 - added pyromancer class with graphics (by Job Vranish).
105 - small improvement of the number of potions in shops
106 (by Job Vranish).
107 - added a few party spells (by Job Vranish).
108 - use a common message dynbuf.
109 - destroying tear down objects will now use the full hp range
110 for animation and will only destroy/lastframe when hp < 0.
111 - allow monsters to use earth to dust.
112 - use manhattan distance for get_rangevector_from_mapcoord, just as
113 in get_rangevector.
114 - los updates now correctly take tiled maps into account.
115 - do los updates even on maps without darkness.
116 - fixed quiver of holding bolts to be able to hold bolts.
117 - upgrade to IO::AIO 3.21.
118 - fixed show invisible, to show objects of type CONTAINER.
119 - properly catching exceptions from callback in irc.ext.
120 - fixed a potentially hazardous bug in cfpod regarding Z<>.
121 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
122 - (arch) added hint about usage to Slag Ex.
123 - (maps) /darcap/quest/water sea1 tile are now passable by players,
124 like the rest.
125 - (maps) added /heaven/gem_shop by Boes.
126 - (arch+maps) added rate limited converter and adjusted
127 /elmex/mana_fountain.
128 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
129 - reduce size of casting_time, move_status, attack_movement,
130 last_heal and last_sp slots, squeezing some more space out of struct
131 object, also declare expmul as constant 1.0, as it isn't used
132 anywhere.
133
1342.78 Sun Apr 5 20:04:29 CEST 2009
135 - fixed bug in alchemy, where finding the right object for enhancements
136 didn't work.
137 - aggressively merge spell effects and do not allow more than 5 spell
138 effects (w.r.t. put_more) per mapspace, to give the server a chance
139 to survive a hundred deathsheads.
140 - correctly clear op->env when inserting onto map, this was a potentially
141 disastrous bug of unfortunately unknown proportions...
142 - fix cone-spell symmetry that was broken for direction 8.
143 - use gender-neutral place descriptions for invite.
144 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
145 Thanks go to Lisa Larsen!
146 - remove support for colour reducing 32x32 images (no cfclient support
147 anymore).
148 - actually mention the literacy level when it is too low to learn the spell.
149 - use better dependency tracking for include/keyword.h.
150 - add accept-invitation and suicide to the list of asynchronous commands,
151 so it is possible to invite somebody out of some stck-till-death traps,
152 or simply to commit suicide.
153 - replace the "ignoring delayed commands" message by something more useful
154 (cf. cunning gnome freezeing issue).
155 - various fixes for weapon improvements.
156 - fixed small bug with handling connect errors in the IRC gateway.
157 - support T and G sequences in cfpod.
158
1592.77 Sun Feb 1 16:30:48 CET 2009
160 - convert me command from per-map to chat, which makes more sense, also
161 document it.
162 - more than one spellbooks of same class can now be given
163 in class selection.
164 - adjusted the starting_spell.trs treasure list to the recent
165 spell rebalancements.
166 - the IRC gateway filters IRC colors now.
167
1682.76 Sat Jan 17 08:36:51 CET 2009
169 - (arch) fix quiver of Holding Bolts.
170 - applying unpaid items will now examine them.
24 - add "What" column to body command, showing items in that slot. 171 - add "What" column to body command, showing items in that slot.
25 - redesigned and rebalanced lamps and torches. 172 - redesigned and rebalanced lamps and torches.
26 - add "..." to item names that have been shortened. 173 - add "..." to item names that have been shortened.
27 - fixed "assign" function that squeezes strings into fixed length. 174 - fixed "assign" function that squeezes strings into fixed length.
175 - add cursed effect to lamps and (some) torches.
176 - fixed bad assigned crafting skills and their tools.
28 177
292.75 Fri Jan 9 16:13:30 CET 2009 1782.75 Fri Jan 9 16:13:30 CET 2009
30 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 179 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
31 - fix a bug in the nimbus extension that allowed players to cheat. 180 - fix a bug in the nimbus extension that allowed players to cheat.
32 - make monster smell logic dependent on their wisdom stat. 181 - make monster smell logic dependent on their wisdom stat.

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