ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.331 by root, Mon Jan 12 18:04:43 2009 UTC vs.
Revision 1.440 by root, Tue Oct 20 05:57:07 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: xs-warn doesn't end up in server log. 5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7TODO: inscription cannot be readied. 7 - (maps) add a number of town interiors.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (maps) fix bug causing the Greyshield and Greysword to have
12 inappropriate item power.
13 - improve the look of generated books.
14 - make slag no_drop so it can't be dropped from the cauldron.
15 - fix bug where players could bypass no_drop by putting items in containers.
16 - consecutive commands arriving at the same time in the server would be
17 corrupted if the length was >255.
18 - support sub-matches in () inside match expressions, not just conditions.
19 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
20 and perl.
21 - create simpler match expression compiles in many common cases-
22 - reduce object size by removing obsolete "seen_by" member.
23 - removed the rather broken make_list_like utility function, taking advantage
24 of the new dynbuf::splice function (which gave an unexpected net win
25 in code size...).
12 26
13TODO: strange rign oif acid artifact description/story looks weird. 272.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 28 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 29 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 30 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 31 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 32 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 33 allowed players to sometimes walk onto spaces they should not be able to
34 walk on.
35 - fix an exploit where inscription/marking runes could execute arbitrary code.
36 - examining an object now dumps the serialised object form when the user
37 is a wizard (wizlook).
38 - altars no longer accept unpaid items.
39 - party spells didn't work all that well.
40 - added complex object matching framework (cf::match), and make altars
41 and pedestals use it.
42 - identified skill-tools show what skill they grant.
43 - display the duration of change_ability spells when examining them
44 (missing: protection spells, but they are a hack...).
45 - improve effectiveness of special foods created by woodsman skill,
46 adding more variety to the different mushrooms.
47 - fix a minor cfpod formatting bug.
48 - do not talk about the hintmode so much - die-hards are expected to find
49 the hintmode setting on the settings page.
50 - IPO no longer lies about prices; prices tweaked.
51 - clarified that all deliantra-specific parts are under the Affero GPL.
52 - enable the object loader to also dump archetypes.
53 - (maps) fix guild teleporters to Pupland Terminal.
54 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
55 - force the initial face when loading an object that is time-animated
56 or a monster, so it does not have to be specified anymore.
57 - fix a bug where recasting an ability changing spell could shorten
58 its remaining duration.
59 - fix pedestal and floor building with builder.
60 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
61 - fix a broken bow-related speed optimisation by using splay - speed
62 up splay operations as well.
63 - use NDI_CLEAR for the body command, and make it use observe.
64 - implement introspection data for C++ classes (%REFLECT).
65 - (arch) add name_pl fields and documentation for building materials.
66 - (maps) random fountains no longer generate permanent stat increases.
67 - fix transmutation alchemy.
68 - speed up many frequently-invoked C->perl callbacks.
69 - added complex object matching framework, to be used in altars and the like.
70 - switch to YAML::XS from YAML.
20 71
21TODO: greeting message on what to do in dialog after race selection. 722.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 73 - fix the "screen stays black on login" bug and remove debug instrumentation
74 that ultimately was not helpful to catch it :)
75 - split outer_env into outer_env and outer_env_self, and fix
76 all callers to use either one or the other, as appropriate. This
77 fixes the (rather fragile) light spell, maybe others.
78 - fixed an overflow and exploit in the bank/payment code.
79 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
80 to explain the skill a bit more.
81 - removed a buggy check for zero attacktype. So that we might find
82 the real bugs in the archs/maps/objects.
83 - Fixed enabling torches with lighters.
84 - (maps) Added Heaven Town region.
85 - (arch+maps) Fixed & normalized warriors on map
86 /quests/peterm/CTower/Barracks.
87 - fix the light spell (and possibly diseases and other lights).
88 - (arch) The clawing skill didn't have the physical attacktype.
89 - (maps) make the greenway accessible again - this bug was introduced
90 a long time ago, and similar cases are still to be found in the maps.
91 - make the socket_timeout configurable in the code (but not yet for users).
92 - earth wall health bar is now correct.
23 93
942.79 Tue Jul 28 00:56:36 CEST 2009
95 - IO::AIO chaged to using eventfd internally - updated server to not
96 freeze with IO::AIO anymore due this change.
97 - avoid a crash when a player tries to apply a lighter.
98 - allow a spell argument for dimension door.
99 - move shop item listing and some otherstuff into the info tab.
100 - avoid crashes when non-players cast party spells.
101 - fix a crash in get_spell_by_name (for learn_spell).
102 - added pyromancer class with graphics (by Job Vranish).
103 - small improvement of the number of potions in shops
104 (by Job Vranish).
105 - added a few party spells (by Job Vranish).
106 - use a common message dynbuf.
107 - destroying tear down objects will now use the full hp range
108 for animation and will only destroy/lastframe when hp < 0.
109 - allow monsters to use earth to dust.
110 - use manhattan distance for get_rangevector_from_mapcoord, just as
111 in get_rangevector.
112 - los updates now correctly take tiled maps into account.
113 - do los updates even on maps without darkness.
114 - fixed quiver of holding bolts to be able to hold bolts.
115 - upgrade to IO::AIO 3.21.
116 - fixed show invisible, to show objects of type CONTAINER.
117 - properly catching exceptions from callback in irc.ext.
118 - fixed a potentially hazardous bug in cfpod regarding Z<>.
119 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
120 - (arch) added hint about usage to Slag Ex.
121 - (maps) /darcap/quest/water sea1 tile are now passable by players,
122 like the rest.
123 - (maps) added /heaven/gem_shop by Boes.
124 - (arch+maps) added rate limited converter and adjusted
125 /elmex/mana_fountain.
126 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
127 - reduce size of casting_time, move_status, attack_movement,
128 last_heal and last_sp slots, squeezing some more space out of struct
129 object, also declare expmul as constant 1.0, as it isn't used
130 anywhere.
131
1322.78 Sun Apr 5 20:04:29 CEST 2009
133 - fixed bug in alchemy, where finding the right object for enhancements
134 didn't work.
135 - aggressively merge spell effects and do not allow more than 5 spell
136 effects (w.r.t. put_more) per mapspace, to give the server a chance
137 to survive a hundred deathsheads.
138 - correctly clear op->env when inserting onto map, this was a potentially
139 disastrous bug of unfortunately unknown proportions...
140 - fix cone-spell symmetry that was broken for direction 8.
141 - use gender-neutral place descriptions for invite.
142 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
143 Thanks go to Lisa Larsen!
144 - remove support for colour reducing 32x32 images (no cfclient support
145 anymore).
146 - actually mention the literacy level when it is too low to learn the spell.
147 - use better dependency tracking for include/keyword.h.
148 - add accept-invitation and suicide to the list of asynchronous commands,
149 so it is possible to invite somebody out of some stck-till-death traps,
150 or simply to commit suicide.
151 - replace the "ignoring delayed commands" message by something more useful
152 (cf. cunning gnome freezeing issue).
153 - various fixes for weapon improvements.
154 - fixed small bug with handling connect errors in the IRC gateway.
155 - support T and G sequences in cfpod.
156
1572.77 Sun Feb 1 16:30:48 CET 2009
158 - convert me command from per-map to chat, which makes more sense, also
159 document it.
160 - more than one spellbooks of same class can now be given
161 in class selection.
162 - adjusted the starting_spell.trs treasure list to the recent
163 spell rebalancements.
164 - the IRC gateway filters IRC colors now.
165
1662.76 Sat Jan 17 08:36:51 CET 2009
24 - (arch) fix quiver of Holding Bolts. 167 - (arch) fix quiver of Holding Bolts.
168 - applying unpaid items will now examine them.
25 - add "What" column to body command, showing items in that slot. 169 - add "What" column to body command, showing items in that slot.
26 - redesigned and rebalanced lamps and torches. 170 - redesigned and rebalanced lamps and torches.
27 - add "..." to item names that have been shortened. 171 - add "..." to item names that have been shortened.
28 - fixed "assign" function that squeezes strings into fixed length. 172 - fixed "assign" function that squeezes strings into fixed length.
173 - add cursed effect to lamps and (some) torches.
174 - fixed bad assigned crafting skills and their tools.
29 175
302.75 Fri Jan 9 16:13:30 CET 2009 1762.75 Fri Jan 9 16:13:30 CET 2009
31 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 177 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
32 - fix a bug in the nimbus extension that allowed players to cheat. 178 - fix a bug in the nimbus extension that allowed players to cheat.
33 - make monster smell logic dependent on their wisdom stat. 179 - make monster smell logic dependent on their wisdom stat.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines