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Comparing deliantra/server/Changes (file contents):
Revision 1.320 by elmex, Sun Jan 4 16:30:39 2009 UTC vs.
Revision 1.339 by root, Sun Jan 25 23:56:13 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4<<<<<<< Changes
4TODO: emergency swap mode is not working 5TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log. 6TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 7TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7TODO: inscription cannot be readied. 8TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
13TODO: strange rign oif acid artifact description/story looks weird. 14TODO: strange rign oif acid artifact description/story looks weird.
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 15TODO: destry_inv() should destroy, drop_inv_to_ground method?
15TODO: no detah messages for arena anymore 16TODO: no detah messages for arena anymore
16TODO: remove curse should *maybe* work on players themselves 17TODO: remove curse should *maybe* work on players themselves
17TODO: remove curse in glyph/rune doesn't have any effect? 18TODO: remove curse in glyph/rune doesn't have any effect?
18TODO: nothing is written on it -> log-1
19TODO: rewrite highscore code 19TODO: rewrite highscore code
20 20
21TODO: greeting message on what to do in dialog after race selection. 21TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 22TODO: health bars for earthwalls seem to start at 100% end die at 50%
23
24
252009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
262009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
312009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
32
33 - convert me command from per-map to chat, which makes more sense, also
34 document it.
35
36=======
37 - more than one spellbooks of same class can now be given
38 in class selection.
39 - adjusted the starting_spell.trs treasure list to the recent
40 spell rebalancements.
41 - the IRC gateway filters IRC colors now.
42
43>>>>>>> 1.338
442.76 Sat Jan 17 08:36:51 CET 2009
45 - (arch) fix quiver of Holding Bolts.
46 - applying unpaid items will now examine them.
47 - add "What" column to body command, showing items in that slot.
48 - redesigned and rebalanced lamps and torches.
49 - add "..." to item names that have been shortened.
50 - fixed "assign" function that squeezes strings into fixed length.
51 - add cursed effect to lamps and (some) torches.
52 - fixed bad assigned crafting skills and their tools.
23 53
542.75 Fri Jan 9 16:13:30 CET 2009
55 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 56 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 57 - make monster smell logic dependent on their wisdom stat.
26 - put the detah reason into a separate tab. 58 - put the death reason into a separate tab.
59 - converted "connected" slot to string, cleanly got rid of some ugly
60 hacks such as the path_attuned hack.
27 - introduce shstr_tmp for fast temporary shstr passing. 61 - introduce shstr_tmp for fast temporary shstr passing.
28 - replace one-at-a-time hash by faster than smaller FNV-1a hash 62 - replace one-at-a-time hash by faster than smaller FNV-1a hash
29 when hashing strings. 63 when hashing strings.
30 - sanatized alchemy-like skills and cauldrons to check earlier 64 - sanitized alchemy-like skills and cauldrons to check earlier
31 whether the right cauldron is used. 65 whether the right cauldron is used.
32 - considerably optimise shared string implementation by 66 - considerably optimise shared string implementation by
33 making its null value a compiletime constant. 67 making its null value a compiletime constant.
34 - use shared string matching insteafd of strcmp in a lot of places, 68 - use shared string matching insteafd of strcmp in a lot of places,
35 as well as using shstr_cmp to pass shared stringsa round efficiently, 69 as well as using shstr_cmp to pass shared stringsa round efficiently,
36 for lots of code size savings. 70 for lots of code size savings.
37 - monsters which breed new monsters shouldn't breed new monsters when 71 - monsters which breed new monsters shouldn't breed new monsters when
38 they are sleeping: generators now check for the sleeping flag. 72 they are sleeping: generators now check for the sleeping flag.
39 - tell gcc not to excessively inline some perl interface functions. 73 - tell gcc not to excessively inline some perl interface functions.
74 - remove marking rune length limit.
75 - fix formatting of cfpod when a verbatim block was following
76 a single newline.
77 - move resistances, statistics and showpets command output into tabs.
78 - implement map scripts that can replace the boulder logic without
79 having to write extensions.
40 80
412.74 Mon Dec 29 15:23:38 CET 2008 812.74 Mon Dec 29 15:23:38 CET 2008
42 - fix a longstanding bug that teared multipart monsters 82 - fix a longstanding bug that teared multipart monsters
43 at map boundaries apart. 83 at map boundaries apart.
44 - temporarily make permanently invisible player visible when 84 - temporarily make permanently invisible player visible when
467 (this fixes the jeweler skill). 507 (this fixes the jeweler skill).
468 - back-to-back perl_reloads don't freeze the ticker anymore. 508 - back-to-back perl_reloads don't freeze the ticker anymore.
469 - convert cfutil from Event to EV (forgot to do this earlier...). 509 - convert cfutil from Event to EV (forgot to do this earlier...).
470 - move tombstone to real map if player died due to cave-in (even if 510 - move tombstone to real map if player died due to cave-in (even if
471 it has reset, which is better than putting it on the savebed, also as 511 it has reset, which is better than putting it on the savebed, also as
472 proof that the palyer didn't use a savebed). 512 proof that the player didn't use a savebed).
473 513
4742.4 Sun Jan 13 13:41:29 CET 2008 5142.4 Sun Jan 13 13:41:29 CET 2008
475 - work around perl bug in configure perl module version check. 515 - work around perl bug in configure perl module version check.
476 - fix bug in golem move code that would cause a crash at tiling borders. 516 - fix bug in golem move code that would cause a crash at tiling borders.
477 - fix a freeze bug when looking for an arrow in the inventory. 517 - fix a freeze bug when looking for an arrow in the inventory.

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