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Comparing deliantra/server/Changes (file contents):
Revision 1.342 by root, Sun Feb 1 19:50:27 2009 UTC vs.
Revision 1.428 by root, Mon Oct 12 18:06:56 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 42.81 Mon Oct 12 20:00:18 CEST 2009
5TODO: xs-warn doesn't end up in server log. 5 - display spell description for spellbooks, rods, wands, potion and scrolls,
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 but not horns (to make them more useful for content-creators).
7TODO: inscription cannot be readied. 7 - fix a number of bugs in check_move_on: 1) it didn't update the flags
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 2) it skipped spell effects and 3) it didn't handle the case where
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 and object was destroyed while iterating over it correctly. all this
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 allowed players to sometimes walk onto spaces they should not be able to
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 walk on.
12 - fix an exploit where inscription/marking runes could execute arbitrary code.
13 - examining an object now dumps the serialised object form when the user
14 is a wizard (wizlook).
15 - altars no longer accept unpaid items.
16 - party spells didn't work all that well.
17 - added complex object matching framework (cf::match), and make altars
18 and pedestals use it.
19 - identified skill-tools show what skill they grant.
20 - display the duration of change_ability spells when examining them
21 (missing: protection spells, but they are a hack...).
22 - improve effectiveness of special foods created by woodsman skill,
23 adding more variety to the different mushrooms.
24 - fix a minor cfpod formatting bug.
25 - do not talk about the hintmode so much - die-hards are expected to find
26 the hintmode setting on the settings page.
27 - IPO no longer lies about prices; prices tweaked.
28 - clarified that all deliantra-specific parts are under the Affero GPL.
29 - enable the object loader to also dump archetypes.
30 - (maps) fix guild teleporters to Pupland Terminal.
31 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
32 - force the initial face when loading an object that is time-animated
33 or a monster, so it does not have to be specified anymore.
34 - fix a bug where recasting an ability changing spell could shorten
35 its remaining duration.
36 - fix pedestal and floor building with builder.
37 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
38 - fix a broken bow-related speed optimisation by using splay - speed
39 up splay operations as well.
40 - use NDI_CLEAR for the body command, and make it use observe.
41 - implement introspection data for C++ classes (%REFLECT).
42 - (arch) add name_pl fields and documentation for building materials.
43 - (maps) random fountains no longer generate permanent stat increases.
44 - fix transmutation alchemy.
45 - speed up many frequently-invoked C->perl callbacks.
46 - added complex object matching framework, to be used in altars and the like.
47 - switch to YAML::XS from YAML.
12 48
13TODO: strange rign oif acid artifact description/story looks weird. 492.80 Tue Sep 15 20:22:31 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 50 - fix the "screen stays black on login" bug and remove debug instrumentation
15TODO: no detah messages for arena anymore 51 that ultimately was not helpful to catch it :)
16TODO: remove curse should *maybe* work on players themselves 52 - split outer_env into outer_env and outer_env_self, and fix
17TODO: remove curse in glyph/rune doesn't have any effect? 53 all callers to use either one or the other, as appropriate. This
18TODO: rewrite highscore code 54 fixes the (rather fragile) light spell, maybe others.
55 - fixed an overflow and exploit in the bank/payment code.
56 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
57 to explain the skill a bit more.
58 - removed a buggy check for zero attacktype. So that we might find
59 the real bugs in the archs/maps/objects.
60 - Fixed enabling torches with lighters.
61 - (maps) Added Heaven Town region.
62 - (arch+maps) Fixed & normalized warriors on map
63 /quests/peterm/CTower/Barracks.
64 - fix the light spell (and possibly diseases and other lights).
65 - (arch) The clawing skill didn't have the physical attacktype.
66 - (maps) make the greenway accessible again - this bug was introduced
67 a long time ago, and similar cases are still to be found in the maps.
68 - make the socket_timeout configurable in the code (but not yet for users).
69 - earth wall health bar is now correct.
19 70
20TODO: greeting message on what to do in dialog after race selection. 712.79 Tue Jul 28 00:56:36 CEST 2009
21TODO: health bars for earthwalls seem to start at 100% end die at 50% 72 - IO::AIO chaged to using eventfd internally - updated server to not
73 freeze with IO::AIO anymore due this change.
74 - avoid a crash when a player tries to apply a lighter.
75 - allow a spell argument for dimension door.
76 - move shop item listing and some otherstuff into the info tab.
77 - avoid crashes when non-players cast party spells.
78 - fix a crash in get_spell_by_name (for learn_spell).
79 - added pyromancer class with graphics (by Job Vranish).
80 - small improvement of the number of potions in shops
81 (by Job Vranish).
82 - added a few party spells (by Job Vranish).
83 - use a common message dynbuf.
84 - destroying tear down objects will now use the full hp range
85 for animation and will only destroy/lastframe when hp < 0.
86 - allow monsters to use earth to dust.
87 - use manhattan distance for get_rangevector_from_mapcoord, just as
88 in get_rangevector.
89 - los updates now correctly take tiled maps into account.
90 - do los updates even on maps without darkness.
91 - fixed quiver of holding bolts to be able to hold bolts.
92 - upgrade to IO::AIO 3.21.
93 - fixed show invisible, to show objects of type CONTAINER.
94 - properly catching exceptions from callback in irc.ext.
95 - fixed a potentially hazardous bug in cfpod regarding Z<>.
96 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
97 - (arch) added hint about usage to Slag Ex.
98 - (maps) /darcap/quest/water sea1 tile are now passable by players,
99 like the rest.
100 - (maps) added /heaven/gem_shop by Boes.
101 - (arch+maps) added rate limited converter and adjusted
102 /elmex/mana_fountain.
103 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
104 - reduce size of casting_time, move_status, attack_movement,
105 last_heal and last_sp slots, squeezing some more space out of struct
106 object, also declare expmul as constant 1.0, as it isn't used
107 anywhere.
22 108
23 1092.78 Sun Apr 5 20:04:29 CEST 2009
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 110 - fixed bug in alchemy, where finding the right object for enhancements
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 111 didn't work.
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 112 - aggressively merge spell effects and do not allow more than 5 spell
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 113 effects (w.r.t. put_more) per mapspace, to give the server a chance
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 114 to survive a hundred deathsheads.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 115 - correctly clear op->env when inserting onto map, this was a potentially
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 116 disastrous bug of unfortunately unknown proportions...
117 - fix cone-spell symmetry that was broken for direction 8.
118 - use gender-neutral place descriptions for invite.
119 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
120 Thanks go to Lisa Larsen!
121 - remove support for colour reducing 32x32 images (no cfclient support
122 anymore).
123 - actually mention the literacy level when it is too low to learn the spell.
124 - use better dependency tracking for include/keyword.h.
125 - add accept-invitation and suicide to the list of asynchronous commands,
126 so it is possible to invite somebody out of some stck-till-death traps,
127 or simply to commit suicide.
128 - replace the "ignoring delayed commands" message by something more useful
129 (cf. cunning gnome freezeing issue).
130 - various fixes for weapon improvements.
131 - fixed small bug with handling connect errors in the IRC gateway.
132 - support T and G sequences in cfpod.
31 133
322.77 Sun Feb 1 16:30:48 CET 2009 1342.77 Sun Feb 1 16:30:48 CET 2009
33 - convert me command from per-map to chat, which makes more sense, also 135 - convert me command from per-map to chat, which makes more sense, also
34 document it. 136 document it.
35 - more than one spellbooks of same class can now be given 137 - more than one spellbooks of same class can now be given

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