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Comparing deliantra/server/Changes (file contents):
Revision 1.35 by root, Thu Nov 8 01:48:00 2007 UTC vs.
Revision 1.55 by root, Sun Jan 13 10:52:02 2008 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
32.4 Sun Jan 13 11:13:22 CET 2008
4 - fix bug in golem move code that would cause a crash at tiling borders.
5 - fix a freeze bug when looking for an arrow in the inventory.
6 - fix a bug in animate_weapon, causing a crash.
7 - no longer exit when a coroutine throws an exception.
8 - fix the "<player> is nuts" message.
9 - upgrade to EV version 2.0 API.
10 - when players don't apply a savebed correctly but stand above one,
11 do not move or kill them.
12 - implement client-side settings page in playerbook (0.9963+ required).
13 - implement generic framework for server-side resource files.
14 - implement resource file update event.
15 - hook experience table update into the framework.
16 - move jeweler.yaml to resources (arch/).
17 - switch from Crossfire to Deliantra perl module.
18 - implement json2json arch filter.
19 - implement widget protocol version 2, support for ui templates.
20 - mapinfo is now handled fully asynchronously.
21 - ext/irc: also log irc messages.
22 - ext/schmorplog: write user stat files asynchronously.
23
242.32 Sun Dec 2 18:11:01 CET 2007
25 - limited the number of items that can be picked up and dropped
26 as temporary measurement against bad performance or dropping things
27 (this lead to long freezes and triggered the watchdog).
28 - improved the performance of the drop command a bit.
29 - switch from Event to EV for higher performance, easier usage,
30 less bugs...
31 - updated to release version of the gnu affero license.
32
332.31 Sun Nov 11 17:26:28 CET 2007
34 - more thoroughly rename the binaries, contact addresses.
35 - update the copyrights.
36 - avoid backtraces due to old spells on some maps, sometimes causing
37 crashes.
38 - fix a problem where facedata wasn't initialised to zero properly,
39 potentially causing crashes.
3 - assign weapons on user load time, not login-time, avoiding 40 - assign weapons on user load time, not login-time, avoiding
4 crashes. 41 crashes.
5 42
62.3 Sat Oct 27 11:22:38 CEST 2007 432.3 Sat Oct 27 11:22:38 CEST 2007
7 - fixed an important bug that caused passwords to be forgotten. 44 - fixed an important bug that caused passwords to be forgotten.

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