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Comparing deliantra/server/Changes (file contents):
Revision 1.357 by root, Sun Apr 5 20:17:36 2009 UTC vs.
Revision 1.426 by root, Mon Oct 12 14:00:57 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5TODO: books head2, possibly after verbatim (prison de...)
4TODO: emergency swap mode is not working 6TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 7TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 (when picking up a bomb quickly enough)
7TODO: inscription cannot be readied. 9TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 11TODO: ready_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
12
13TODO: strange rign oif acid artifact description/story looks weird.
14TODO: destry_inv() should destroy, drop_inv_to_ground method?
15TODO: no detah messages for arena anymore 12TODO: no detah messages for arena anymore
16TODO: remove curse should *maybe* work on players themselves 13TODO: remove curse should *maybe* work on players themselves
17TODO: remove curse in glyph/rune doesn't have any effect? 14TODO: remove curse in glyph/rune doesn't have any effect?
18TODO: rewrite highscore code 15TODO: rewrite highscore code
19 16
20TODO: greeting message on what to do in dialog after race selection. 17TODO: greeting message on what to do in dialog after race selection.
21TODO: health bars for earthwalls seem to start at 100% end die at 50%
22
23 18
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 192009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 202009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 212009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 222009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 282009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 292009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 302009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36 31
37 32
38TODO: destroying earth walls will not update player los 33TODO: autopickup in shop
34TODO: quit charcetr doesn't nuke in-memory per-player maps
35TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36TODO: farmwife doesn't react to guuh's head?
37TODO: shop mats should use the nesrest other shopmat, always.
38TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39
40 - display spell description for spellbooks, rods, wands, potion and scrolls,
41 but not horns (to make them more useful for content-creators).
42 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43 2) it skipped spell effects and 3) it didn't handle the case where
44 and object was destroyed while iterating over it correctly. all this
45 allowed players to sometimes walk onto spaces they should not be able to
46 walk on.
47 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 - examining an object now dumps the serialised object form when the user
49 is a wizard (wizlook).
50 - altars no longer accept unpaid items.
51 - party spells didn't work all that well.
52 - added complex object matching framework (cf::match), and make altars
53 and pedestals use it.
54 - identified skill-tools show what skill they grant.
55 - display the duration of change_ability spells when examining them
56 (missing: protection spells, but they are a hack...).
57 - improve effectiveness of special foods created by woodsman skill,
58 adding more variety to the different mushrooms.
59 - fix a minor cfpod formatting bug.
60 - do not talk about the hintmode so much - die-hards are expected to find
61 the hintmode setting on the settings page.
62 - IPO no longer lies about prices; prices tweaked.
63 - enable the object loader to also dump archetypes.
64 - (maps) fix guild teleporters to Pupland Terminal.
65 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
66 - force the initial face when loading an object that is time-animated
67 or a monster, so it does not have to be specified anymore.
68 - fix a bug where recasting an ability changing spell could shorten
69 its remaining duration.
70 - fix pedestal and floor building with builder.
71 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
72 - fix a broken bow-related speed optimisation by using splay - speed
73 up splay operations as well.
74 - use NDI_CLEAR for the body command, and make it use observe.
75 - implement introspection data for C++ classes (%REFLECT).
76 - (arch) add name_pl fields and documentation for building materials.
77 - (maps) random fountains no longer generate permanent stat increases.
78 - fix transmutation alchemy.
79 - speed up many frequently-invoked C->perl callbacks.
80 - added complex object matching framework, to be used in altars and the like.
81 - switch to YAML::XS from YAML.
82
832.80 Tue Sep 15 20:22:31 CEST 2009
84 - fix the "screen stays black on login" bug and remove debug instrumentation
85 that ultimately was not helpful to catch it :)
86 - split outer_env into outer_env and outer_env_self, and fix
87 all callers to use either one or the other, as appropriate. This
88 fixes the (rather fragile) light spell, maybe others.
89 - fixed an overflow and exploit in the bank/payment code.
90 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
91 to explain the skill a bit more.
92 - removed a buggy check for zero attacktype. So that we might find
93 the real bugs in the archs/maps/objects.
94 - Fixed enabling torches with lighters.
95 - (maps) Added Heaven Town region.
96 - (arch+maps) Fixed & normalized warriors on map
97 /quests/peterm/CTower/Barracks.
98 - fix the light spell (and possibly diseases and other lights).
99 - (arch) The clawing skill didn't have the physical attacktype.
100 - (maps) make the greenway accessible again - this bug was introduced
101 a long time ago, and similar cases are still to be found in the maps.
102 - make the socket_timeout configurable in the code (but not yet for users).
103 - earth wall health bar is now correct.
104
1052.79 Tue Jul 28 00:56:36 CEST 2009
106 - IO::AIO chaged to using eventfd internally - updated server to not
107 freeze with IO::AIO anymore due this change.
108 - avoid a crash when a player tries to apply a lighter.
109 - allow a spell argument for dimension door.
110 - move shop item listing and some otherstuff into the info tab.
111 - avoid crashes when non-players cast party spells.
112 - fix a crash in get_spell_by_name (for learn_spell).
113 - added pyromancer class with graphics (by Job Vranish).
114 - small improvement of the number of potions in shops
115 (by Job Vranish).
116 - added a few party spells (by Job Vranish).
117 - use a common message dynbuf.
118 - destroying tear down objects will now use the full hp range
119 for animation and will only destroy/lastframe when hp < 0.
120 - allow monsters to use earth to dust.
121 - use manhattan distance for get_rangevector_from_mapcoord, just as
122 in get_rangevector.
123 - los updates now correctly take tiled maps into account.
124 - do los updates even on maps without darkness.
125 - fixed quiver of holding bolts to be able to hold bolts.
126 - upgrade to IO::AIO 3.21.
127 - fixed show invisible, to show objects of type CONTAINER.
128 - properly catching exceptions from callback in irc.ext.
129 - fixed a potentially hazardous bug in cfpod regarding Z<>.
130 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
131 - (arch) added hint about usage to Slag Ex.
132 - (maps) /darcap/quest/water sea1 tile are now passable by players,
133 like the rest.
134 - (maps) added /heaven/gem_shop by Boes.
135 - (arch+maps) added rate limited converter and adjusted
136 /elmex/mana_fountain.
137 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
138 - reduce size of casting_time, move_status, attack_movement,
139 last_heal and last_sp slots, squeezing some more space out of struct
140 object, also declare expmul as constant 1.0, as it isn't used
141 anywhere.
142
392.78 Sun Apr 5 20:04:29 CEST 2009 1432.78 Sun Apr 5 20:04:29 CEST 2009
40 - fixed bug in alchemy, where finding the right object for enhancements 144 - fixed bug in alchemy, where finding the right object for enhancements
41 didn't work. 145 didn't work.
42 - aggressively merge spell effects and do not allow more than 5 spell 146 - aggressively merge spell effects and do not allow more than 5 spell
43 effects (w.r.t. put_more) per mapspace, to give the server a chance 147 effects (w.r.t. put_more) per mapspace, to give the server a chance

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