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Comparing deliantra/server/Changes (file contents):
Revision 1.360 by root, Sun Apr 5 21:16:46 2009 UTC vs.
Revision 1.477 by root, Mon Nov 2 11:50:20 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: warrior_1 looks broken
5TODO: xs-warn doesn't end up in server log. 5TODO: apartment-descritpions for gotisch1/2
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: inscription cannot be readied. 7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (maps, server) add lostwages and celvear apartments to rent system.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - (maps) closed guild houses, this is not scalable, ask your friendly
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 dm instead.
12 - (maps) add town portal to celvear.
13 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
14 mapsets from crossfire, together with associated archetypes.
15 - (maps) add extended region descriptions for some regions from crossfire.
16 - (maps) define a new whalingoutpost region.
17 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
18 and most archetypes that go with them (without stoning and swallow effects),
19 casino tokens and stock certificates are also missing.
20 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
21 and santo dominion.
22 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
23 to go with them. also adjusted archetypes to be more korrekt "gotisch".
24 - properly close client-side dialogue when the player is teleported away.
25 - map-tags did not properly close it's database tables or wait
26 for a quiescent state, causing memory corruption on reload.
27 - support "stat.xyz" accessor in match expressions.
28 - skip /styles and /editor directories in cf::map::static_maps.
29 - implement ->send_big_packet and use it in ext_msg (among other things, this
30 fixes long answers from npc dialogue).
31 - connected magic mouths no longer spill to Log-1, but use the examine tab.
32 - (arch) change marker archetypes to not remove "marker" forces anymore
33 and to not add a "put your code here" force needlessly.
34 - (arch) fix or improve many plurals.
35 - markers do no longer add a force if the slaying field is unset.
36 - sped up search-items implementation, but it's still horrible.
37 - (maps) bigchests are now properly non-unique, per_player and no_reset.
38 - editor_folder can now be used to override whatever cfutil sets.
12 39
13TODO: strange rign oif acid artifact description/story looks weird. 402.82 Sat Oct 24 03:50:17 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 41 - fixed a classical and exploitable stack buffer overflow in the gsay command.
15TODO: no detah messages for arena anymore 42 - fix a memory buffer overflow in the book code.
16TODO: remove curse should *maybe* work on players themselves 43 - add @check, @find npc dialogue commands.
17TODO: remove curse in glyph/rune doesn't have any effect? 44 - (maps) add a number of town interiors.
18TODO: rewrite highscore code 45 - (maps) add tindervale the fireborn capitol from cfextended.
46 - (maps) add celvear area from cfextended.
47 - (server,arch) add a number of inscribables, show their capacity in hint.
48 - (server,maps) fix bug causing some library books not to be chained down,
49 cause Scorn/Navar libraries not to have inscribable books.
50 - (maps) fix bug causing the Greyshield and Greysword to have
51 inappropriate item power.
52 - (maps) fix intwell balancing issue.
53 - improve the look of generated books.
54 - make slag no_drop so it can't be dropped from the cauldron.
55 - fix bug where players could bypass no_drop by putting items in containers.
56 - consecutive commands arriving at the same time in the server would be
57 corrupted if the length was >255.
58 - support sub-matches in () inside match expressions, not just conditions.
59 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
60 and perl.
61 - implemented new "match" type that combines both check_inv and pedestal
62 functionality (and more) inside the same object using the match expressions.
63 - create simpler match expression compiles in many common cases.
64 - reduce object size by removing obsolete "seen_by" member.
65 - removed the rather broken make_list_like utility function, taking advantage
66 of the new dynbuf::splice function (which gave an unexpected net win
67 in code size...).
68 - the server will no longer complain (and subtly fail) when an object
69 being removed from a map causes another object to get removed.
70 - banish strncpy from the server, speed up and simplify sending item
71 descriptions to the client considerably.
72 - add new "in head" set modifier for matches.
73 - new BLOCKED_MOVE event added.
74 - mapscript archetype now has activate_on_xxx true by default, as similar
75 connected elements.
76 - (maps) imported all styles from cfextended except
77 floorstyles/land_plots and monsterstyles.
78 - (arch) imported gem treasurelists and archetypes from cfextended.
79 - don't crash when treasure lists are empty / supply new empty
80 treasurelist for randomitems when none can be found.
81 - implement cf::map::static_maps and use it in map-tags.ext.
82 - fix a bug in map-tag scanning when moving tags.
83 - (deliantra.net) improve watchdog to now check both listening ports
84 for a reaction.
85 - implement new "loadall" map loading command, purely for debugging.
19 86
20TODO: greeting message on what to do in dialog after race selection. 872.81 Mon Oct 12 20:00:18 CEST 2009
21TODO: health bars for earthwalls seem to start at 100% end die at 50% 88 - display spell description for spellbooks, rods, wands, potion and scrolls,
89 but not horns (to make them more useful for content-creators).
90 - fix a number of bugs in check_move_on: 1) it didn't update the flags
91 2) it skipped spell effects and 3) it didn't handle the case where
92 and object was destroyed while iterating over it correctly. all this
93 allowed players to sometimes walk onto spaces they should not be able to
94 walk on.
95 - fix an exploit where inscription/marking runes could execute arbitrary code.
96 - examining an object now dumps the serialised object form when the user
97 is a wizard (wizlook).
98 - altars no longer accept unpaid items.
99 - party spells didn't work all that well.
100 - added complex object matching framework (cf::match), and make altars
101 and pedestals use it.
102 - identified skill-tools show what skill they grant.
103 - display the duration of change_ability spells when examining them
104 (missing: protection spells, but they are a hack...).
105 - improve effectiveness of special foods created by woodsman skill,
106 adding more variety to the different mushrooms.
107 - fix a minor cfpod formatting bug.
108 - do not talk about the hintmode so much - die-hards are expected to find
109 the hintmode setting on the settings page.
110 - IPO no longer lies about prices; prices tweaked.
111 - clarified that all deliantra-specific parts are under the Affero GPL.
112 - enable the object loader to also dump archetypes.
113 - (maps) fix guild teleporters to Pupland Terminal.
114 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
115 - force the initial face when loading an object that is time-animated
116 or a monster, so it does not have to be specified anymore.
117 - fix a bug where recasting an ability changing spell could shorten
118 its remaining duration.
119 - fix pedestal and floor building with builder.
120 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
121 - fix a broken bow-related speed optimisation by using splay - speed
122 up splay operations as well.
123 - use NDI_CLEAR for the body command, and make it use observe.
124 - implement introspection data for C++ classes (%REFLECT).
125 - (arch) add name_pl fields and documentation for building materials.
126 - (maps) random fountains no longer generate permanent stat increases.
127 - fix transmutation alchemy.
128 - speed up many frequently-invoked C->perl callbacks.
129 - added complex object matching framework, to be used in altars and the like.
130 - switch to YAML::XS from YAML.
22 131
1322.80 Tue Sep 15 20:22:31 CEST 2009
133 - fix the "screen stays black on login" bug and remove debug instrumentation
134 that ultimately was not helpful to catch it :)
135 - split outer_env into outer_env and outer_env_self, and fix
136 all callers to use either one or the other, as appropriate. This
137 fixes the (rather fragile) light spell, maybe others.
138 - fixed an overflow and exploit in the bank/payment code.
139 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
140 to explain the skill a bit more.
141 - removed a buggy check for zero attacktype. So that we might find
142 the real bugs in the archs/maps/objects.
143 - Fixed enabling torches with lighters.
144 - (maps) Added Heaven Town region.
145 - (arch+maps) Fixed & normalized warriors on map
146 /quests/peterm/CTower/Barracks.
147 - fix the light spell (and possibly diseases and other lights).
148 - (arch) The clawing skill didn't have the physical attacktype.
149 - (maps) make the greenway accessible again - this bug was introduced
150 a long time ago, and similar cases are still to be found in the maps.
151 - make the socket_timeout configurable in the code (but not yet for users).
152 - earth wall health bar is now correct.
23 153
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 1542.79 Tue Jul 28 00:56:36 CEST 2009
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 155 - IO::AIO chaged to using eventfd internally - updated server to not
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 156 freeze with IO::AIO anymore due this change.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 157 - avoid a crash when a player tries to apply a lighter.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 158 - allow a spell argument for dimension door.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 159 - move shop item listing and some otherstuff into the info tab.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31
322009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36
37
38TODO: destroying earth walls will not update player los
39 - avoid crashes when non-players cast party spells. 160 - avoid crashes when non-players cast party spells.
40 - fix a crash in get_spell_by_name (for learn_spell). 161 - fix a crash in get_spell_by_name (for learn_spell).
41 - added pyromancer class with graphics (by Job Vranish). 162 - added pyromancer class with graphics (by Job Vranish).
42 - small improvement of the number of potions in shops 163 - small improvement of the number of potions in shops
43 (by Job Vranish). 164 (by Job Vranish).
44 - added a few party spells (by Job Vranish). 165 - added a few party spells (by Job Vranish).
166 - use a common message dynbuf.
167 - destroying tear down objects will now use the full hp range
168 for animation and will only destroy/lastframe when hp < 0.
169 - allow monsters to use earth to dust.
170 - use manhattan distance for get_rangevector_from_mapcoord, just as
171 in get_rangevector.
172 - los updates now correctly take tiled maps into account.
173 - do los updates even on maps without darkness.
174 - fixed quiver of holding bolts to be able to hold bolts.
175 - upgrade to IO::AIO 3.21.
176 - fixed show invisible, to show objects of type CONTAINER.
177 - properly catching exceptions from callback in irc.ext.
178 - fixed a potentially hazardous bug in cfpod regarding Z<>.
179 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
180 - (arch) added hint about usage to Slag Ex.
181 - (maps) /darcap/quest/water sea1 tile are now passable by players,
182 like the rest.
183 - (maps) added /heaven/gem_shop by Boes.
184 - (arch+maps) added rate limited converter and adjusted
185 /elmex/mana_fountain.
186 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
187 - reduce size of casting_time, move_status, attack_movement,
188 last_heal and last_sp slots, squeezing some more space out of struct
189 object, also declare expmul as constant 1.0, as it isn't used
190 anywhere.
45 191
462.78 Sun Apr 5 20:04:29 CEST 2009 1922.78 Sun Apr 5 20:04:29 CEST 2009
47 - fixed bug in alchemy, where finding the right object for enhancements 193 - fixed bug in alchemy, where finding the right object for enhancements
48 didn't work. 194 didn't work.
49 - aggressively merge spell effects and do not allow more than 5 spell 195 - aggressively merge spell effects and do not allow more than 5 spell

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