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Comparing deliantra/server/Changes (file contents):
Revision 1.361 by root, Sun Apr 26 19:42:45 2009 UTC vs.
Revision 1.863 by root, Wed Nov 14 22:52:12 2018 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
2Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
3 4
4TODO: emergency swap mode is not working 5TODO: trap disarming/finding very little/constant experience?
5TODO: xs-warn doesn't end up in server log. 6TODO: golem survives "longer" now - too long?
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 7TODO: clean up skill handling in kill_object.
7TODO: inscription cannot be readied. 8TODO: mining experience
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10TODO: reload_settings
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 11TODO: thawer should not next()
11TODO: worldmaps still get loaded on startup before the gridmap is ready 12TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
13TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
14TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
15TODO: cats dimdoor, invoke charm => watch Log-1
16TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
17TODO: identify doesn't merge
18TOOD: apply should only apply one stack items
19TODO: fixed random maps, e.g. for buildings
12 20
13TODO: strange rign oif acid artifact description/story looks weird. 21TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 22TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
15TODO: no detah messages for arena anymore 23 when trying to load a map that apparently could not been saved during chargen.
16TODO: remove curse should *maybe* work on players themselves 24TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
17TODO: remove curse in glyph/rune doesn't have any effect? 25TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
18TODO: rewrite highscore code 26TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
27TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
28TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
29TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
19 30
20TODO: greeting message on what to do in dialog after race selection. 31TODO: potionimp/stat potion descriptrions
21TODO: health bars for earthwalls seem to start at 100% end die at 50% 32TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
33TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35TODO: the sepharoth "Kether"
36TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37TODO: only store face checksums in C++, store everything else in perl
38TODO: the motd command is missin
39TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40 if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41 'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42 missile Fire bolt would be invalid. These changes should be reflected in the
43 spell's description.
44TODO: bowmode threewide (and possibly others) might not properly respect movetype
45 and arrows might end up in places where they shouldn't, e.g. on top of see-through
46 walls.
47TODO: rijk's frontend does not look for .xhtml files when serving static files.
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
22 49
23 50
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 51TODO: cspm spell arg
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 52TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31 53
322009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 54 - (maps) remove random worbench under house in darcap, fix exit and add random
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 55 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 56 illegal mlab access (ephraim).
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 57 - (maps) make some containers unstackable that erroneously stackable.
58 - detect stackable containers at load time and make each stack a single item
59 (reported by Saiapatsu).
60 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
61 - last remaining BUG (that showed up in the logs for the last years) has
62 been fixed: monsters would snatch arrows/thrown_objs out of the air without
63 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
64 bolts and thrown objects as NO_PICK temporarily.
65 - since binutils/gcc/etc. conspired to break static archives, converted the server
66 binary build into non-recursive Makefiles without static archives. hell, automake
67 is certainly not ready for non-recursive makes, what a hack :()
68 - use c++11 headers in preference to tr1 ones.
69 - fix odr violation: struct point.
70 - make the code warnigns-clean, for some definition of warnings.
71 - port to g++ 6.
72 - implement keep_suffix meta for cfutil, so files keep their extension.
73 - built-in webserver uses improved content-type detection and uses charset utf-8
74 by default.
75 - do proper etag caching for resources in http server.
76 - fix webserver 304 response, which contained entity-headers, confusing squid.
77 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
78 causing a segfault.
79 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
80 directly referencing freearr_[xy], as the latter is used alot more often then
81 DIRX/DIRY, and this allows us to change freearr_[xy].
82 - remove deprecated c++ exception specifications.
36 83
843.1 Wed Nov 16 23:17:11 CET 2016
85 - convert to blitz++ 0.10 and later (also requiring c++ 11).
86 - port to perl 5.18 and newer.
87 - switch to xz compressed archives as only dist method.
88 - upgrade to automake 1.15.
89 - (maps) hopefully fix tobias' tower.
90 - (maps) hopefully fix healing potion vendor in arena entrance.
91 - (arch) fixed an error in the Gnarg scale mail artifact.
92 - it was possible to unapply or half-unapply cursed items in many
93 cases, which confused players and also player state. fixed.
94 - (arch) remove curse now works more liek idnetify in that it uncurses
95 some items. also, no longer uncurses spells or other invisibles.
96 - (arch) remove curse and identify now treta the marked tiem first.
97 - creators no longer identify objects that shouldn't be identified
98 (such as money, which won't stack afterwards).
99 - (maps) the shady rogue in goths can unapply cursed items for you.
100 - (maps) implement a wilderness town portal.
101 - (arch) set proper(?) int values for all monsters.
102 - (maps) fire5.map could destroy players.
103 - (maps) fix pet arena pit/arena entrace and exits.
104 - clear the spell's applied flag when inscribing scrolls, to make the
105 scrolls mergeable.
106 - redo all build material faces from scratch.
107 - dropall without arguments now drops all containers.
108 - use blitz++ for vector maths (new dependency).
109 - only match archetype names in artifact allowed names.
110 - new command "bumpmsg" that triggers the bump-into-wall messages.
111 - altars with match expressions did not work properly.
112 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
113 - god enemy race check fixed ("god detests your race").
114 - gods erroneously allowed any kind of worshipping race, even
115 ones they hate.
116 - use same default config in code as on gameserver.deliantra.net.
117 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
118 our parser.
119 - generate slightly more special exits and avoid warning.
120 - applying a glowing crystal now gives status messages.
121 - fix a memleak in the random map generator.
122 - rework the random map parameter passign a bit to be extendable.
123 - (random maps) use a nonrecursive algorithm to generate mazes,
124 also, improve the quality of the mazes (no longer will the edges
125 almost always form a passage) and add two new types - "rooms"
126 and "braided".
127 - implement --unique option to reset command.
128 - (random maps) add new "cave" layout, which is much more ...
129 cave-like.
130 - (random maps) new layout style "castle" that generates straighish,
131 rogue-ish maps.
132 - (random maps) new layout style "multiple" that simply mixes multiple
133 different styles in different areas.
134 - roguelike maps sometimes had dead ends due to symmetry settings.
135 - rewrite layout management in the random map generator from the
136 ground up.
137 - fix bug in tausworthe rng initialisation.
138 - switched to the faster and hopefully better quality gfsr{24,55} random
139 number generator, the same algorithm that freeciv apparently uses.
140 - replace unreachable walls in random maps by "blocked", which saves
141 memory and imho looks nicer.
142 - (arch) fix samhlaidh archetype.
143 - fix the "archname" match special function.
144 - add kensler ("better gradient noise") functins, as well as fBm
145 and other fractal algorithms.
146 - one can no longer emote to logged-out players.
147 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
148 sacks fit on a tile again.
149 - (arch) fixed message of improve wisdom scroll.
150 - (arch) move glyph/magicmap/visibility into .faceinfo files,
151 support background colour for text clients.
152 - (arch) improve automatic name from archname generation.
153 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
154 - support resist_xxx, body_xxx_info and body_xxx_used specials in
155 match expressions.
156 - don't cause an error if a monster tries to cast magic mapping.
157 - sometimes a special exit wasn't placed when it should have been.
158 - make newmapcmd mandatory, remove support for map0/map1.
159 - require EV 4.00.
160 - made wording of "use_skill jeweler analyze" a bit more precise.
161 - add perlxsi.c to cleanfiles.
162 - (arch) made speed potions easier for now.
163 - the server didn't properly initialise all client skill slots,
164 no known impact.
165 - clean up unused settings, introduce DELIANTRA_DATADIR.
166 - (arch) added potion of fortitude to resist fear for the jeweler skill.
167 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
168 a generic table/matrix/palette converter to cfutil.
169 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
170 apparently, in the brewery map).
171 - do not endlessly loop when an optional extension cannot be loaded.
172 - remove limits of 000..999 from worldmap coordinates, support negative
173 coordinates and introduce z-layers - deliantra is now 3d, in yet another
174 sense.
175 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
176 handle generic "world map areas".
177 - dropped micrpather again - we'll do our own implementation when we need it.
178 - added is_quad flag.
179 - (arch) added quad archetypes.
180 - made the pickaxe mining tool remove quad walls and floors.
181 - move key_values into their own class, simplifiying lots of code and
182 making it possible to use kv pairs easily for maps and other objects as well.
183 - get rid of get_archetype, finally.
184 - maps no longer get activated when loading, only when a palyer is "near" them.
185 - maps can now be swapped (not loaded), active and inactive, other states
186 have been removed, and the map "intelligently" changes between active/inactive.
187 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
188 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
189 - server now enforces width/height matches between tiled maps.
190 - fix some off-by-one bugs that presumably created empty rectangles
191 for unordered map walks - which should not cause any real issues.
192 - increase face hashlen to 5 octets from 4, to avoid a collision.
193 - fix output-rate limiting - min/max now use the first argument for the type,
194 as all other similar macros - might cause other breakage...
195 - cfutil no longer creates split tiles multiple times due to a
196 off-by-one bug in comparing mtimes.
197 - cfutil now supports type: prefix to derive faces from other faces, which
198 is used for all build materials currently.
199 - require imagemagick >= 6.6.
200 - fixed possible crash due to broken initialisation order of shstr and
201 freed_map, thanks go to Jonathan Neuschäfer for spotting this!
202 - fix the brace command.
203 - implement refcnt_buf.
204 - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
205 codesize decrease. wow.
206 - removed version 1 ext/exti command support.
207 - store meta information in faceinfo->meta unless prepended or empty.
208 - new extension, ota_update, for online updates of the game client.
209 - implement a simpler config value system for extensions that allows
210 config updates without a reload.
211 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
212 - make pick_lock work over map boundaries, and fix a crash while we are
213 at it.
214 - make nekosan more disease-resistant.
215 - new event "infect".
216 - setup protocol packet now supports JSONOBJECT syntax.
217 - implement simple web server, currently to serve facedata for the html5
218 client.
219 - sort faces by name in the server to improve caching locality in clients.
220 - actually prune face checksums (exp_table's checksum was too long).
221 - add skill_info and spell_paths resources to enable caching the info
222 and removing another command.
223 - send completion info to the client.
224 - assume all clients support the deliantra protocol extensions and allow
225 fxix/extcmd and other protocol "extensions" before setup.
226 - implement flash-policy-file server on server socket, to allow flash clients
227 to connect.
228 - implement exti doclet request to request documentation,
229 currently for commands only.
230 - created nickmon extension to monitor nicks.
231 - ix now keeps a copy of the face data while sending, in case the
232 face changes.
233 - do not allocate memory for empty refcnt_bufs.
234 - when faces change, invalidate all clients, not just clients with matching
235 faceset, as faceset only applies to tile resources.
236 - remove dependency on Time::HiRes.
237 - move face data to disk, and load it on each and every access. this saves
238 250mb ram on load, and 130mb ram in general, and only reduces the http
239 server hot cache throughput for faces from ~24000 to ~18000 requests/s
240 on my system. this should make it possible to add a lot more media files
241 in the future, and reduces the memory footprint by the server from 180mb
242 to 60mb ram.
243 - create food/missile will now fail when the mapspace limits are exceeded.
244 - pod processing could deadlock because the child process might try
245 to get a lock.
246 - removed support for ncom packets.
247 - remove drawinfo packets from the server (use msg instead).
248 - skill objects now have their documentation in the msg slot.
249 - no longer allow prefix match when matchign spells, spells names must
250 now be written fully.
251 - avoid a deadlock when the incloader is called to load an in-memory
252 file in a child process.
253 - implement spellmon v2 protocol - no spell message.
254 - remove ability to cats/invoke seplls by "count".
255 - the "may" mechanism now supports uuids ina ddition to nicknames.
256 - implement dm/dmhide in terms of the "may" mechanism, so dm
257 players must now be configured by adding may_command_dm: ["uuid..."]
258 to the config.
259 - remove nowiz command.
260 - change dm hiding - hidden status is no longer respected by spells etc.,
261 it only affects information commands. use observe instead.
262 - automatically send fx for all changed faces, not just for visible tiles.
263 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
264 problems in blitz++.
265 - catch sigfpe in the same way as sigsegv.
37 266
38TODO: destroying earth walls will not update player los 2673.0 Sat May 29 23:30:57 CEST 2010
39TODO: autopickup in shop 268 - (maps, arch) complete revamping of the transport routes - all cities are
269 now easily reachable, at a price.
270 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
271 - (maps) added (navar) gravedigger, that buys players gravestones.
272 - (maps) added the rathouse quest for the shockwave spell in navar
273 (by Dustfinger).
274 - (maps) fixed bad floor tile in navar apartment.
275 - made (wizard) look_at show also uuids.
276 - added cf::object::find_object_uuid (::find_object already exists!).
277 - (maps) added new apartment, made by LinuxLemoner.
278 - (maps) added quest for the mining skill scroll to valleynoy.
279 - (maps) added greedy highlevel book shop to heaven town.
280 - (arch) added sounds: zombie death, book reading, inscription.
281 - (arch) made the hill giants loose more body parts.
282 - (arch, maps) added black unicorn horn, required to access mlab hell.
283 - (arch) increased the (possible) number of arrows/bolts found in shops
284 and made them a bit more expensive.
285 - (maps) add more glory hole treasure styles.
286 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
287 in a select number of mlab maps.
288 - (maps) the library should be less of a death trap now.
289 - (maps) exits no longer point to auto-apply exits, most affected
290 maps now have proper doors or a similar solution.
291 - (arch) jumping skill has now physical attacktype.
292 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
293 - enter_map did not normalise the map coordinates when the destination
294 space is blocked, causing badness and freezes for the player.
295 - when applying containers, server checks for the key on activate
296 and also allows players to unapply active containers they don't have
297 a key for.
298 - moved formulae, attackmess, artifacts, exp_table, materials and
299 races files to arch, where they belong (exp_table is no longer in
300 confdir but in datadir now!).
301 - jeweler and sound config files are now normal datafiles as well.
302 - quit_character was causing a runtime exception, causing it to not
303 work since 2.93.
304 - entering a map will now respect move_on and other effects,
305 except for auto-apply exits :/
306 - only talk to the items on the nearest mapspace, or, of there
307 are none, to the player, not ALL items in vicinity.
308 - do not update the floorbox while running, to avoid big item
309 updates that cost network bandwidth and processing power.
310 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
311 caused overflows causing monsters to become living deads.
312 - unapply weapons and armour before trying to improve it.
313 - teach the random map generator the ability to read ".rmg" files
314 that specify which actual style map to generate, and use it for
315 the default decorstyle to avoid inappropriate maps to be used.
316 - support (with some limitations) multiple different skills with the
317 same subtype.
318 - fix "nekosan duplication" bug - map swap out was not atomic,
319 so nekosan could end up beign saved AND escaped to another map.
320 - show invisible no longer makes magic mouths visible.
321 - move_type changes (spells, skills etc.) now will correctly
322 take move_on/move_off into account (e.g. buttons).
323 - display (exit) or (random map) in client for those objects.
324 - removed (useless) spell damage columns from spell info and replace
325 it by effective casting level - clients > 2.10 required to display
326 properly.
327 - building of levers/doors works again for all kinds of floors.
328 - the player can now withdraw and deposit all the available money.
329 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
330 steinwandstadt/celvear.
331 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
332 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
333 mostly based on the spell's level in the spellbook.
334 - the music scheduler did not properly send new music on region
335 changes.
336 - (maps) fix some map regions and the region tree.
337 - the server will now be more picky when parsing the regions file.
338 - do not rely on chosen_skill in calc_alch_danger.
339 - improve editor support protocol slightly, provide workarounds for 2.10
340 clients.
341 - follow has been rewritten to be, hopefully, more robust.
342 - follow mode will not be aborted when the follower tries to move.
343 - tcp.ext didn't unbind in reloads.
344 - map-tags.ext didn't properly close the database on reloads.
345 - cfutil skips .-directories when scanning.
346 - build.ext prevents players from building on other player's maps.
347 - rent.ext allows the dm to enter anytime.
348 - NPC_Dialogue adds a new predefined variable, $map.
349 - new "build" event hook.
350 - get rid of archetype min/max values except max_x (which should go, too).
351 - added fix_generated_item and cf::object::generate to XS interface.
352 - no longer use uppercase identifiers for saving anywhere, but support
353 them on loading, for old playerfiles and maps.
354 - removed is_legal_2ways_exit - this is apparently dead code, and
355 would be handled differently nowadays anyway.
356 - random map .meta were not being expired at all.
357 - replace move_ob/move_object functiony by the equivalent move method.
358 - update to automake 1.10.
359 - invitation to maps with unagressive and friendly monsters doesn't
360 require level 4 anymore.
361 - do not let update_stats muck with the chosen_skill anymore.
362 - monsters now rotate through all skills (in chosen_skill).
363 - fix lots of path-related buffer overflows in the random map generator.
364 - detect/sense curse/magic will no longer work on items that don't
365 need identify.
366 - added detect mineral vein spell.
367 - support "wall overlays" in the random map generator - not very generic,
368 used by minable veins.
369 - (maps) relocated jeweler town to another directoy.
370 - (arch) implement mining pickaxes and mining skill.
371 - (arch) add missing stonebig_club archetype from cfextended.
372 - jeweler skill doesn't diminish input values anymore.
373 - jeweler skill is harder to level now, but in exchange item power
374 of the output is only 1/5th (instead of 1/3rd) of ring level.
375 - jeweler skill adds the makers name (currently not visible) to the
376 generated ring/amulet.
377 - generate most constants for perl automatically.
378 - properly check for weapon name prefix ("Ragnarok's sword").
379 - when player dies, restore his food to at least 200.
380 - support multiple inheritance for arch sources (inherit a,b,c).
381 - switch to storable-n-format for facedata, for better interoperability.
382 - implement generic "ranged" item framework (pickaxe, fishing rod).
383 - the singing skill actually respects the direction now.
384 - oratory and singing now require a direction.
385 - use_skill now requires that you can actually apply the skill tool.
386 - do not invoke perl on every user command anymore by providing
387 a command and an unknown_command event.
388 - move mark, run, run_stop, fire and fire_stop commands back from
389 perl to C++, for speed reasons (basically undo patchset 1304).
390 - add a client_destroy event, so we don't have to hook the
391 attachable destroy event (which is called much more often).
392 - removed (unused) FLOOR object type.
393 - fix erroneous change_abil messages for rods (and other types).
394 - remove include/commands.h and server/c_new.C, and refactor
395 all into server/commands.C.
396 - save and restore combat/ranged/current slot for players.
397 - the server now batches item's face/fx commands, as opposed
398 to sending one fx per item - helps mostly at connect and
399 with floorbox updates.
400 - implemented ext::player_env::play_music_once $who->contr, "km/...".
401 - the random map generator now supports selecting difficult for
402 more style categories than just monsters (all except fountains
403 apparently).
404 - object serialiser no longer creates empty "owner" references.
405 - make sure failed castings take some time, too, to avoid being
406 smitten by your god.
407 - many more failmsgs and help texts.
408 - support log suspension/resumption, e.g. for defragmenting.
409 - stop thrown objects when their speed goes too low.
410 - log the number of unique logins seen every minute in a compact
411 format (for statistics).
412 - do not send delitem for players.
413 - support static scalar data members properly in genacc now.
414 - implement "simple" freelist management for objects.
415 - recycle object counts now - to support longer uptimes.
416 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
417 function (and yes, 666 is exact!).
418 - random map generator results should now be fully repeatable.
419 - fixed possible crash bug in build code.
420 - rename find_marked_object to ->mark and speed up.
421 - player movers properly destroy themselves when used up, instead
422 of leaking.
423 - do not show msg for unidentified objects that need identification.
424 - convert formulae/bookarch/settings file parser to thawer framework.
425 - finally get rid of fgets (..., thawer) and use a much cleaner
426 next_line method.
427 - use nicer file format for exp_table and attackmess
428 (more like other resource files).
429 - make parse errors during server startup fatal.
430 - properly initialise all maptile values in constructor.
431 - improved {link} map.
432 - optional unloadable extensions will not lead to an endless loop.
433 - server will cleanly autorestart when running out of protocol IDs.
434 - use faster and slightly more exact find_dir_2 replacement.
435 - building listening books is possible again.
436 - (maps, arch) added archetype for building instructions and replaced
437 the copies of the instructions in the maps with it.
438 - (arch) made the spark shower spell available in shops.
439 - don't create a second LOGIN event on character creation.
440 - correctly generate "You paid xyz" message in shops.
441 - the shop menu now also displays the (approx) value of the item.
442 - added a 'password' command, to let DMs change the password of players
443 more conveniently.
444 - correctly save shopitems string, to avoid parse error when reading
445 saved maps.
446 - logging now differentiates between logging levels better.
447 - speed up get_typedata.
448 - fix deadlock problem during server shutdown/reload.
449 - make ext/checkrusage "more" non-blocking.
450 - use common::sense for extensions.
451 - work around a 50.10.0 utf8 caching bug.
452 - correctly try to load tiled maps in adjacent_map, might fix
453 "no relation to target" bugs.
454 - try to load (pure-)perl modules asynchronously, warn about
455 modules being loaded from the mainloop, pre-load some more
456 core modules so perl doesn't do it later on.
457 - pre-load many of the files perl might load on it's own e.g. when
458 compiling regexes.
459 - make exp_table and materials file reloadable.
460 - made reload_config non-blocking.
461 - the seen command called (Blocking) stat() instead of aio_stat,
462 causing server freezes.
463 - store unhashed password, to prepare for safer authentication.
464 - do not log connections from the local host, to help a local
465 watchdog.
466 - fix summon freeze at map borders.
467 - support @group syntax and music config file for music face lists.
468 - run post_init jobs in parallel, they might do I/O.
469 - avoid apply conversion for converters.
470
4712.93 Sat Feb 13 15:52:36 CET 2010
472 - (maps) fix travel to valdor and back.
473 - do no longer by default eval map cod ein safe compartments
474 (this can be re-enabled using the safe_eval config option).
475 - (maps) fix an apparent crash bug caused by broken generstors
476 in lorak.
477 - fix data corruption issues caused by recursive calls to
478 unordered_mapwalk - now every caller must provide its own
479 buffer.
480 - (maps) improve tindervale maps slightly.
481 - (arch) considerably decrease slag ex price.
482 - (arch) fix filth archetype.
483 - extension dependency resolve was completely broken.
484 - multipart objects would cause save_throw_object to crash - it
485 now acts on the head only.
486 - do not try to connect to an irc server unless explicitly configured.
487 - do not expect decltype() to be available in gcc 4.4.
488 - extended the safe perl environment by loops.
489 - (arch) fix "armless cook" facings.
490 - the "experience table" resource item did not have a proper
491 hash associated with it, so updates could not be detected.
492 - fixed poison traps in doors.
493 - player->killer_name did not properly flag the name as unicode.
494 - aggressively mark many more methods as utf8 or octet-expecting,
495 and provide a non-destructive SvPVutf8 variant.
496 - do not allow dragon players to change their title via the settings.
497 - ratelimited jeweler skill nugget conversion.
498 - under high load, the server stopped swapping out to make
499 the server more responsive, but making it impossible to reduce
500 the load by... swapping out. slot queuing will now always make
501 some progress.
502 - improve the quality of the load-avg calculation.
503 - (maps) fixed quest npc in jeweler dungeon quest.
504 - don't fail to write the runtime file if the temporary already exists.
505 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
506 player now.
507 - rewrote hiscore code from scratch to use async I/O, store uuid and
508 timestamp and use a tab in the client to increase awareness.
509 - npc dialog setflag/setsatte now check for defined'ness, so
510 setflag 0 is possible.
511 - make install now deletes old extensions, to ease upgrades in the
512 deliantra vm.
513
5142.92 Thu Dec 24 04:51:56 CET 2009
515 - the destruction spell could/would corrupt server memory quite often.
516 - logging in only fixed the combat slot when the palyer was loaded from
517 disk, not when it already was in memory.
518 - cede in wait_for_tick* when the tivck is inhibited hopefully
519 avoiding livelock during high-load emergency saves.
520 - logging in did not properly unapply all skills.
521 - (maps) make the invite quest marking much more obvious.
522 - (arch) fix warrior archetype names.
523 - map prefetching never prefetch upwards.
524 - wizpass no longer makes you non-blocking.
525 - (maps) add light to some of the special maps, add troll
526 map.
527
5282.91 Mon Nov 30 10:18:09 CET 2009
529 - (maps) add gorokh_final mapset from crossfire.
530 - (maps) block most vault-type mlab locations, open up
531 imperial converters for anybody to use.
532 - (maps, arch) replace all permanent stat potions by random
533 variants.
534 - (maps) spread gorokh demon styles more evenly over 1..100.
535 - TRIGGER events got passed a garbage pointer instead of a
536 real player object on player changes.
537 - diseases and maybe other things could sometimes reduce the speed
538 to below MIN_ACTIVE_SPEED, deactivating the monster and causing
539 much grief.
540 - speed_left randomisation was, apparently, totally broken.
541 - introduce FLAG_RANDOM_SPEED instead of using the sign bit
542 of the speed slot internally and in map save files. among other
543 things, this gets rid of all the abs (speed) calls.
544 - reduce map file save files by using abridged keywords aliases.
545 - shop specialisation calculation was totally broken.
546 - nrof/itemcount/volume limits when dropping to the floor are
547 now enforced.
548 - fix magic mapping, which only worked for inate spell casting.
549 - godgiven items will now be explicitly described as such.
550 - (arch) dded a quiver of bolts.
551 - materialnames would change "randomly" on every load, only
552 set the material when the materialname was not set before.
553 - balancing change, halve rod recharge speed (instead
554 of 4.8s, the standard rods now recharge in ~10s. not a solution,
555 but still.
556 - reduce cpu time used for map saving by >>50% by avoiding
557 the costly flag-checking loop in most cases and using a simple
558 repeat-cache for speed_left.
559 - always delay stats update for players on insert/remove till
560 next tick/command, which saves a lot of cpu cycles on drop/take.
561 - add hint about havign to run to attach unaggressive npcs.
562 - pet monster level was not displayed correctly in "showpets index".
563 - clean up floating point conversions and many similar nitpicks.
564 - fix hanuk altar.
565 - overhaul material system to be much faster, and having less bugs, but
566 still having a lot of cruft :/.
567 - add marble shop floor.
568 - move gcc specifics to new file include/compiler.h.
569 - unrecognised cfpod directives could cause undefined behaviour.
570 - added boes' marble shop to steinwandstadt.
571 - pad mapspace to power-of two size for speed/codesize/cache gains.
572 - optimise mapspace updates.
573 - cache volume/items per mapspace.
574 - use fabs, min and max consistently (surprisingly for a code size
575 decrease).
576 - fixed a small uncleanlieness in item converters, which might
577 have led to weird item multiplications.
578 - store hash value in shstr, not used by anything, but doesn't use much memory.
579 - fixed crash bug in learn_spell command.
580 - enhanced output of the mapinfo command.
581 - remove all traces of FLAG_NO_FIX_PLAYER.
582 - avoid sv_derived_from calls (lots of hash lookups) when converting
583 from perl to c++.
584 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
585 and use it in some "inner" loops.
586 - rename flags to attachable_flags to avoid confusion :=).
587 - fixed jeweler experience output to not be floating point.
588 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
589 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
590 - try to prefetch memory inside process_objects, which can give
591 enourmous speed gains.
592 - make some small optimisation to the process_objects loop.
593 - move facedata chksum calculation into cfutil, make server more flexible
594 handling different chksum lengths.
595 - check for hash collisions in cfutil.
596 - reduce face checksum size from 6 to 4 bytes.
597 - don't crash when a map uses empty sound/sound_destroy/face.
598 - removed weather-specific attributes.
599 - fixed genkeywords dependency.
600 - do not clear "randomitems" slot for world underlays.
601 - use "sl" as short-hand for speed_left in save-files, just to make them
602 smaller.
603 - in general, don't crash on value-less resource file lines
604 anymore, due to get_str never returning a 0-pointer.
605 - code cleanup in move_symptom.
606 - removed arch_to_object (replaced it by ->instance ()).
607
6082.90 Sat Nov 7 15:06:06 CET 2009
609 - some Andrew Madloch wanted, despite being specifically told
610 multiple times that the Deliantra parts additions are under AGPL,
611 lock up the source code of the server within his company.
612 some reorganisations have been done to the sourcecode to make
613 it clearer that this violates the Affero GPL. Help to keep
614 Deliantra free software even for the coming generations
615 and be wary of the promises of Andrew Madloch, he has nothing
616 good in mind for free software.
617 - clarify which files of the server are 100% AGPL.
618 - minor reorganisation, move some GPL code into other files.
619 - implement viewpoint (which is like observe, but only for the map,
620 not stats etc.).
621 - replace magic mapping overlay by a flying bird exposing area
622 on the worldmap (ext/magic_mapping.ext).
623 - @find in npc dialog was useless as the vairbale wasn't accessible.
624 - @find results in npc dialogue is now stored in $find.
625 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
626 - (maps, server) add lostwages and celvear apartments to rent system.
627 - (maps) closed guild houses, this is not scalable, ask your friendly
628 dm instead.
629 - (maps) add town portal to celvear.
630 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
631 mapsets from crossfire, together with associated archetypes.
632 - (maps) add extended region descriptions for some regions from crossfire.
633 - (maps) define a new whalingoutpost region.
634 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
635 and most archetypes that go with them (without stoning and swallow effects),
636 casino tokens and stock certificates are also missing.
637 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
638 and santo dominion.
639 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
640 to go with them. also adjusted archetypes to be more korrekt "gotisch".
641 - doors/containers can now use "match ..." expressions for the slaying field.
642 - properly close client-side dialogue when the player is teleported away.
643 - map-tags did not properly close it's database tables or wait
644 for a quiescent state, causing memory corruption on reload.
645 - support "stat.xyz" accessor in match expressions.
646 - skip /styles and /editor directories in cf::map::static_maps.
647 - implement ->send_big_packet and use it in ext_msg (among other things, this
648 fixes long answers from npc dialogue).
649 - connected magic mouths no longer spill to Log-1, but use the examine tab.
650 - (arch) change marker archetypes to not remove "marker" forces anymore
651 and to not add a "put your code here" force needlessly.
652 - (arch) fix or improve many plurals.
653 - markers do no longer add a force if the slaying field is unset.
654 - sped up search-items implementation, but it's still horrible.
655 - (maps) bigchests are now properly non-unique, per_player and no_reset.
656 - editor_folder can now be used to override whatever cfutil sets, and was
657 used to reogianise the illogical arch tree a bit.
658 - (maps) import most map names from crossfire.
659 - nuke image_sums/image_info subcommands from the protocol.
660 - fly_high movement gives better los, ignoring blocksview.
661 - the addexp command should now honour skill names with spaces.
662 - (arch) add nuke from cfextended to avoid a crash.
663 - (arch) added many more buildable marble floors.
664 - major namespace cleanup: save 45kb by making functions static
665 that were unnecessarily global.
666
6672.82 Sat Oct 24 03:50:17 CEST 2009
668 - fixed a classical and exploitable stack buffer overflow in the gsay command.
669 - fix a memory buffer overflow in the book code.
670 - add @check, @find npc dialogue commands.
671 - (maps) add a number of town interiors.
672 - (maps) add tindervale the fireborn capitol from cfextended.
673 - (maps) add celvear area from cfextended.
674 - (server,arch) add a number of inscribables, show their capacity in hint.
675 - (server,maps) fix bug causing some library books not to be chained down,
676 cause Scorn/Navar libraries not to have inscribable books.
677 - (maps) fix bug causing the Greyshield and Greysword to have
678 inappropriate item power.
679 - (maps) fix intwell balancing issue.
680 - improve the look of generated books.
681 - make slag no_drop so it can't be dropped from the cauldron.
682 - fix bug where players could bypass no_drop by putting items in containers.
683 - consecutive commands arriving at the same time in the server would be
684 corrupted if the length was >255.
685 - support sub-matches in () inside match expressions, not just conditions.
686 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
687 and perl.
688 - implemented new "match" type that combines both check_inv and pedestal
689 functionality (and more) inside the same object using the match expressions.
690 - create simpler match expression compiles in many common cases.
691 - reduce object size by removing obsolete "seen_by" member.
692 - removed the rather broken make_list_like utility function, taking advantage
693 of the new dynbuf::splice function (which gave an unexpected net win
694 in code size...).
695 - the server will no longer complain (and subtly fail) when an object
696 being removed from a map causes another object to get removed.
697 - banish strncpy from the server, speed up and simplify sending item
698 descriptions to the client considerably.
699 - add new "in head" set modifier for matches.
700 - new BLOCKED_MOVE event added.
701 - mapscript archetype now has activate_on_xxx true by default, as similar
702 connected elements.
703 - (maps) imported all styles from cfextended except
704 floorstyles/land_plots and monsterstyles.
705 - (arch) imported gem treasurelists and archetypes from cfextended.
706 - don't crash when treasure lists are empty / supply new empty
707 treasurelist for randomitems when none can be found.
708 - implement cf::map::static_maps and use it in map-tags.ext.
709 - fix a bug in map-tag scanning when moving tags.
710 - (deliantra.net) improve watchdog to now check both listening ports
711 for a reaction.
712 - implement new "loadall" map loading command, purely for debugging.
713
7142.81 Mon Oct 12 20:00:18 CEST 2009
715 - display spell description for spellbooks, rods, wands, potion and scrolls,
716 but not horns (to make them more useful for content-creators).
717 - fix a number of bugs in check_move_on: 1) it didn't update the flags
718 2) it skipped spell effects and 3) it didn't handle the case where
719 and object was destroyed while iterating over it correctly. all this
720 allowed players to sometimes walk onto spaces they should not be able to
721 walk on.
722 - fix an exploit where inscription/marking runes could execute arbitrary code.
723 - examining an object now dumps the serialised object form when the user
724 is a wizard (wizlook).
725 - altars no longer accept unpaid items.
726 - party spells didn't work all that well.
727 - added complex object matching framework (cf::match), and make altars
728 and pedestals use it.
729 - identified skill-tools show what skill they grant.
730 - display the duration of change_ability spells when examining them
731 (missing: protection spells, but they are a hack...).
732 - improve effectiveness of special foods created by woodsman skill,
733 adding more variety to the different mushrooms.
734 - fix a minor cfpod formatting bug.
735 - do not talk about the hintmode so much - die-hards are expected to find
736 the hintmode setting on the settings page.
737 - IPO no longer lies about prices; prices tweaked.
738 - clarified that all deliantra-specific parts are under the Affero GPL.
739 - enable the object loader to also dump archetypes.
740 - (maps) fix guild teleporters to Pupland Terminal.
741 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
742 - force the initial face when loading an object that is time-animated
743 or a monster, so it does not have to be specified anymore.
744 - fix a bug where recasting an ability changing spell could shorten
745 its remaining duration.
746 - fix pedestal and floor building with builder.
747 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
748 - fix a broken bow-related speed optimisation by using splay - speed
749 up splay operations as well.
750 - use NDI_CLEAR for the body command, and make it use observe.
751 - implement introspection data for C++ classes (%REFLECT).
752 - (arch) add name_pl fields and documentation for building materials.
753 - (maps) random fountains no longer generate permanent stat increases.
754 - fix transmutation alchemy.
755 - speed up many frequently-invoked C->perl callbacks.
756 - added complex object matching framework, to be used in altars and the like.
757 - switch to YAML::XS from YAML.
758
7592.80 Tue Sep 15 20:22:31 CEST 2009
760 - fix the "screen stays black on login" bug and remove debug instrumentation
761 that ultimately was not helpful to catch it :)
762 - split outer_env into outer_env and outer_env_self, and fix
763 all callers to use either one or the other, as appropriate. This
764 fixes the (rather fragile) light spell, maybe others.
765 - fixed an overflow and exploit in the bank/payment code.
766 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
767 to explain the skill a bit more.
768 - removed a buggy check for zero attacktype. So that we might find
769 the real bugs in the archs/maps/objects.
770 - Fixed enabling torches with lighters.
771 - (maps) Added Heaven Town region.
772 - (arch+maps) Fixed & normalized warriors on map
773 /quests/peterm/CTower/Barracks.
774 - fix the light spell (and possibly diseases and other lights).
775 - (arch) The clawing skill didn't have the physical attacktype.
776 - (maps) make the greenway accessible again - this bug was introduced
777 a long time ago, and similar cases are still to be found in the maps.
778 - make the socket_timeout configurable in the code (but not yet for users).
779 - earth wall health bar is now correct.
780
7812.79 Tue Jul 28 00:56:36 CEST 2009
782 - IO::AIO chaged to using eventfd internally - updated server to not
783 freeze with IO::AIO anymore due this change.
784 - avoid a crash when a player tries to apply a lighter.
785 - allow a spell argument for dimension door.
40 - move shop item listing into the info tab. 786 - move shop item listing and some otherstuff into the info tab.
41 - avoid crashes when non-players cast party spells. 787 - avoid crashes when non-players cast party spells.
42 - fix a crash in get_spell_by_name (for learn_spell). 788 - fix a crash in get_spell_by_name (for learn_spell).
43 - added pyromancer class with graphics (by Job Vranish). 789 - added pyromancer class with graphics (by Job Vranish).
44 - small improvement of the number of potions in shops 790 - small improvement of the number of potions in shops
45 (by Job Vranish). 791 (by Job Vranish).
46 - added a few party spells (by Job Vranish). 792 - added a few party spells (by Job Vranish).
793 - use a common message dynbuf.
794 - destroying tear down objects will now use the full hp range
795 for animation and will only destroy/lastframe when hp < 0.
796 - allow monsters to use earth to dust.
797 - use manhattan distance for get_rangevector_from_mapcoord, just as
798 in get_rangevector.
799 - los updates now correctly take tiled maps into account.
800 - do los updates even on maps without darkness.
801 - fixed quiver of holding bolts to be able to hold bolts.
802 - upgrade to IO::AIO 3.21.
803 - fixed show invisible, to show objects of type CONTAINER.
804 - properly catching exceptions from callback in irc.ext.
805 - fixed a potentially hazardous bug in cfpod regarding Z<>.
806 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
807 - (arch) added hint about usage to Slag Ex.
808 - (maps) /darcap/quest/water sea1 tile are now passable by players,
809 like the rest.
810 - (maps) added /heaven/gem_shop by Boes.
811 - (arch+maps) added rate limited converter and adjusted
812 /elmex/mana_fountain.
813 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
814 - reduce size of casting_time, move_status, attack_movement,
815 last_heal and last_sp slots, squeezing some more space out of struct
816 object, also declare expmul as constant 1.0, as it isn't used
817 anywhere.
47 818
482.78 Sun Apr 5 20:04:29 CEST 2009 8192.78 Sun Apr 5 20:04:29 CEST 2009
49 - fixed bug in alchemy, where finding the right object for enhancements 820 - fixed bug in alchemy, where finding the right object for enhancements
50 didn't work. 821 didn't work.
51 - aggressively merge spell effects and do not allow more than 5 spell 822 - aggressively merge spell effects and do not allow more than 5 spell
368 - bugfix: when unapplying skills also remove them from the range/combat slots. 1139 - bugfix: when unapplying skills also remove them from the range/combat slots.
369 - bugfix: do not merge items whose archetype name merges, use the 1140 - bugfix: do not merge items whose archetype name merges, use the
370 archetype *archname* (chairs of different facings were merged). 1141 archetype *archname* (chairs of different facings were merged).
371 - bugfix: fix a potential crash issue in find_object_name (not used 1142 - bugfix: fix a potential crash issue in find_object_name (not used
372 normally). 1143 normally).
373 - bugfix: locked doors cnanot be bashed down by magical means 1144 - bugfix: locked doors cannot be bashed down by magical means
374 (destruction, magic missile etc.). 1145 (destruction, magic missile etc.).
375 - swarm spells without a direction now use various spiral patterns 1146 - swarm spells without a direction now use various spiral patterns
376 instead of being fully random. 1147 instead of being fully random.
377 - update AnyEvent API to 3.4 and above. 1148 - update AnyEvent API to 3.4 and above.
378 1149
457 - merge items with different arch pointers refering to the same arch 1228 - merge items with different arch pointers refering to the same arch
458 (due to archetype reloads). 1229 (due to archetype reloads).
459 - refactored the object remove/insert functions and most related 1230 - refactored the object remove/insert functions and most related
460 functions (decrease, split, merge_ob etc.). 1231 functions (decrease, split, merge_ob etc.).
461 - make it compile better on freebsd (reported by pippijn). 1232 - make it compile better on freebsd (reported by pippijn).
462 - remove GT_UPDATE_INV (no longer applicable). 1233 - removed GT_UPDATE_INV (no longer applicable).
463 - fix the longstanding "container stays open" bug. 1234 - fix the longstanding "container stays open" bug.
464 - improved floorbox updating to be incremental and other protocol 1235 - improved floorbox updating to be incremental and other protocol
465 optimisations. 1236 optimisations.
466 - get rid of update_after_inventory_change and only do update stats 1237 - get rid of update_after_inventory_change and only do update stats
467 for weight once/tick/player at max. 1238 for weight once/tick/player at max.
749 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1520 - introduced new keyword for map files: file_format_version (integer, server version: 0)
750 - better message for apply failures due to applymode 1521 - better message for apply failures due to applymode
751 - removed most all of the weather code 1522 - removed most all of the weather code
752 - unified logging to stderr and file 1523 - unified logging to stderr and file
753 - too many minor changes to document 1524 - too many minor changes to document
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