--- deliantra/server/Changes 2009/04/27 01:38:48 1.362 +++ deliantra/server/Changes 2009/06/12 09:08:52 1.371 @@ -35,8 +35,8 @@ 2009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) -TODO: destroying earth walls will not update player los TODO: autopickup in shop + - avoid a crash when a player tries to apply a lighter. - move shop item listing and some otherstuff into the info tab. - avoid crashes when non-players cast party spells. - fix a crash in get_spell_by_name (for learn_spell). @@ -45,6 +45,19 @@ (by Job Vranish). - added a few party spells (by Job Vranish). - use a common message dynbuf. + - destroying tear down objects will now use the full hp range + for animation and will only destroy/lastframe when hp < 0. + - allow monsters to use earth to dust. + - use manhattan distance for get_rangevector_from_mapcoord, just as + in get_rangevector. + - los updates now correctly take tiled maps into account. + - do los updates even on maps without darkness. + - fixed quiver of holding bolts to be able to hold bolts. + - fixed show invisible, to show objects of type CONTAINER. + - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. + - (arch) added hint about usage to Slag Ex. + - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest. + - (maps) added /heaven/gem_shop by Boes. 2.78 Sun Apr 5 20:04:29 CEST 2009 - fixed bug in alchemy, where finding the right object for enhancements