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Comparing deliantra/server/Changes (file contents):
Revision 1.333 by elmex, Tue Jan 13 13:29:57 2009 UTC vs.
Revision 1.375 by root, Fri Jun 26 16:32:09 2009 UTC

18TODO: rewrite highscore code 18TODO: rewrite highscore code
19 19
20TODO: greeting message on what to do in dialog after race selection. 20TODO: greeting message on what to do in dialog after race selection.
21TODO: health bars for earthwalls seem to start at 100% end die at 50% 21TODO: health bars for earthwalls seem to start at 100% end die at 50%
22 22
23
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31
322009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36
37
38TODO: autopickup in shop
39TODO: quit charcetr doesn't nuke in-memory per-player maps
40
41 - avoid a crash when a player tries to apply a lighter.
42 - move shop item listing and some otherstuff into the info tab.
43 - avoid crashes when non-players cast party spells.
44 - fix a crash in get_spell_by_name (for learn_spell).
45 - added pyromancer class with graphics (by Job Vranish).
46 - small improvement of the number of potions in shops
47 (by Job Vranish).
48 - added a few party spells (by Job Vranish).
49 - use a common message dynbuf.
50 - destroying tear down objects will now use the full hp range
51 for animation and will only destroy/lastframe when hp < 0.
52 - allow monsters to use earth to dust.
53 - use manhattan distance for get_rangevector_from_mapcoord, just as
54 in get_rangevector.
55 - los updates now correctly take tiled maps into account.
56 - do los updates even on maps without darkness.
57 - fixed quiver of holding bolts to be able to hold bolts.
58 - upgrade to IO::AIO 3.21.
59 - fixed show invisible, to show objects of type CONTAINER.
60 - properly catching exceptions from callback in irc.ext.
61 - fixed a bug in cfpod regarding Z<>.
62 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
63 - (arch) added hint about usage to Slag Ex.
64 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest.
65 - (maps) added /heaven/gem_shop by Boes.
66 - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain.
67
682.78 Sun Apr 5 20:04:29 CEST 2009
69 - fixed bug in alchemy, where finding the right object for enhancements
70 didn't work.
71 - aggressively merge spell effects and do not allow more than 5 spell
72 effects (w.r.t. put_more) per mapspace, to give the server a chance
73 to survive a hundred deathsheads.
74 - correctly clear op->env when inserting onto map, this was a potentially
75 disastrous bug of unfortunately unknown proportions...
76 - fix cone-spell symmetry that was broken for direction 8.
77 - use gender-neutral place descriptions for invite.
78 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
79 Thanks go to Lisa Larsen!
80 - remove support for colour reducing 32x32 images (no cfclient support
81 anymore).
82 - actually mention the literacy level when it is too low to learn the spell.
83 - use better dependency tracking for include/keyword.h.
84 - add accept-invitation and suicide to the list of asynchronous commands,
85 so it is possible to invite somebody out of some stck-till-death traps,
86 or simply to commit suicide.
87 - replace the "ignoring delayed commands" message by something more useful
88 (cf. cunning gnome freezeing issue).
89 - various fixes for weapon improvements.
90 - fixed small bug with handling connect errors in the IRC gateway.
91 - support T and G sequences in cfpod.
92
932.77 Sun Feb 1 16:30:48 CET 2009
94 - convert me command from per-map to chat, which makes more sense, also
95 document it.
96 - more than one spellbooks of same class can now be given
97 in class selection.
98 - adjusted the starting_spell.trs treasure list to the recent
99 spell rebalancements.
100 - the IRC gateway filters IRC colors now.
101
1022.76 Sat Jan 17 08:36:51 CET 2009
23 - (arch) fix quiver of Holding Bolts. 103 - (arch) fix quiver of Holding Bolts.
24 - applying unpaid items will now examine them. 104 - applying unpaid items will now examine them.
25 - add "What" column to body command, showing items in that slot. 105 - add "What" column to body command, showing items in that slot.
26 - redesigned and rebalanced lamps and torches. 106 - redesigned and rebalanced lamps and torches.
27 - add "..." to item names that have been shortened. 107 - add "..." to item names that have been shortened.
28 - fixed "assign" function that squeezes strings into fixed length. 108 - fixed "assign" function that squeezes strings into fixed length.
29 - add cursed effect to lamps and (some) torches. 109 - add cursed effect to lamps and (some) torches.
110 - fixed bad assigned crafting skills and their tools.
30 111
312.75 Fri Jan 9 16:13:30 CET 2009 1122.75 Fri Jan 9 16:13:30 CET 2009
32 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 113 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
33 - fix a bug in the nimbus extension that allowed players to cheat. 114 - fix a bug in the nimbus extension that allowed players to cheat.
34 - make monster smell logic dependent on their wisdom stat. 115 - make monster smell logic dependent on their wisdom stat.

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