--- deliantra/server/Changes 2009/06/27 03:51:05 1.376 +++ deliantra/server/Changes 2009/06/28 16:46:49 1.380 @@ -38,6 +38,7 @@ TODO: autopickup in shop TODO: quit charcetr doesn't nuke in-memory per-player maps +TODO: #d# in login.ext - avoid a crash when a player tries to apply a lighter. - allow a spell argument for dimension door. - move shop item listing and some otherstuff into the info tab. @@ -59,13 +60,19 @@ - upgrade to IO::AIO 3.21. - fixed show invisible, to show objects of type CONTAINER. - properly catching exceptions from callback in irc.ext. - - fixed a bug in cfpod regarding Z<>. + - fixed a potentially hazardous bug in cfpod regarding Z<>. - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. - (arch) added hint about usage to Slag Ex. - - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest. + - (maps) /darcap/quest/water sea1 tile are now passable by players, + like the rest. - (maps) added /heaven/gem_shop by Boes. - - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain. - - change spellarg object slot to shared string. + - (arch+maps) added rate limited converter and adjusted + /elmex/mana_fountain. + - store arrow->slaying in custom_name, to get rid of the spellarg slot. + - reduce size of casting_time, move_status, attack_movement, + last_heal and last_sp slots, squeezing some more space out of struct + object, also declare expmul as constant 1.0, as it isn't used + anywhere. 2.78 Sun Apr 5 20:04:29 CEST 2009 - fixed bug in alchemy, where finding the right object for enhancements