--- deliantra/server/Changes 2009/06/27 03:51:05 1.376 +++ deliantra/server/Changes 2009/09/15 19:06:02 1.395 @@ -1,24 +1,22 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. Version numbers sort like decimal numbers. +TODO: books head2, possibly after verbatim (prison de...) TODO: emergency swap mode is not working -TODO: xs-warn doesn't end up in server log. TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} + (when picking up a bomb quickly enough) TODO: inscription cannot be readied. TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville TODO: reasy_skill find traps does nto unapply the range slot item (bow) -TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? -TODO: worldmaps still get loaded on startup before the gridmap is ready - +TODO: /sisters/necro_ruin1, floor falls through the trapdoor? TODO: strange rign oif acid artifact description/story looks weird. -TODO: destry_inv() should destroy, drop_inv_to_ground method? TODO: no detah messages for arena anymore TODO: remove curse should *maybe* work on players themselves TODO: remove curse in glyph/rune doesn't have any effect? TODO: rewrite highscore code TODO: greeting message on what to do in dialog after race selection. -TODO: health bars for earthwalls seem to start at 100% end die at 50% +TODO: animations should force the first frame on loading, at least if... time-animated 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) @@ -37,7 +35,35 @@ TODO: autopickup in shop TODO: quit charcetr doesn't nuke in-memory per-player maps - +TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp +TODO: farmwife doesn't react to guuh's head? +TODO: shop mats should use the nesrest other shopmat, always. + +2.80 Tue Sep 15 20:22:31 CEST 2009 + - fix the "screen stays black on login" bug and remove debug instrumentation + that ultimately was not helpful to catch it :) + - split outer_env into outer_env and outer_env_self, and fix + all callers to use either one or the other, as appropriate. This + fixes the (rather fragile) light spell, maybe others. + - fixed an overflow and exploit in the bank/payment code. + - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' + to explain the skill a bit more. + - removed a buggy check for zero attacktype. So that we might find + the real bugs in the archs/maps/objects. + - Fixed enabling torches with lighters. + - (maps) Added Heaven Town region. + - (arch+maps) Fixed & normalized warriors on map + /quests/peterm/CTower/Barracks. + - fix the light spell (and possibly diseases and other lights). + - (arch) The clawing skill didn't have the physical attacktype. + - (maps) make the greenway accessible again - this bug was introduced + a long time ago, and similar cases are still to be found in the maps. + - make the socket_timeout configurable in the code (but not yet for users). + - earth wall health bar is now correct. + +2.79 Tue Jul 28 00:56:36 CEST 2009 + - IO::AIO chaged to using eventfd internally - updated server to not + freeze with IO::AIO anymore due this change. - avoid a crash when a player tries to apply a lighter. - allow a spell argument for dimension door. - move shop item listing and some otherstuff into the info tab. @@ -59,13 +85,19 @@ - upgrade to IO::AIO 3.21. - fixed show invisible, to show objects of type CONTAINER. - properly catching exceptions from callback in irc.ext. - - fixed a bug in cfpod regarding Z<>. + - fixed a potentially hazardous bug in cfpod regarding Z<>. - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. - (arch) added hint about usage to Slag Ex. - - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest. + - (maps) /darcap/quest/water sea1 tile are now passable by players, + like the rest. - (maps) added /heaven/gem_shop by Boes. - - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain. - - change spellarg object slot to shared string. + - (arch+maps) added rate limited converter and adjusted + /elmex/mana_fountain. + - store arrow->slaying in custom_name, to get rid of the spellarg slot. + - reduce size of casting_time, move_status, attack_movement, + last_heal and last_sp slots, squeezing some more space out of struct + object, also declare expmul as constant 1.0, as it isn't used + anywhere. 2.78 Sun Apr 5 20:04:29 CEST 2009 - fixed bug in alchemy, where finding the right object for enhancements