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Comparing deliantra/server/Changes (file contents):
Revision 1.356 by root, Sun Apr 5 18:09:13 2009 UTC vs.
Revision 1.382 by root, Mon Jul 27 22:57:21 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3
42.79 Tue Jul 28 00:56:36 CEST 2009
5 - IO::AIO chaged to using eventfd internally - updated server to not
6 freeze with IO::AIO anymore due this change.
7 - avoid a crash when a player tries to apply a lighter.
8 - allow a spell argument for dimension door.
9 - move shop item listing and some otherstuff into the info tab.
10 - avoid crashes when non-players cast party spells.
11 - fix a crash in get_spell_by_name (for learn_spell).
12 - added pyromancer class with graphics (by Job Vranish).
13 - small improvement of the number of potions in shops
14 (by Job Vranish).
15 - added a few party spells (by Job Vranish).
16 - use a common message dynbuf.
17 - destroying tear down objects will now use the full hp range
18 for animation and will only destroy/lastframe when hp < 0.
19 - allow monsters to use earth to dust.
20 - use manhattan distance for get_rangevector_from_mapcoord, just as
21 in get_rangevector.
22 - los updates now correctly take tiled maps into account.
23 - do los updates even on maps without darkness.
24 - fixed quiver of holding bolts to be able to hold bolts.
25 - upgrade to IO::AIO 3.21.
26 - fixed show invisible, to show objects of type CONTAINER.
27 - properly catching exceptions from callback in irc.ext.
28 - fixed a potentially hazardous bug in cfpod regarding Z<>.
29 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
30 - (arch) added hint about usage to Slag Ex.
31 - (maps) /darcap/quest/water sea1 tile are now passable by players,
32 like the rest.
33 - (maps) added /heaven/gem_shop by Boes.
34 - (arch+maps) added rate limited converter and adjusted
35 /elmex/mana_fountain.
36 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
37 - reduce size of casting_time, move_status, attack_movement,
38 last_heal and last_sp slots, squeezing some more space out of struct
39 object, also declare expmul as constant 1.0, as it isn't used
40 anywhere.
3 41
42.78 Sun Apr 5 20:04:29 CEST 2009 422.78 Sun Apr 5 20:04:29 CEST 2009
5 - fixed bug in alchemy, where finding the right object for enhancements 43 - fixed bug in alchemy, where finding the right object for enhancements
6 didn't work. 44 didn't work.
7 - aggressively merge spell effects and do not allow more than 5 spell 45 - aggressively merge spell effects and do not allow more than 5 spell

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