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Comparing deliantra/server/Changes (file contents):
Revision 1.382 by root, Mon Jul 27 22:57:21 2009 UTC vs.
Revision 1.428 by root, Mon Oct 12 18:06:56 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3
42.81 Mon Oct 12 20:00:18 CEST 2009
5 - display spell description for spellbooks, rods, wands, potion and scrolls,
6 but not horns (to make them more useful for content-creators).
7 - fix a number of bugs in check_move_on: 1) it didn't update the flags
8 2) it skipped spell effects and 3) it didn't handle the case where
9 and object was destroyed while iterating over it correctly. all this
10 allowed players to sometimes walk onto spaces they should not be able to
11 walk on.
12 - fix an exploit where inscription/marking runes could execute arbitrary code.
13 - examining an object now dumps the serialised object form when the user
14 is a wizard (wizlook).
15 - altars no longer accept unpaid items.
16 - party spells didn't work all that well.
17 - added complex object matching framework (cf::match), and make altars
18 and pedestals use it.
19 - identified skill-tools show what skill they grant.
20 - display the duration of change_ability spells when examining them
21 (missing: protection spells, but they are a hack...).
22 - improve effectiveness of special foods created by woodsman skill,
23 adding more variety to the different mushrooms.
24 - fix a minor cfpod formatting bug.
25 - do not talk about the hintmode so much - die-hards are expected to find
26 the hintmode setting on the settings page.
27 - IPO no longer lies about prices; prices tweaked.
28 - clarified that all deliantra-specific parts are under the Affero GPL.
29 - enable the object loader to also dump archetypes.
30 - (maps) fix guild teleporters to Pupland Terminal.
31 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
32 - force the initial face when loading an object that is time-animated
33 or a monster, so it does not have to be specified anymore.
34 - fix a bug where recasting an ability changing spell could shorten
35 its remaining duration.
36 - fix pedestal and floor building with builder.
37 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
38 - fix a broken bow-related speed optimisation by using splay - speed
39 up splay operations as well.
40 - use NDI_CLEAR for the body command, and make it use observe.
41 - implement introspection data for C++ classes (%REFLECT).
42 - (arch) add name_pl fields and documentation for building materials.
43 - (maps) random fountains no longer generate permanent stat increases.
44 - fix transmutation alchemy.
45 - speed up many frequently-invoked C->perl callbacks.
46 - added complex object matching framework, to be used in altars and the like.
47 - switch to YAML::XS from YAML.
48
492.80 Tue Sep 15 20:22:31 CEST 2009
50 - fix the "screen stays black on login" bug and remove debug instrumentation
51 that ultimately was not helpful to catch it :)
52 - split outer_env into outer_env and outer_env_self, and fix
53 all callers to use either one or the other, as appropriate. This
54 fixes the (rather fragile) light spell, maybe others.
55 - fixed an overflow and exploit in the bank/payment code.
56 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
57 to explain the skill a bit more.
58 - removed a buggy check for zero attacktype. So that we might find
59 the real bugs in the archs/maps/objects.
60 - Fixed enabling torches with lighters.
61 - (maps) Added Heaven Town region.
62 - (arch+maps) Fixed & normalized warriors on map
63 /quests/peterm/CTower/Barracks.
64 - fix the light spell (and possibly diseases and other lights).
65 - (arch) The clawing skill didn't have the physical attacktype.
66 - (maps) make the greenway accessible again - this bug was introduced
67 a long time ago, and similar cases are still to be found in the maps.
68 - make the socket_timeout configurable in the code (but not yet for users).
69 - earth wall health bar is now correct.
3 70
42.79 Tue Jul 28 00:56:36 CEST 2009 712.79 Tue Jul 28 00:56:36 CEST 2009
5 - IO::AIO chaged to using eventfd internally - updated server to not 72 - IO::AIO chaged to using eventfd internally - updated server to not
6 freeze with IO::AIO anymore due this change. 73 freeze with IO::AIO anymore due this change.
7 - avoid a crash when a player tries to apply a lighter. 74 - avoid a crash when a player tries to apply a lighter.

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