--- deliantra/server/Changes 2009/06/03 15:20:24 1.365 +++ deliantra/server/Changes 2009/07/29 03:27:05 1.383 @@ -36,7 +36,16 @@ TODO: autopickup in shop +TODO: quit charcetr doesn't nuke in-memory per-player maps +TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp +TODO: farmwife doesn't react to guuh's head? +TODO: shop mats should use the nesrest other shopmat, always. + +2.79 Tue Jul 28 00:56:36 CEST 2009 + - IO::AIO chaged to using eventfd internally - updated server to not + freeze with IO::AIO anymore due this change. - avoid a crash when a player tries to apply a lighter. + - allow a spell argument for dimension door. - move shop item listing and some otherstuff into the info tab. - avoid crashes when non-players cast party spells. - fix a crash in get_spell_by_name (for learn_spell). @@ -53,6 +62,22 @@ - los updates now correctly take tiled maps into account. - do los updates even on maps without darkness. - fixed quiver of holding bolts to be able to hold bolts. + - upgrade to IO::AIO 3.21. + - fixed show invisible, to show objects of type CONTAINER. + - properly catching exceptions from callback in irc.ext. + - fixed a potentially hazardous bug in cfpod regarding Z<>. + - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. + - (arch) added hint about usage to Slag Ex. + - (maps) /darcap/quest/water sea1 tile are now passable by players, + like the rest. + - (maps) added /heaven/gem_shop by Boes. + - (arch+maps) added rate limited converter and adjusted + /elmex/mana_fountain. + - store arrow->slaying in custom_name, to get rid of the spellarg slot. + - reduce size of casting_time, move_status, attack_movement, + last_heal and last_sp slots, squeezing some more space out of struct + object, also declare expmul as constant 1.0, as it isn't used + anywhere. 2.78 Sun Apr 5 20:04:29 CEST 2009 - fixed bug in alchemy, where finding the right object for enhancements