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Comparing deliantra/server/Changes (file contents):
Revision 1.387 by elmex, Sun Aug 23 14:34:50 2009 UTC vs.
Revision 1.431 by root, Thu Oct 15 06:30:28 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: xs-warn doesn't end up in server log. 5 - fixed a classicla stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7TODO: inscription cannot be readied. 7 - (maps) add a number of town interiors.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - consecutive commands arriving at the same time in the server would be
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 corrupted if the length was >255.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
12 10
13TODO: strange rign oif acid artifact description/story looks weird. 112.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 12 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 13 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 14 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 15 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: rewrite highscore code 16 and object was destroyed while iterating over it correctly. all this
17 allowed players to sometimes walk onto spaces they should not be able to
18 walk on.
19 - fix an exploit where inscription/marking runes could execute arbitrary code.
20 - examining an object now dumps the serialised object form when the user
21 is a wizard (wizlook).
22 - altars no longer accept unpaid items.
23 - party spells didn't work all that well.
24 - added complex object matching framework (cf::match), and make altars
25 and pedestals use it.
26 - identified skill-tools show what skill they grant.
27 - display the duration of change_ability spells when examining them
28 (missing: protection spells, but they are a hack...).
29 - improve effectiveness of special foods created by woodsman skill,
30 adding more variety to the different mushrooms.
31 - fix a minor cfpod formatting bug.
32 - do not talk about the hintmode so much - die-hards are expected to find
33 the hintmode setting on the settings page.
34 - IPO no longer lies about prices; prices tweaked.
35 - clarified that all deliantra-specific parts are under the Affero GPL.
36 - enable the object loader to also dump archetypes.
37 - (maps) fix guild teleporters to Pupland Terminal.
38 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
39 - force the initial face when loading an object that is time-animated
40 or a monster, so it does not have to be specified anymore.
41 - fix a bug where recasting an ability changing spell could shorten
42 its remaining duration.
43 - fix pedestal and floor building with builder.
44 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
45 - fix a broken bow-related speed optimisation by using splay - speed
46 up splay operations as well.
47 - use NDI_CLEAR for the body command, and make it use observe.
48 - implement introspection data for C++ classes (%REFLECT).
49 - (arch) add name_pl fields and documentation for building materials.
50 - (maps) random fountains no longer generate permanent stat increases.
51 - fix transmutation alchemy.
52 - speed up many frequently-invoked C->perl callbacks.
53 - added complex object matching framework, to be used in altars and the like.
54 - switch to YAML::XS from YAML.
19 55
20TODO: greeting message on what to do in dialog after race selection. 562.80 Tue Sep 15 20:22:31 CEST 2009
21TODO: health bars for earthwalls seem to start at 100% end die at 50% 57 - fix the "screen stays black on login" bug and remove debug instrumentation
22 58 that ultimately was not helpful to catch it :)
23 59 - split outer_env into outer_env and outer_env_self, and fix
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 60 all callers to use either one or the other, as appropriate. This
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 61 fixes the (rather fragile) light spell, maybe others.
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31
322009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36
37
38TODO: autopickup in shop
39TODO: quit charcetr doesn't nuke in-memory per-player maps
40TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
41TODO: farmwife doesn't react to guuh's head?
42TODO: shop mats should use the nesrest other shopmat, always.
43
44 - Fixed an overflow and exploit in the bank/payment code. 62 - fixed an overflow and exploit in the bank/payment code.
45 - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 63 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
46 to explain the skill a bit more. 64 to explain the skill a bit more.
65 - removed a buggy check for zero attacktype. So that we might find
66 the real bugs in the archs/maps/objects.
67 - Fixed enabling torches with lighters.
47 - (maps) Added Heaven Town region. 68 - (maps) Added Heaven Town region.
48 - (arch+maps) Fixed & normalized warriors on map 69 - (arch+maps) Fixed & normalized warriors on map
49 /quests/peterm/CTower/Barracks. 70 /quests/peterm/CTower/Barracks.
71 - fix the light spell (and possibly diseases and other lights).
72 - (arch) The clawing skill didn't have the physical attacktype.
73 - (maps) make the greenway accessible again - this bug was introduced
74 a long time ago, and similar cases are still to be found in the maps.
75 - make the socket_timeout configurable in the code (but not yet for users).
76 - earth wall health bar is now correct.
50 77
512.79 Tue Jul 28 00:56:36 CEST 2009 782.79 Tue Jul 28 00:56:36 CEST 2009
52 - IO::AIO chaged to using eventfd internally - updated server to not 79 - IO::AIO chaged to using eventfd internally - updated server to not
53 freeze with IO::AIO anymore due this change. 80 freeze with IO::AIO anymore due this change.
54 - avoid a crash when a player tries to apply a lighter. 81 - avoid a crash when a player tries to apply a lighter.

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