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Comparing deliantra/server/Changes (file contents):
Revision 1.387 by elmex, Sun Aug 23 14:34:50 2009 UTC vs.
Revision 1.480 by root, Tue Nov 3 23:18:23 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: warrior_1 looks broken
5TODO: xs-warn doesn't end up in server log. 5TODO: apartment-descritpions for gotisch1/2
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: inscription cannot be readied. 7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8TODO: cast invisible...
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - clarify which files of the server are 100% AGPL.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (maps, server) add lostwages and celvear apartments to rent system.
12 - (maps) closed guild houses, this is not scalable, ask your friendly
13 dm instead.
14 - (maps) add town portal to celvear.
15 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
16 mapsets from crossfire, together with associated archetypes.
17 - (maps) add extended region descriptions for some regions from crossfire.
18 - (maps) define a new whalingoutpost region.
19 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
20 and most archetypes that go with them (without stoning and swallow effects),
21 casino tokens and stock certificates are also missing.
22 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
23 and santo dominion.
24 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
25 to go with them. also adjusted archetypes to be more korrekt "gotisch".
26 - properly close client-side dialogue when the player is teleported away.
27 - map-tags did not properly close it's database tables or wait
28 for a quiescent state, causing memory corruption on reload.
29 - support "stat.xyz" accessor in match expressions.
30 - skip /styles and /editor directories in cf::map::static_maps.
31 - implement ->send_big_packet and use it in ext_msg (among other things, this
32 fixes long answers from npc dialogue).
33 - connected magic mouths no longer spill to Log-1, but use the examine tab.
34 - (arch) change marker archetypes to not remove "marker" forces anymore
35 and to not add a "put your code here" force needlessly.
36 - (arch) fix or improve many plurals.
37 - markers do no longer add a force if the slaying field is unset.
38 - sped up search-items implementation, but it's still horrible.
39 - (maps) bigchests are now properly non-unique, per_player and no_reset.
40 - editor_folder can now be used to override whatever cfutil sets, and was
41 used to reogianise the illogical arch tree a bit.
42 - (maps) import most map names from crossfire.
12 43
13TODO: strange rign oif acid artifact description/story looks weird. 442.82 Sat Oct 24 03:50:17 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 45 - fixed a classical and exploitable stack buffer overflow in the gsay command.
15TODO: no detah messages for arena anymore 46 - fix a memory buffer overflow in the book code.
16TODO: remove curse should *maybe* work on players themselves 47 - add @check, @find npc dialogue commands.
17TODO: remove curse in glyph/rune doesn't have any effect? 48 - (maps) add a number of town interiors.
18TODO: rewrite highscore code 49 - (maps) add tindervale the fireborn capitol from cfextended.
50 - (maps) add celvear area from cfextended.
51 - (server,arch) add a number of inscribables, show their capacity in hint.
52 - (server,maps) fix bug causing some library books not to be chained down,
53 cause Scorn/Navar libraries not to have inscribable books.
54 - (maps) fix bug causing the Greyshield and Greysword to have
55 inappropriate item power.
56 - (maps) fix intwell balancing issue.
57 - improve the look of generated books.
58 - make slag no_drop so it can't be dropped from the cauldron.
59 - fix bug where players could bypass no_drop by putting items in containers.
60 - consecutive commands arriving at the same time in the server would be
61 corrupted if the length was >255.
62 - support sub-matches in () inside match expressions, not just conditions.
63 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
64 and perl.
65 - implemented new "match" type that combines both check_inv and pedestal
66 functionality (and more) inside the same object using the match expressions.
67 - create simpler match expression compiles in many common cases.
68 - reduce object size by removing obsolete "seen_by" member.
69 - removed the rather broken make_list_like utility function, taking advantage
70 of the new dynbuf::splice function (which gave an unexpected net win
71 in code size...).
72 - the server will no longer complain (and subtly fail) when an object
73 being removed from a map causes another object to get removed.
74 - banish strncpy from the server, speed up and simplify sending item
75 descriptions to the client considerably.
76 - add new "in head" set modifier for matches.
77 - new BLOCKED_MOVE event added.
78 - mapscript archetype now has activate_on_xxx true by default, as similar
79 connected elements.
80 - (maps) imported all styles from cfextended except
81 floorstyles/land_plots and monsterstyles.
82 - (arch) imported gem treasurelists and archetypes from cfextended.
83 - don't crash when treasure lists are empty / supply new empty
84 treasurelist for randomitems when none can be found.
85 - implement cf::map::static_maps and use it in map-tags.ext.
86 - fix a bug in map-tag scanning when moving tags.
87 - (deliantra.net) improve watchdog to now check both listening ports
88 for a reaction.
89 - implement new "loadall" map loading command, purely for debugging.
19 90
20TODO: greeting message on what to do in dialog after race selection. 912.81 Mon Oct 12 20:00:18 CEST 2009
21TODO: health bars for earthwalls seem to start at 100% end die at 50% 92 - display spell description for spellbooks, rods, wands, potion and scrolls,
93 but not horns (to make them more useful for content-creators).
94 - fix a number of bugs in check_move_on: 1) it didn't update the flags
95 2) it skipped spell effects and 3) it didn't handle the case where
96 and object was destroyed while iterating over it correctly. all this
97 allowed players to sometimes walk onto spaces they should not be able to
98 walk on.
99 - fix an exploit where inscription/marking runes could execute arbitrary code.
100 - examining an object now dumps the serialised object form when the user
101 is a wizard (wizlook).
102 - altars no longer accept unpaid items.
103 - party spells didn't work all that well.
104 - added complex object matching framework (cf::match), and make altars
105 and pedestals use it.
106 - identified skill-tools show what skill they grant.
107 - display the duration of change_ability spells when examining them
108 (missing: protection spells, but they are a hack...).
109 - improve effectiveness of special foods created by woodsman skill,
110 adding more variety to the different mushrooms.
111 - fix a minor cfpod formatting bug.
112 - do not talk about the hintmode so much - die-hards are expected to find
113 the hintmode setting on the settings page.
114 - IPO no longer lies about prices; prices tweaked.
115 - clarified that all deliantra-specific parts are under the Affero GPL.
116 - enable the object loader to also dump archetypes.
117 - (maps) fix guild teleporters to Pupland Terminal.
118 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
119 - force the initial face when loading an object that is time-animated
120 or a monster, so it does not have to be specified anymore.
121 - fix a bug where recasting an ability changing spell could shorten
122 its remaining duration.
123 - fix pedestal and floor building with builder.
124 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
125 - fix a broken bow-related speed optimisation by using splay - speed
126 up splay operations as well.
127 - use NDI_CLEAR for the body command, and make it use observe.
128 - implement introspection data for C++ classes (%REFLECT).
129 - (arch) add name_pl fields and documentation for building materials.
130 - (maps) random fountains no longer generate permanent stat increases.
131 - fix transmutation alchemy.
132 - speed up many frequently-invoked C->perl callbacks.
133 - added complex object matching framework, to be used in altars and the like.
134 - switch to YAML::XS from YAML.
22 135
23 1362.80 Tue Sep 15 20:22:31 CEST 2009
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 137 - fix the "screen stays black on login" bug and remove debug instrumentation
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 138 that ultimately was not helpful to catch it :)
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 139 - split outer_env into outer_env and outer_env_self, and fix
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 140 all callers to use either one or the other, as appropriate. This
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 141 fixes the (rather fragile) light spell, maybe others.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31
322009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36
37
38TODO: autopickup in shop
39TODO: quit charcetr doesn't nuke in-memory per-player maps
40TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
41TODO: farmwife doesn't react to guuh's head?
42TODO: shop mats should use the nesrest other shopmat, always.
43
44 - Fixed an overflow and exploit in the bank/payment code. 142 - fixed an overflow and exploit in the bank/payment code.
45 - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 143 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
46 to explain the skill a bit more. 144 to explain the skill a bit more.
145 - removed a buggy check for zero attacktype. So that we might find
146 the real bugs in the archs/maps/objects.
147 - Fixed enabling torches with lighters.
47 - (maps) Added Heaven Town region. 148 - (maps) Added Heaven Town region.
48 - (arch+maps) Fixed & normalized warriors on map 149 - (arch+maps) Fixed & normalized warriors on map
49 /quests/peterm/CTower/Barracks. 150 /quests/peterm/CTower/Barracks.
151 - fix the light spell (and possibly diseases and other lights).
152 - (arch) The clawing skill didn't have the physical attacktype.
153 - (maps) make the greenway accessible again - this bug was introduced
154 a long time ago, and similar cases are still to be found in the maps.
155 - make the socket_timeout configurable in the code (but not yet for users).
156 - earth wall health bar is now correct.
50 157
512.79 Tue Jul 28 00:56:36 CEST 2009 1582.79 Tue Jul 28 00:56:36 CEST 2009
52 - IO::AIO chaged to using eventfd internally - updated server to not 159 - IO::AIO chaged to using eventfd internally - updated server to not
53 freeze with IO::AIO anymore due this change. 160 freeze with IO::AIO anymore due this change.
54 - avoid a crash when a player tries to apply a lighter. 161 - avoid a crash when a player tries to apply a lighter.

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