--- deliantra/server/Changes 2009/06/27 08:25:36 1.378 +++ deliantra/server/Changes 2009/08/28 22:19:38 1.388 @@ -37,7 +37,23 @@ TODO: autopickup in shop TODO: quit charcetr doesn't nuke in-memory per-player maps +TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp +TODO: farmwife doesn't react to guuh's head? +TODO: shop mats should use the nesrest other shopmat, always. + - Fixed an overflow and exploit in the bank/payment code. + - Fixed a bug in the jeweler quest and added the 'Tome of Jewelery' + to explain the skill a bit more. + - Removed a buggy check for zero attacktype. So that we might find + the real bugs in the archs/maps/objects. + - (maps) Added Heaven Town region. + - (arch+maps) Fixed & normalized warriors on map + /quests/peterm/CTower/Barracks. + - (arch) The clawing skill didn't have the physical attacktype. + +2.79 Tue Jul 28 00:56:36 CEST 2009 + - IO::AIO chaged to using eventfd internally - updated server to not + freeze with IO::AIO anymore due this change. - avoid a crash when a player tries to apply a lighter. - allow a spell argument for dimension door. - move shop item listing and some otherstuff into the info tab. @@ -70,7 +86,8 @@ - store arrow->slaying in custom_name, to get rid of the spellarg slot. - reduce size of casting_time, move_status, attack_movement, last_heal and last_sp slots, squeezing some more space out of struct - object. + object, also declare expmul as constant 1.0, as it isn't used + anywhere. 2.78 Sun Apr 5 20:04:29 CEST 2009 - fixed bug in alchemy, where finding the right object for enhancements