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Comparing deliantra/server/Changes (file contents):
Revision 1.389 by root, Tue Sep 1 20:56:05 2009 UTC vs.
Revision 1.417 by sf-marcmagus, Fri Oct 9 23:00:39 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: greenway not accessible 4TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries?
5TODO: cats light now longer works directional 5TODO: books head2, possibly after verbatim (prison de...)
6TODO: emergency swap mode is not working 6TODO: emergency swap mode is not working
7TODO: xs-warn doesn't end up in server log.
8TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 7TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
8 (when picking up a bomb quickly enough)
9TODO: inscription cannot be readied. 9TODO: inscription cannot be readied.
10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11TODO: reasy_skill find traps does nto unapply the range slot item (bow) 11TODO: ready_skill find traps does nto unapply the range slot item (bow)
12TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
13TODO: worldmaps still get loaded on startup before the gridmap is ready
14
15TODO: strange rign oif acid artifact description/story looks weird.
16TODO: destry_inv() should destroy, drop_inv_to_ground method?
17TODO: no detah messages for arena anymore 12TODO: no detah messages for arena anymore
18TODO: remove curse should *maybe* work on players themselves 13TODO: remove curse should *maybe* work on players themselves
19TODO: remove curse in glyph/rune doesn't have any effect? 14TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: rewrite highscore code 15TODO: rewrite highscore code
21 16
22TODO: greeting message on what to do in dialog after race selection. 17TODO: greeting message on what to do in dialog after race selection.
23TODO: health bars for earthwalls seem to start at 100% end die at 50%
24
25 18
262009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 192009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
272009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 202009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 212009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 222009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
372009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 302009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
38 31
39 32
40TODO: autopickup in shop 33TODO: autopickup in shop
41TODO: quit charcetr doesn't nuke in-memory per-player maps 34TODO: quit charcetr doesn't nuke in-memory per-player maps
42TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp 35TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
43TODO: farmwife doesn't react to guuh's head? 36TODO: farmwife doesn't react to guuh's head?
44TODO: shop mats should use the nesrest other shopmat, always. 37TODO: shop mats should use the nesrest other shopmat, always.
38TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
45 39
40 - display spell description for spellbooks, rods, wands, potion and scrolls,
41 but not horns (to make them more useful for content-creators).
42 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43 2) it skipped spell effects and 3) it didn't handle the case where
44 and object was destroyed while iterating over it correctly. all this
45 allowed players to sometimes walk onto spaces they should not be able to
46 walk on.
47 - examining an object now dumps the serialised object form when the user
48 is a wizard (wizlook).
49 - party spells didn't work all that well.
50 - display the duration of change_ability spells when examining them
51 (missing: protection spells, but they are a hack...).
52 - fix a minor cfpod formatting bug.
53 - do not talk about the hintmode so much - die-hards are expected to find
54 the hintmode setting on the settings page.
55 - enable the object loader to also dump archetypes.
56 - (maps) fix guild teleporters to Pupland Terminal.
57 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
58 - force the initial face when loading an object that is time-animated
59 or a monster, so it does not have to be specified anymore.
60 - fix a bug where recasting an ability changing spell could shorten
61 its remaining duration.
62 - fix pedestal and floor building with builder.
63 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
64 - fix a broken bow-related speed optimisation by using splay - speed
65 up splay operations as well.
66 - use NDI_CLEAR for the body command, and make it use observe.
67 - implement introspection data for C++ classes (%REFLECT).
68 - (arch) add name_pl fields for building materials.
69 - (maps) random fountains no longer generate permanent stat increases.
70 - fix transmutation alchemy
71
722.80 Tue Sep 15 20:22:31 CEST 2009
73 - fix the "screen stays black on login" bug and remove debug instrumentation
74 that ultimately was not helpful to catch it :)
46 - split outer_env into outer_env and outer_env_self, and fix 75 - split outer_env into outer_env and outer_env_self, and fix
47 all callers to use either one or the other, as appropriate. This 76 all callers to use either one or the other, as appropriate. This
48 fixes the (rather fragile) light spell, maybe others. 77 fixes the (rather fragile) light spell, maybe others.
49 - fixed an overflow and exploit in the bank/payment code. 78 - fixed an overflow and exploit in the bank/payment code.
50 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 79 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
51 to explain the skill a bit more. 80 to explain the skill a bit more.
52 - removed a buggy check for zero attacktype. So that we might find 81 - removed a buggy check for zero attacktype. So that we might find
53 the real bugs in the archs/maps/objects. 82 the real bugs in the archs/maps/objects.
83 - Fixed enabling torches with lighters.
54 - (maps) Added Heaven Town region. 84 - (maps) Added Heaven Town region.
55 - (arch+maps) Fixed & normalized warriors on map 85 - (arch+maps) Fixed & normalized warriors on map
56 /quests/peterm/CTower/Barracks. 86 /quests/peterm/CTower/Barracks.
87 - fix the light spell (and possibly diseases and other lights).
57 - (arch) The clawing skill didn't have the physical attacktype. 88 - (arch) The clawing skill didn't have the physical attacktype.
89 - (maps) make the greenway accessible again - this bug was introduced
90 a long time ago, and similar cases are still to be found in the maps.
91 - make the socket_timeout configurable in the code (but not yet for users).
92 - earth wall health bar is now correct.
58 93
592.79 Tue Jul 28 00:56:36 CEST 2009 942.79 Tue Jul 28 00:56:36 CEST 2009
60 - IO::AIO chaged to using eventfd internally - updated server to not 95 - IO::AIO chaged to using eventfd internally - updated server to not
61 freeze with IO::AIO anymore due this change. 96 freeze with IO::AIO anymore due this change.
62 - avoid a crash when a player tries to apply a lighter. 97 - avoid a crash when a player tries to apply a lighter.

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