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Comparing deliantra/server/Changes (file contents):
Revision 1.392 by root, Wed Sep 2 16:54:19 2009 UTC vs.
Revision 1.447 by root, Fri Oct 23 03:28:09 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: adding sleep 5 to rent/on_enter gives us the screen stays dark bug(!) 4TODO: move_on/move_off events?
5TODO: greenway not accessible (partially solved) 5TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6TODO: emergency swap mode is not working 6TODO: ->living accessors for matches!
7TODO: xs-warn doesn't end up in server log. 7 - fixed a classical and exploitable stack buffer overflow in the gsay command.
8TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 8 - add @check, @find npc dialogue commands.
9TODO: inscription cannot be readied. 9 - (maps) add a number of town interiors.
10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 10 - (maps) add tindervale the fireborn capitol from cfextended.
11TODO: reasy_skill find traps does nto unapply the range slot item (bow) 11 - (server,arch) add a number of inscribables, show their capacity in hint.
12TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 12 - (server,maps) fix bug causing some library books not to be chained down,
13TODO: worldmaps still get loaded on startup before the gridmap is ready 13 cause Scorn/Navar libraries not to have inscribable books.
14 - (maps) fix bug causing the Greyshield and Greysword to have
15 inappropriate item power.
16 - improve the look of generated books.
17 - make slag no_drop so it can't be dropped from the cauldron.
18 - fix bug where players could bypass no_drop by putting items in containers.
19 - consecutive commands arriving at the same time in the server would be
20 corrupted if the length was >255.
21 - support sub-matches in () inside match expressions, not just conditions.
22 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
23 and perl.
24 - implemented new "match" type that combines both check_inv and pedestal
25 functionality (and more) inside the same object using the match expressions.
26 - create simpler match expression compiles in many common cases.
27 - reduce object size by removing obsolete "seen_by" member.
28 - removed the rather broken make_list_like utility function, taking advantage
29 of the new dynbuf::splice function (which gave an unexpected net win
30 in code size...).
31 - the server will no longer complain (and subtly fail) when an object
32 being removed from a map causes another object to get removed.
33 - banish strncpy from the server, speed up and simplify sending item
34 descriptions to the client considerably.
35 - add new "in head" set modifier for matches.
36 - new BLOCKED_MOVE event added.
37 - mapscript archetype now has activate_on_xxx true by default, as similar
38 connected elements.
39 - (maps) imported all styles from crossfire-extended except
40 floorstyles/land_plots and monsterstyles.
41 - don't crash when treasure lists are empty / supply new empty
42 treasurelist for randomitems when none can be found.
43 - implement cf::map::static_maps and use it in map-tags.ext.
44 - (deliantra.net) improve watchdog to now check both listening ports
45 for a reaction.
46 - implement new "loadall" map loading command, purely for debugging.
14 47
15TODO: strange rign oif acid artifact description/story looks weird. 482.81 Mon Oct 12 20:00:18 CEST 2009
16TODO: destry_inv() should destroy, drop_inv_to_ground method? 49 - display spell description for spellbooks, rods, wands, potion and scrolls,
17TODO: no detah messages for arena anymore 50 but not horns (to make them more useful for content-creators).
18TODO: remove curse should *maybe* work on players themselves 51 - fix a number of bugs in check_move_on: 1) it didn't update the flags
19TODO: remove curse in glyph/rune doesn't have any effect? 52 2) it skipped spell effects and 3) it didn't handle the case where
20TODO: rewrite highscore code 53 and object was destroyed while iterating over it correctly. all this
54 allowed players to sometimes walk onto spaces they should not be able to
55 walk on.
56 - fix an exploit where inscription/marking runes could execute arbitrary code.
57 - examining an object now dumps the serialised object form when the user
58 is a wizard (wizlook).
59 - altars no longer accept unpaid items.
60 - party spells didn't work all that well.
61 - added complex object matching framework (cf::match), and make altars
62 and pedestals use it.
63 - identified skill-tools show what skill they grant.
64 - display the duration of change_ability spells when examining them
65 (missing: protection spells, but they are a hack...).
66 - improve effectiveness of special foods created by woodsman skill,
67 adding more variety to the different mushrooms.
68 - fix a minor cfpod formatting bug.
69 - do not talk about the hintmode so much - die-hards are expected to find
70 the hintmode setting on the settings page.
71 - IPO no longer lies about prices; prices tweaked.
72 - clarified that all deliantra-specific parts are under the Affero GPL.
73 - enable the object loader to also dump archetypes.
74 - (maps) fix guild teleporters to Pupland Terminal.
75 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
76 - force the initial face when loading an object that is time-animated
77 or a monster, so it does not have to be specified anymore.
78 - fix a bug where recasting an ability changing spell could shorten
79 its remaining duration.
80 - fix pedestal and floor building with builder.
81 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
82 - fix a broken bow-related speed optimisation by using splay - speed
83 up splay operations as well.
84 - use NDI_CLEAR for the body command, and make it use observe.
85 - implement introspection data for C++ classes (%REFLECT).
86 - (arch) add name_pl fields and documentation for building materials.
87 - (maps) random fountains no longer generate permanent stat increases.
88 - fix transmutation alchemy.
89 - speed up many frequently-invoked C->perl callbacks.
90 - added complex object matching framework, to be used in altars and the like.
91 - switch to YAML::XS from YAML.
21 92
22TODO: greeting message on what to do in dialog after race selection. 932.80 Tue Sep 15 20:22:31 CEST 2009
23TODO: health bars for earthwalls seem to start at 100% end die at 50%
24
25
262009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
272009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
312009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
322009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
33
342009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
352009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
362009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
372009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
38
39
40TODO: autopickup in shop
41TODO: quit charcetr doesn't nuke in-memory per-player maps
42TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
43TODO: farmwife doesn't react to guuh's head?
44TODO: shop mats should use the nesrest other shopmat, always.
45
46 - fix the "screen stays black on login" bug and remove debug instrumentation 94 - fix the "screen stays black on login" bug and remove debug instrumentation
47 that ultimately was not helpful to catch it :) 95 that ultimately was not helpful to catch it :)
48 - split outer_env into outer_env and outer_env_self, and fix 96 - split outer_env into outer_env and outer_env_self, and fix
49 all callers to use either one or the other, as appropriate. This 97 all callers to use either one or the other, as appropriate. This
50 fixes the (rather fragile) light spell, maybe others. 98 fixes the (rather fragile) light spell, maybe others.
51 - fixed an overflow and exploit in the bank/payment code. 99 - fixed an overflow and exploit in the bank/payment code.
52 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 100 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
53 to explain the skill a bit more. 101 to explain the skill a bit more.
54 - removed a buggy check for zero attacktype. So that we might find 102 - removed a buggy check for zero attacktype. So that we might find
55 the real bugs in the archs/maps/objects. 103 the real bugs in the archs/maps/objects.
104 - Fixed enabling torches with lighters.
56 - (maps) Added Heaven Town region. 105 - (maps) Added Heaven Town region.
57 - (arch+maps) Fixed & normalized warriors on map 106 - (arch+maps) Fixed & normalized warriors on map
58 /quests/peterm/CTower/Barracks. 107 /quests/peterm/CTower/Barracks.
59 - fix the light spell (and possibly diseases and other lights). 108 - fix the light spell (and possibly diseases and other lights).
60 - (arch) The clawing skill didn't have the physical attacktype. 109 - (arch) The clawing skill didn't have the physical attacktype.
61 - (maps) make the greenway accessible again - this bug was introduced 110 - (maps) make the greenway accessible again - this bug was introduced
62 a long time ago, and similar cases are still to be found in the maps. 111 a long time ago, and similar cases are still to be found in the maps.
63 - make the socket_timeout configurable in the code (but not yet for users). 112 - make the socket_timeout configurable in the code (but not yet for users).
113 - earth wall health bar is now correct.
64 114
652.79 Tue Jul 28 00:56:36 CEST 2009 1152.79 Tue Jul 28 00:56:36 CEST 2009
66 - IO::AIO chaged to using eventfd internally - updated server to not 116 - IO::AIO chaged to using eventfd internally - updated server to not
67 freeze with IO::AIO anymore due this change. 117 freeze with IO::AIO anymore due this change.
68 - avoid a crash when a player tries to apply a lighter. 118 - avoid a crash when a player tries to apply a lighter.

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