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Comparing deliantra/server/Changes (file contents):
Revision 1.392 by root, Wed Sep 2 16:54:19 2009 UTC vs.
Revision 1.504 by root, Tue Nov 10 04:38:44 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: adding sleep 5 to rent/on_enter gives us the screen stays dark bug(!) 4TODO: apartment-descritpions for gotisch1/2
5TODO: greenway not accessible (partially solved) 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: emergency swap mode is not working 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: xs-warn doesn't end up in server log. 7TODO: cast invisible...
8TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
9TODO: inscription cannot be readied.
10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11TODO: reasy_skill find traps does nto unapply the range slot item (bow)
12TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes?
13TODO: worldmaps still get loaded on startup before the gridmap is ready
14 8
15TODO: strange rign oif acid artifact description/story looks weird. 9TODO: investigate why take takes so extremely long
16TODO: destry_inv() should destroy, drop_inv_to_ground method? 10 - TRIGGER events got passed a garbage pointer instead of a
17TODO: no detah messages for arena anymore 11 real player object on player changes.
18TODO: remove curse should *maybe* work on players themselves 12 - shop specialisation calculation was totally broken.
19TODO: remove curse in glyph/rune doesn't have any effect? 13 - nrof/itemcount/volume limits when dropping to the floor are
20TODO: rewrite highscore code 14 now enforced.
15 - fix magic mapping, which only worked for inate spell casting.
16 - godgiven items will now be explicitly described as such.
17 - materialnames would change "randomly" on every load, only
18 set the material when the materialname was not set before.
19 - balancing change, halve rod recharge speed (instead
20 of 4.8s, the standard rods now recharge in ~10s. not a solution,
21 but still.
22 - reduce cpu time used for map saving by >40% by avoiding
23 the costly flasg-checking loop in most cases.
24 - pet monster level was not displayed correctly in "showpets index".
25 - clean up floating point conversions and many similar nitpicks.
26 - fix hanuk altar.
27 - overhaul material system to be much faster, and having less bugs, but
28 still having a lot of cruft :/.
29 - add marble shop floor.
30 - move gcc specifics to new file include/compiler.h.
31 - unrecognised cfpod directives could cause undefined behaviour.
32 - pad mapspace to power-of two size for speed/codesize/cache gains.
33 - optimise mapspace updates.
34 - cache volume/items per mapspace.
35 - use fabs, min and max consistently (surprisingly for a code size
36 decrease).
37 - fixed a small uncleanlieness in item converters, which might
38 have led to weird item multiplications.
39 - store hash value in shstr, not used by anything, but doesn't use much memory.
40 - fixed crash bug in learn_spell command.
21 41
22TODO: greeting message on what to do in dialog after race selection. 422.90 Sat Nov 7 15:06:06 CET 2009
23TODO: health bars for earthwalls seem to start at 100% end die at 50% 43 - some Andrew Madloch wanted, despite being specifically told
44 multiple times that the Deliantra parts additions are under AGPL,
45 lock up the source code of the server within his company.
46 some reorganisations have been done to the sourcecode to make
47 it clearer that this violates the Affero GPL. Help to keep
48 Deliantra free software even for the coming generations
49 and be wary of the promises of Andrew Madloch, he has nothing
50 good in mind for free software.
51 - clarify which files of the server are 100% AGPL.
52 - minor reorganisation, move some GPL code into other files.
53 - implement viewpoint (which is like observe, but only for the map,
54 not stats etc.).
55 - replace magic mapping overlay by a flying bird exposing area
56 on the worldmap (ext/magic_mapping.ext).
57 - @find in npc dialog was useless as the vairbale wasn't accessible.
58 - @find results in npc dialogue is now stored in $find.
59 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
60 - (maps, server) add lostwages and celvear apartments to rent system.
61 - (maps) closed guild houses, this is not scalable, ask your friendly
62 dm instead.
63 - (maps) add town portal to celvear.
64 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
65 mapsets from crossfire, together with associated archetypes.
66 - (maps) add extended region descriptions for some regions from crossfire.
67 - (maps) define a new whalingoutpost region.
68 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
69 and most archetypes that go with them (without stoning and swallow effects),
70 casino tokens and stock certificates are also missing.
71 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
72 and santo dominion.
73 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
74 to go with them. also adjusted archetypes to be more korrekt "gotisch".
75 - doors/containers can now use "match ..." expressions for the slaying field.
76 - properly close client-side dialogue when the player is teleported away.
77 - map-tags did not properly close it's database tables or wait
78 for a quiescent state, causing memory corruption on reload.
79 - support "stat.xyz" accessor in match expressions.
80 - skip /styles and /editor directories in cf::map::static_maps.
81 - implement ->send_big_packet and use it in ext_msg (among other things, this
82 fixes long answers from npc dialogue).
83 - connected magic mouths no longer spill to Log-1, but use the examine tab.
84 - (arch) change marker archetypes to not remove "marker" forces anymore
85 and to not add a "put your code here" force needlessly.
86 - (arch) fix or improve many plurals.
87 - markers do no longer add a force if the slaying field is unset.
88 - sped up search-items implementation, but it's still horrible.
89 - (maps) bigchests are now properly non-unique, per_player and no_reset.
90 - editor_folder can now be used to override whatever cfutil sets, and was
91 used to reogianise the illogical arch tree a bit.
92 - (maps) import most map names from crossfire.
93 - nuke image_sums/image_info subcommands from the protocol.
94 - fly_high movement gives better los, ignoring blocksview.
95 - the addexp command should now honour skill names with spaces.
96 - (arch) add nuke from cfextended to avoid a crash.
97 - (arch) added many more buildable marble floors.
98 - major namespace cleanup: save 45kb by making functions static
99 that were unnecessarily global.
24 100
1012.82 Sat Oct 24 03:50:17 CEST 2009
102 - fixed a classical and exploitable stack buffer overflow in the gsay command.
103 - fix a memory buffer overflow in the book code.
104 - add @check, @find npc dialogue commands.
105 - (maps) add a number of town interiors.
106 - (maps) add tindervale the fireborn capitol from cfextended.
107 - (maps) add celvear area from cfextended.
108 - (server,arch) add a number of inscribables, show their capacity in hint.
109 - (server,maps) fix bug causing some library books not to be chained down,
110 cause Scorn/Navar libraries not to have inscribable books.
111 - (maps) fix bug causing the Greyshield and Greysword to have
112 inappropriate item power.
113 - (maps) fix intwell balancing issue.
114 - improve the look of generated books.
115 - make slag no_drop so it can't be dropped from the cauldron.
116 - fix bug where players could bypass no_drop by putting items in containers.
117 - consecutive commands arriving at the same time in the server would be
118 corrupted if the length was >255.
119 - support sub-matches in () inside match expressions, not just conditions.
120 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
121 and perl.
122 - implemented new "match" type that combines both check_inv and pedestal
123 functionality (and more) inside the same object using the match expressions.
124 - create simpler match expression compiles in many common cases.
125 - reduce object size by removing obsolete "seen_by" member.
126 - removed the rather broken make_list_like utility function, taking advantage
127 of the new dynbuf::splice function (which gave an unexpected net win
128 in code size...).
129 - the server will no longer complain (and subtly fail) when an object
130 being removed from a map causes another object to get removed.
131 - banish strncpy from the server, speed up and simplify sending item
132 descriptions to the client considerably.
133 - add new "in head" set modifier for matches.
134 - new BLOCKED_MOVE event added.
135 - mapscript archetype now has activate_on_xxx true by default, as similar
136 connected elements.
137 - (maps) imported all styles from cfextended except
138 floorstyles/land_plots and monsterstyles.
139 - (arch) imported gem treasurelists and archetypes from cfextended.
140 - don't crash when treasure lists are empty / supply new empty
141 treasurelist for randomitems when none can be found.
142 - implement cf::map::static_maps and use it in map-tags.ext.
143 - fix a bug in map-tag scanning when moving tags.
144 - (deliantra.net) improve watchdog to now check both listening ports
145 for a reaction.
146 - implement new "loadall" map loading command, purely for debugging.
25 147
262009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 1482.81 Mon Oct 12 20:00:18 CEST 2009
272009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 149 - display spell description for spellbooks, rods, wands, potion and scrolls,
282009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 150 but not horns (to make them more useful for content-creators).
292009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 151 - fix a number of bugs in check_move_on: 1) it didn't update the flags
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 152 2) it skipped spell effects and 3) it didn't handle the case where
312009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 153 and object was destroyed while iterating over it correctly. all this
322009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 154 allowed players to sometimes walk onto spaces they should not be able to
155 walk on.
156 - fix an exploit where inscription/marking runes could execute arbitrary code.
157 - examining an object now dumps the serialised object form when the user
158 is a wizard (wizlook).
159 - altars no longer accept unpaid items.
160 - party spells didn't work all that well.
161 - added complex object matching framework (cf::match), and make altars
162 and pedestals use it.
163 - identified skill-tools show what skill they grant.
164 - display the duration of change_ability spells when examining them
165 (missing: protection spells, but they are a hack...).
166 - improve effectiveness of special foods created by woodsman skill,
167 adding more variety to the different mushrooms.
168 - fix a minor cfpod formatting bug.
169 - do not talk about the hintmode so much - die-hards are expected to find
170 the hintmode setting on the settings page.
171 - IPO no longer lies about prices; prices tweaked.
172 - clarified that all deliantra-specific parts are under the Affero GPL.
173 - enable the object loader to also dump archetypes.
174 - (maps) fix guild teleporters to Pupland Terminal.
175 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
176 - force the initial face when loading an object that is time-animated
177 or a monster, so it does not have to be specified anymore.
178 - fix a bug where recasting an ability changing spell could shorten
179 its remaining duration.
180 - fix pedestal and floor building with builder.
181 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
182 - fix a broken bow-related speed optimisation by using splay - speed
183 up splay operations as well.
184 - use NDI_CLEAR for the body command, and make it use observe.
185 - implement introspection data for C++ classes (%REFLECT).
186 - (arch) add name_pl fields and documentation for building materials.
187 - (maps) random fountains no longer generate permanent stat increases.
188 - fix transmutation alchemy.
189 - speed up many frequently-invoked C->perl callbacks.
190 - added complex object matching framework, to be used in altars and the like.
191 - switch to YAML::XS from YAML.
33 192
342009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 1932.80 Tue Sep 15 20:22:31 CEST 2009
352009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
362009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
372009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
38
39
40TODO: autopickup in shop
41TODO: quit charcetr doesn't nuke in-memory per-player maps
42TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
43TODO: farmwife doesn't react to guuh's head?
44TODO: shop mats should use the nesrest other shopmat, always.
45
46 - fix the "screen stays black on login" bug and remove debug instrumentation 194 - fix the "screen stays black on login" bug and remove debug instrumentation
47 that ultimately was not helpful to catch it :) 195 that ultimately was not helpful to catch it :)
48 - split outer_env into outer_env and outer_env_self, and fix 196 - split outer_env into outer_env and outer_env_self, and fix
49 all callers to use either one or the other, as appropriate. This 197 all callers to use either one or the other, as appropriate. This
50 fixes the (rather fragile) light spell, maybe others. 198 fixes the (rather fragile) light spell, maybe others.
51 - fixed an overflow and exploit in the bank/payment code. 199 - fixed an overflow and exploit in the bank/payment code.
52 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 200 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
53 to explain the skill a bit more. 201 to explain the skill a bit more.
54 - removed a buggy check for zero attacktype. So that we might find 202 - removed a buggy check for zero attacktype. So that we might find
55 the real bugs in the archs/maps/objects. 203 the real bugs in the archs/maps/objects.
204 - Fixed enabling torches with lighters.
56 - (maps) Added Heaven Town region. 205 - (maps) Added Heaven Town region.
57 - (arch+maps) Fixed & normalized warriors on map 206 - (arch+maps) Fixed & normalized warriors on map
58 /quests/peterm/CTower/Barracks. 207 /quests/peterm/CTower/Barracks.
59 - fix the light spell (and possibly diseases and other lights). 208 - fix the light spell (and possibly diseases and other lights).
60 - (arch) The clawing skill didn't have the physical attacktype. 209 - (arch) The clawing skill didn't have the physical attacktype.
61 - (maps) make the greenway accessible again - this bug was introduced 210 - (maps) make the greenway accessible again - this bug was introduced
62 a long time ago, and similar cases are still to be found in the maps. 211 a long time ago, and similar cases are still to be found in the maps.
63 - make the socket_timeout configurable in the code (but not yet for users). 212 - make the socket_timeout configurable in the code (but not yet for users).
213 - earth wall health bar is now correct.
64 214
652.79 Tue Jul 28 00:56:36 CEST 2009 2152.79 Tue Jul 28 00:56:36 CEST 2009
66 - IO::AIO chaged to using eventfd internally - updated server to not 216 - IO::AIO chaged to using eventfd internally - updated server to not
67 freeze with IO::AIO anymore due this change. 217 freeze with IO::AIO anymore due this change.
68 - avoid a crash when a player tries to apply a lighter. 218 - avoid a crash when a player tries to apply a lighter.

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