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Revision 1.392 by root, Wed Sep 2 16:54:19 2009 UTC vs.
Revision 1.642 by root, Thu Apr 15 02:51:39 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
2Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
3 4
4TODO: adding sleep 5 to rent/on_enter gives us the screen stays dark bug(!) 52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
5TODO: greenway not accessible (partially solved) 62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
6TODO: emergency swap mode is not working 72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
7TODO: xs-warn doesn't end up in server log. 82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
8TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
9TODO: inscription cannot be readied. 102010-04-07 23:58:02.2729+
10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
11TODO: reasy_skill find traps does nto unapply the range slot item (bow) 122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
12TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
13TODO: worldmaps still get loaded on startup before the gridmap is ready 142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
14 33
15TODO: strange rign oif acid artifact description/story looks weird. 34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
16TODO: destry_inv() should destroy, drop_inv_to_ground method? 35TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
17TODO: no detah messages for arena anymore
18TODO: remove curse should *maybe* work on players themselves
19TODO: remove curse in glyph/rune doesn't have any effect?
20TODO: rewrite highscore code
21 36
22TODO: greeting message on what to do in dialog after race selection. 37TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
23TODO: health bars for earthwalls seem to start at 100% end die at 50% 38TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
39TODO: summon cult does not properly create multipart monsters?
402010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
24 41
42TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
25 43
262009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 44TODO: golem survives "longer" now - too long?
272009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 45TODO: common/readable generates archetype names in books: "A mushroom_1 of Antitoxin is a rare item..."
282009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 46TODO: clean up skill handling in kill_object.
292009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 47TODO: make the "feed all faces" flag persistent between logins.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 48TODO: mining experience
312009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 49 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
322009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 50 - (maps) added (navar) gravedigger, that buys players gravestones.
51 - (maps) added the rathouse quest for the shockwave spell in navar
52 (by Dustfinger).
53 - (maps) Fixed bad floor tile in navar apartment.
54 - made (wizard) look_at show also uuids.
55 - added cf::object::find_object_uuid (::find_object already exists!).
56 - (maps) added new apartment, made by LinuxLemoner.
57 - (maps) added quest for the mining skill scroll to valleynoy.
58 - (arch) added sounds: zombie death, book reading, inscription.
59 - (arch) made the hill giants loose more body parts.
60 - (arch, maps) added black unicorn horn, required to access mlab hell.
61 - (arch) increased the (possible) number of arrows/bolts found in shops
62 and made them a bit more expensive.
63 - (maps) add more glory hole treasure styles.
64 - do not update the floorbox while running, to avoid big item
65 updates that cost network bandwidth and processing power.
66 - diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which
67 caused overflows causing monsters to become living deads.
68 - unapply weapons and armour before trying to improve it.
69 - teach the random map generator the ability to read ".rmg" files
70 that specify which actual style map to generate, and use it for
71 the default decorstyle to avoid inappropriate maps to be used.
72 - support (with some limitations) multiple different skills with the
73 same subtype.
74 - show invisible no longer makes magic mouths visible.
75 - move_type changes (spells, skills etc.) now will correctly
76 take move_on/move_off into account (e.g. buttons).
77 - display (exit) or (random map) in client for those objects.
78 - removed (useless) spell damage columns from spell info and replace
79 it by effective casting level - clients > 2.10 required to display
80 properly.
81 - building of levers/doors works again for all kinds of floors.
82 - the player can now withdraw and deposit all the available money.
83 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
84 steinwandstadt/celvear.
85 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
86 - improve editor support protoocl slightly, provide workarounds for 2.10
87 clients.
88 - tcp.ext didn't unbind in reloads.
89 - map-tags.ext didn't properly close the database on reloads.
90 - cfutil skips .-directories when scanning.
91 - build.ext prevents players from building on other player's maps.
92 - rent.ext allows the dm to enter anytime.
93 - NPC_Dialogue adds a new predefined variable, $map.
94 - new "build" event hook.
95 - get rid of archetype min/max values except max_x (which should go, too).
96 - added fix_generated_item and cf::object::generate to XS interface.
97 - no longer use uppercase identifiers for saving anywhere, but support
98 them on loading, for old playerfiles and maps.
99 - removed is_legal_2ways_exit - this is apparently dead code, and
100 would be handled differently nowadays anyway.
101 - random map .meta were not being expired at all.
102 - replace move_ob/move_object functiony by the equivalent move method.
103 - update to automake 1.10.
104 - invitation to maps with unagressive and friendly monsters doesn't
105 require level 4 anymore.
106 - do not let update_stats muck with the chosen_skill anymore.
107 - monsters now rotate through all skills (in chosen_skill).
108 - fix lots of path-related buffer overflows in the random map generator.
109 - added detect mineral vein spell.
110 - support "wall overlays" in the random map generator - not very generic,
111 used by minable veins.
112 - (maps) relocated jeweler town to another directoy.
113 - (arch) implement mining pickaxes and mining skill.
114 - generate most constants for perl automatically.
115 - properly check for weapon name prefix ("Ragnarok's sword").
116 - when player dies, restore his food to at least 200.
117 - support multiple inheritance for arch sources (inherit a,b,c).
118 - switch to storable-n-format for facedata, for better interoperability.
119 - implement generic "ranged" item framework (pickaxe, fishing rod).
120 - the singing skill actually respects the direction now.
121 - oratory and singing now require a direction.
122 - use_skill now requires that you can actually apply the skill tool.
123 - do not invoke perl on every user command anymore by providing
124 a comamnd and an unknown_command event.
125 - move mark, run, run_stop, fire and fire_stop commands back from
126 perl to C++, for speed reasons (basically undo patchset 1304).
127 - add a client_destroy event, so we don't have to hook the
128 attachable destroy event (which is called much more often).
129 - removed (unused) FLOOR object type.
130 - fix errornous change_abil messages for rods (and other types).
131 - remove include/commands.h and server/c_new.C, and refactor
132 all into server/commands.C.
133 - save and restore combat/ranged/current slot for players.
134 - the server now batches item's face/fx commands, as opposed
135 to sending one fx per item - helps mostly at connect and
136 with floorbox updates.
137 - implemented ext::player_env::play_music_once $who->contr, "km/...".
138 - the random map generator now supports selecting difficult for
139 more style categories than just monsters (all except fountains
140 apparently).
141 - object serialiser no longer creates empty "owner" references.
142 - make sure failed castings take some time, too, to avoid being
143 smitten by your god.
144 - many more failmsgs and help texts.
145 - support log suspension/resumption, e.g. for defragmenting.
146 - stop thrown objects when their speed goes too low.
147 - log the number of unique logins seen every minute in a compact
148 format (for statistics).
149 - do not send delitem for players.
150 - support static scalar data members properly in genacc now.
151 - implement "simple" freelist management for objects.
152 - recycle object counts now - to support longer uptimes.
153 - got rid of the dreaded write_parameters_to_string (666 chars omitted)
154 function (and yes, 666 is exact!).
155 - random map generator results should now be fully repeatable.
156 - fixed possible crash bug in build code.
157 - rename find_marked_object to ->mark and speed up.
158 - player movers properly destroy themselves when used up, instead
159 of leaking.
160 - do not show msg for unidentified objects that need identification.
33 161
342009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 1622.93 Sat Feb 13 15:52:36 CET 2010
352009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 163 - (maps) fix travel to valdor and back.
362009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 164 - do no longer by default eval map cod ein safe compartments
372009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 165 (this can be re-enabled using the safe_eval config option).
166 - (maps) fix an apparent crash bug caused by broken generstors
167 in lorak.
168 - fix data corruption issues caused by recursive calls to
169 unordered_mapwalk - now every caller must provide its own
170 buffer.
171 - (maps) improve tindervale maps slightly.
172 - (arch) considerably decrease slag ex price.
173 - (arch) fix filth archetype.
174 - extension dependency resolve was completely broken.
175 - multipart objects would cause save_throw_object to crash - it
176 now acts on the head only.
177 - do not try to connect to an irc server unless explicitly configured.
178 - do not expect decltype() to be available in gcc 4.4.
179 - extended the safe perl environment by loops.
180 - (arch) fix "armless cook" facings.
181 - the "experience table" resource item did not have a proper
182 hash associated with it, so updates could not be detected.
183 - fixed poison traps in doors.
184 - player->killer_name did not properly flag the name as unicode.
185 - aggressively mark many more methods as utf8 or octet-expecting,
186 and provide a non-destructive SvPVutf8 variant.
187 - do not allow dragon players to change their title via the settings.
188 - ratelimited jeweler skill nugget conversion.
189 - under high load, the server stopped swapping out to make
190 the server more responsive, but making it impossible to reduce
191 the load by... swapping out. slot queuing will now always make
192 some progress.
193 - improve the quality of the load-avg calculation.
194 - (maps) fixed quest npc in jeweler dungeon quest.
195 - don't fail to write the runtime file if the temporary already exists.
196 - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at
197 player now.
198 - rewrote hiscore code from scratch to use async I/O, store uuid and
199 timestamp and use a tab in the client to increase awareness.
200 - npc dialog setflag/setsatte now check for defined'ness, so
201 setflag 0 is possible.
202 - make install now deletes old extensions, to ease upgrades in the
203 deliantra vm.
38 204
2052.92 Thu Dec 24 04:51:56 CET 2009
206 - the destruction spell could/would corrupt server memory quite often.
207 - logging in only fixed the combat slot when the palyer was loaded from
208 disk, not when it already was in memory.
209 - cede in wait_for_tick* when the tivck is inhibited hopefully
210 avoiding livelock during high-load emergency saves.
211 - logging in did not properly unapply all skills.
212 - (maps) make the invite quest marking much more obvious.
213 - (arch) fix warrior archetype names.
214 - map prefetching never prefetch upwards.
215 - wizpass no longer makes you non-blocking.
216 - (maps) add light to some of the special maps, add troll
217 map.
39 218
40TODO: autopickup in shop 2192.91 Mon Nov 30 10:18:09 CET 2009
41TODO: quit charcetr doesn't nuke in-memory per-player maps 220 - (maps) add gorokh_final mapset from crossfire.
42TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp 221 - (maps) block most vault-type mlab locations, open up
43TODO: farmwife doesn't react to guuh's head? 222 imperial converters for anybody to use.
44TODO: shop mats should use the nesrest other shopmat, always. 223 - (maps, arch) replace all permanent stat potions by random
224 variants.
225 - (maps) spread gorokh demon styles more evenly over 1..100.
226 - TRIGGER events got passed a garbage pointer instead of a
227 real player object on player changes.
228 - diseases and maybe other things could sometimes reduce the speed
229 to below MIN_ACTIVE_SPEED, deactivating the monster and causing
230 much grief.
231 - speed_left randomisation was, apparently, totally broken.
232 - introduce FLAG_RANDOM_SPEED instead of using the sign bit
233 of the speed slot internally and in map save files. among other
234 things, this gets rid of all the abs (speed) calls.
235 - reduce map file save files by using abridged keywords aliases.
236 - shop specialisation calculation was totally broken.
237 - nrof/itemcount/volume limits when dropping to the floor are
238 now enforced.
239 - fix magic mapping, which only worked for inate spell casting.
240 - godgiven items will now be explicitly described as such.
241 - (arch) dded a quiver of bolts.
242 - materialnames would change "randomly" on every load, only
243 set the material when the materialname was not set before.
244 - balancing change, halve rod recharge speed (instead
245 of 4.8s, the standard rods now recharge in ~10s. not a solution,
246 but still.
247 - reduce cpu time used for map saving by >>50% by avoiding
248 the costly flag-checking loop in most cases and using a simple
249 repeat-cache for speed_left.
250 - always delay stats update for players on insert/remove till
251 next tick/command, which saves a lot of cpu cycles on drop/take.
252 - add hint about havign to run to attach unaggressive npcs.
253 - pet monster level was not displayed correctly in "showpets index".
254 - clean up floating point conversions and many similar nitpicks.
255 - fix hanuk altar.
256 - overhaul material system to be much faster, and having less bugs, but
257 still having a lot of cruft :/.
258 - add marble shop floor.
259 - move gcc specifics to new file include/compiler.h.
260 - unrecognised cfpod directives could cause undefined behaviour.
261 - added boes' marble shop to steinwandstadt.
262 - pad mapspace to power-of two size for speed/codesize/cache gains.
263 - optimise mapspace updates.
264 - cache volume/items per mapspace.
265 - use fabs, min and max consistently (surprisingly for a code size
266 decrease).
267 - fixed a small uncleanlieness in item converters, which might
268 have led to weird item multiplications.
269 - store hash value in shstr, not used by anything, but doesn't use much memory.
270 - fixed crash bug in learn_spell command.
271 - enhanced output of the mapinfo command.
272 - remove all traces of FLAG_NO_FIX_PLAYER.
273 - avoid sv_derived_from calls (lots of hash lookups) when converting
274 from perl to c++.
275 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
276 and use it in some "inner" loops.
277 - rename flags to attachable_flags to avoid confusion :=).
278 - fixed jeweler experience output to not be floating point.
279 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
280 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
281 - try to prefetch memory inside process_objects, which can give
282 enourmous speed gains.
283 - make some small optimisation to the process_objects loop.
284 - move facedata chksum calculation into cfutil, make server more flexible
285 handling different chksum lengths.
286 - check for hash collisions in cfutil.
287 - reduce face checksum size from 6 to 4 bytes.
288 - don't crash when a map uses empty sound/sound_destroy/face.
289 - removed weather-specific attributes.
290 - fixed genkeywords dependency.
291 - do not clear "randomitems" slot for world underlays.
292 - use "sl" as short-hand for speed_left in save-files, just to make them
293 smaller.
294 - in general, don't crash on value-less resource file lines
295 anymore, due to get_str never returning a 0-pointer.
296 - code cleanup in move_symptom.
297 - removed arch_to_object (replaced it by ->instance ()).
45 298
2992.90 Sat Nov 7 15:06:06 CET 2009
300 - some Andrew Madloch wanted, despite being specifically told
301 multiple times that the Deliantra parts additions are under AGPL,
302 lock up the source code of the server within his company.
303 some reorganisations have been done to the sourcecode to make
304 it clearer that this violates the Affero GPL. Help to keep
305 Deliantra free software even for the coming generations
306 and be wary of the promises of Andrew Madloch, he has nothing
307 good in mind for free software.
308 - clarify which files of the server are 100% AGPL.
309 - minor reorganisation, move some GPL code into other files.
310 - implement viewpoint (which is like observe, but only for the map,
311 not stats etc.).
312 - replace magic mapping overlay by a flying bird exposing area
313 on the worldmap (ext/magic_mapping.ext).
314 - @find in npc dialog was useless as the vairbale wasn't accessible.
315 - @find results in npc dialogue is now stored in $find.
316 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
317 - (maps, server) add lostwages and celvear apartments to rent system.
318 - (maps) closed guild houses, this is not scalable, ask your friendly
319 dm instead.
320 - (maps) add town portal to celvear.
321 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
322 mapsets from crossfire, together with associated archetypes.
323 - (maps) add extended region descriptions for some regions from crossfire.
324 - (maps) define a new whalingoutpost region.
325 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
326 and most archetypes that go with them (without stoning and swallow effects),
327 casino tokens and stock certificates are also missing.
328 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
329 and santo dominion.
330 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
331 to go with them. also adjusted archetypes to be more korrekt "gotisch".
332 - doors/containers can now use "match ..." expressions for the slaying field.
333 - properly close client-side dialogue when the player is teleported away.
334 - map-tags did not properly close it's database tables or wait
335 for a quiescent state, causing memory corruption on reload.
336 - support "stat.xyz" accessor in match expressions.
337 - skip /styles and /editor directories in cf::map::static_maps.
338 - implement ->send_big_packet and use it in ext_msg (among other things, this
339 fixes long answers from npc dialogue).
340 - connected magic mouths no longer spill to Log-1, but use the examine tab.
341 - (arch) change marker archetypes to not remove "marker" forces anymore
342 and to not add a "put your code here" force needlessly.
343 - (arch) fix or improve many plurals.
344 - markers do no longer add a force if the slaying field is unset.
345 - sped up search-items implementation, but it's still horrible.
346 - (maps) bigchests are now properly non-unique, per_player and no_reset.
347 - editor_folder can now be used to override whatever cfutil sets, and was
348 used to reogianise the illogical arch tree a bit.
349 - (maps) import most map names from crossfire.
350 - nuke image_sums/image_info subcommands from the protocol.
351 - fly_high movement gives better los, ignoring blocksview.
352 - the addexp command should now honour skill names with spaces.
353 - (arch) add nuke from cfextended to avoid a crash.
354 - (arch) added many more buildable marble floors.
355 - major namespace cleanup: save 45kb by making functions static
356 that were unnecessarily global.
357
3582.82 Sat Oct 24 03:50:17 CEST 2009
359 - fixed a classical and exploitable stack buffer overflow in the gsay command.
360 - fix a memory buffer overflow in the book code.
361 - add @check, @find npc dialogue commands.
362 - (maps) add a number of town interiors.
363 - (maps) add tindervale the fireborn capitol from cfextended.
364 - (maps) add celvear area from cfextended.
365 - (server,arch) add a number of inscribables, show their capacity in hint.
366 - (server,maps) fix bug causing some library books not to be chained down,
367 cause Scorn/Navar libraries not to have inscribable books.
368 - (maps) fix bug causing the Greyshield and Greysword to have
369 inappropriate item power.
370 - (maps) fix intwell balancing issue.
371 - improve the look of generated books.
372 - make slag no_drop so it can't be dropped from the cauldron.
373 - fix bug where players could bypass no_drop by putting items in containers.
374 - consecutive commands arriving at the same time in the server would be
375 corrupted if the length was >255.
376 - support sub-matches in () inside match expressions, not just conditions.
377 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
378 and perl.
379 - implemented new "match" type that combines both check_inv and pedestal
380 functionality (and more) inside the same object using the match expressions.
381 - create simpler match expression compiles in many common cases.
382 - reduce object size by removing obsolete "seen_by" member.
383 - removed the rather broken make_list_like utility function, taking advantage
384 of the new dynbuf::splice function (which gave an unexpected net win
385 in code size...).
386 - the server will no longer complain (and subtly fail) when an object
387 being removed from a map causes another object to get removed.
388 - banish strncpy from the server, speed up and simplify sending item
389 descriptions to the client considerably.
390 - add new "in head" set modifier for matches.
391 - new BLOCKED_MOVE event added.
392 - mapscript archetype now has activate_on_xxx true by default, as similar
393 connected elements.
394 - (maps) imported all styles from cfextended except
395 floorstyles/land_plots and monsterstyles.
396 - (arch) imported gem treasurelists and archetypes from cfextended.
397 - don't crash when treasure lists are empty / supply new empty
398 treasurelist for randomitems when none can be found.
399 - implement cf::map::static_maps and use it in map-tags.ext.
400 - fix a bug in map-tag scanning when moving tags.
401 - (deliantra.net) improve watchdog to now check both listening ports
402 for a reaction.
403 - implement new "loadall" map loading command, purely for debugging.
404
4052.81 Mon Oct 12 20:00:18 CEST 2009
406 - display spell description for spellbooks, rods, wands, potion and scrolls,
407 but not horns (to make them more useful for content-creators).
408 - fix a number of bugs in check_move_on: 1) it didn't update the flags
409 2) it skipped spell effects and 3) it didn't handle the case where
410 and object was destroyed while iterating over it correctly. all this
411 allowed players to sometimes walk onto spaces they should not be able to
412 walk on.
413 - fix an exploit where inscription/marking runes could execute arbitrary code.
414 - examining an object now dumps the serialised object form when the user
415 is a wizard (wizlook).
416 - altars no longer accept unpaid items.
417 - party spells didn't work all that well.
418 - added complex object matching framework (cf::match), and make altars
419 and pedestals use it.
420 - identified skill-tools show what skill they grant.
421 - display the duration of change_ability spells when examining them
422 (missing: protection spells, but they are a hack...).
423 - improve effectiveness of special foods created by woodsman skill,
424 adding more variety to the different mushrooms.
425 - fix a minor cfpod formatting bug.
426 - do not talk about the hintmode so much - die-hards are expected to find
427 the hintmode setting on the settings page.
428 - IPO no longer lies about prices; prices tweaked.
429 - clarified that all deliantra-specific parts are under the Affero GPL.
430 - enable the object loader to also dump archetypes.
431 - (maps) fix guild teleporters to Pupland Terminal.
432 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
433 - force the initial face when loading an object that is time-animated
434 or a monster, so it does not have to be specified anymore.
435 - fix a bug where recasting an ability changing spell could shorten
436 its remaining duration.
437 - fix pedestal and floor building with builder.
438 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
439 - fix a broken bow-related speed optimisation by using splay - speed
440 up splay operations as well.
441 - use NDI_CLEAR for the body command, and make it use observe.
442 - implement introspection data for C++ classes (%REFLECT).
443 - (arch) add name_pl fields and documentation for building materials.
444 - (maps) random fountains no longer generate permanent stat increases.
445 - fix transmutation alchemy.
446 - speed up many frequently-invoked C->perl callbacks.
447 - added complex object matching framework, to be used in altars and the like.
448 - switch to YAML::XS from YAML.
449
4502.80 Tue Sep 15 20:22:31 CEST 2009
46 - fix the "screen stays black on login" bug and remove debug instrumentation 451 - fix the "screen stays black on login" bug and remove debug instrumentation
47 that ultimately was not helpful to catch it :) 452 that ultimately was not helpful to catch it :)
48 - split outer_env into outer_env and outer_env_self, and fix 453 - split outer_env into outer_env and outer_env_self, and fix
49 all callers to use either one or the other, as appropriate. This 454 all callers to use either one or the other, as appropriate. This
50 fixes the (rather fragile) light spell, maybe others. 455 fixes the (rather fragile) light spell, maybe others.
51 - fixed an overflow and exploit in the bank/payment code. 456 - fixed an overflow and exploit in the bank/payment code.
52 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 457 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
53 to explain the skill a bit more. 458 to explain the skill a bit more.
54 - removed a buggy check for zero attacktype. So that we might find 459 - removed a buggy check for zero attacktype. So that we might find
55 the real bugs in the archs/maps/objects. 460 the real bugs in the archs/maps/objects.
461 - Fixed enabling torches with lighters.
56 - (maps) Added Heaven Town region. 462 - (maps) Added Heaven Town region.
57 - (arch+maps) Fixed & normalized warriors on map 463 - (arch+maps) Fixed & normalized warriors on map
58 /quests/peterm/CTower/Barracks. 464 /quests/peterm/CTower/Barracks.
59 - fix the light spell (and possibly diseases and other lights). 465 - fix the light spell (and possibly diseases and other lights).
60 - (arch) The clawing skill didn't have the physical attacktype. 466 - (arch) The clawing skill didn't have the physical attacktype.
61 - (maps) make the greenway accessible again - this bug was introduced 467 - (maps) make the greenway accessible again - this bug was introduced
62 a long time ago, and similar cases are still to be found in the maps. 468 a long time ago, and similar cases are still to be found in the maps.
63 - make the socket_timeout configurable in the code (but not yet for users). 469 - make the socket_timeout configurable in the code (but not yet for users).
470 - earth wall health bar is now correct.
64 471
652.79 Tue Jul 28 00:56:36 CEST 2009 4722.79 Tue Jul 28 00:56:36 CEST 2009
66 - IO::AIO chaged to using eventfd internally - updated server to not 473 - IO::AIO chaged to using eventfd internally - updated server to not
67 freeze with IO::AIO anymore due this change. 474 freeze with IO::AIO anymore due this change.
68 - avoid a crash when a player tries to apply a lighter. 475 - avoid a crash when a player tries to apply a lighter.
512 - merge items with different arch pointers refering to the same arch 919 - merge items with different arch pointers refering to the same arch
513 (due to archetype reloads). 920 (due to archetype reloads).
514 - refactored the object remove/insert functions and most related 921 - refactored the object remove/insert functions and most related
515 functions (decrease, split, merge_ob etc.). 922 functions (decrease, split, merge_ob etc.).
516 - make it compile better on freebsd (reported by pippijn). 923 - make it compile better on freebsd (reported by pippijn).
517 - remove GT_UPDATE_INV (no longer applicable). 924 - removed GT_UPDATE_INV (no longer applicable).
518 - fix the longstanding "container stays open" bug. 925 - fix the longstanding "container stays open" bug.
519 - improved floorbox updating to be incremental and other protocol 926 - improved floorbox updating to be incremental and other protocol
520 optimisations. 927 optimisations.
521 - get rid of update_after_inventory_change and only do update stats 928 - get rid of update_after_inventory_change and only do update stats
522 for weight once/tick/player at max. 929 for weight once/tick/player at max.
804 - introduced new keyword for map files: file_format_version (integer, server version: 0) 1211 - introduced new keyword for map files: file_format_version (integer, server version: 0)
805 - better message for apply failures due to applymode 1212 - better message for apply failures due to applymode
806 - removed most all of the weather code 1213 - removed most all of the weather code
807 - unified logging to stderr and file 1214 - unified logging to stderr and file
808 - too many minor changes to document 1215 - too many minor changes to document
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