ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.393 by root, Wed Sep 2 22:52:36 2009 UTC vs.
Revision 1.428 by root, Mon Oct 12 18:06:56 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 42.81 Mon Oct 12 20:00:18 CEST 2009
5TODO: emergency swap mode is not working 5 - display spell description for spellbooks, rods, wands, potion and scrolls,
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 but not horns (to make them more useful for content-creators).
7 (when picking up a bomb quickly enough) 7 - fix a number of bugs in check_move_on: 1) it didn't update the flags
8TODO: inscription cannot be readied. 8 2) it skipped spell effects and 3) it didn't handle the case where
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9 and object was destroyed while iterating over it correctly. all this
10TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10 allowed players to sometimes walk onto spaces they should not be able to
11TODO: /sisters/necro_ruin1, floor falls through the trapdoor? 11 walk on.
12TODO: strange rign oif acid artifact description/story looks weird. 12 - fix an exploit where inscription/marking runes could execute arbitrary code.
13TODO: no detah messages for arena anymore 13 - examining an object now dumps the serialised object form when the user
14TODO: remove curse should *maybe* work on players themselves 14 is a wizard (wizlook).
15TODO: remove curse in glyph/rune doesn't have any effect? 15 - altars no longer accept unpaid items.
16TODO: rewrite highscore code 16 - party spells didn't work all that well.
17 - added complex object matching framework (cf::match), and make altars
18 and pedestals use it.
19 - identified skill-tools show what skill they grant.
20 - display the duration of change_ability spells when examining them
21 (missing: protection spells, but they are a hack...).
22 - improve effectiveness of special foods created by woodsman skill,
23 adding more variety to the different mushrooms.
24 - fix a minor cfpod formatting bug.
25 - do not talk about the hintmode so much - die-hards are expected to find
26 the hintmode setting on the settings page.
27 - IPO no longer lies about prices; prices tweaked.
28 - clarified that all deliantra-specific parts are under the Affero GPL.
29 - enable the object loader to also dump archetypes.
30 - (maps) fix guild teleporters to Pupland Terminal.
31 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
32 - force the initial face when loading an object that is time-animated
33 or a monster, so it does not have to be specified anymore.
34 - fix a bug where recasting an ability changing spell could shorten
35 its remaining duration.
36 - fix pedestal and floor building with builder.
37 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
38 - fix a broken bow-related speed optimisation by using splay - speed
39 up splay operations as well.
40 - use NDI_CLEAR for the body command, and make it use observe.
41 - implement introspection data for C++ classes (%REFLECT).
42 - (arch) add name_pl fields and documentation for building materials.
43 - (maps) random fountains no longer generate permanent stat increases.
44 - fix transmutation alchemy.
45 - speed up many frequently-invoked C->perl callbacks.
46 - added complex object matching framework, to be used in altars and the like.
47 - switch to YAML::XS from YAML.
17 48
18TODO: greeting message on what to do in dialog after race selection. 492.80 Tue Sep 15 20:22:31 CEST 2009
19TODO: animations should force the first frame on loading, at least if... time-animated
20
21
222009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
232009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
252009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29
302009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
312009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
322009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
332009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34
35
36TODO: autopickup in shop
37TODO: quit charcetr doesn't nuke in-memory per-player maps
38TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39TODO: farmwife doesn't react to guuh's head?
40TODO: shop mats should use the nesrest other shopmat, always.
41
42 - fix the "screen stays black on login" bug and remove debug instrumentation 50 - fix the "screen stays black on login" bug and remove debug instrumentation
43 that ultimately was not helpful to catch it :) 51 that ultimately was not helpful to catch it :)
44 - split outer_env into outer_env and outer_env_self, and fix 52 - split outer_env into outer_env and outer_env_self, and fix
45 all callers to use either one or the other, as appropriate. This 53 all callers to use either one or the other, as appropriate. This
46 fixes the (rather fragile) light spell, maybe others. 54 fixes the (rather fragile) light spell, maybe others.
47 - fixed an overflow and exploit in the bank/payment code. 55 - fixed an overflow and exploit in the bank/payment code.
48 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 56 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
49 to explain the skill a bit more. 57 to explain the skill a bit more.
50 - removed a buggy check for zero attacktype. So that we might find 58 - removed a buggy check for zero attacktype. So that we might find
51 the real bugs in the archs/maps/objects. 59 the real bugs in the archs/maps/objects.
60 - Fixed enabling torches with lighters.
52 - (maps) Added Heaven Town region. 61 - (maps) Added Heaven Town region.
53 - (arch+maps) Fixed & normalized warriors on map 62 - (arch+maps) Fixed & normalized warriors on map
54 /quests/peterm/CTower/Barracks. 63 /quests/peterm/CTower/Barracks.
55 - fix the light spell (and possibly diseases and other lights). 64 - fix the light spell (and possibly diseases and other lights).
56 - (arch) The clawing skill didn't have the physical attacktype. 65 - (arch) The clawing skill didn't have the physical attacktype.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines