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Comparing deliantra/server/Changes (file contents):
Revision 1.395 by root, Tue Sep 15 19:06:02 2009 UTC vs.
Revision 1.432 by sf-marcmagus, Thu Oct 15 16:00:37 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: emergency swap mode is not working 5 - fixed a classicla stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7 (when picking up a bomb quickly enough) 7 - (maps) add a number of town interiors.
8TODO: inscription cannot be readied. 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: /sisters/necro_ruin1, floor falls through the trapdoor? 11 - consecutive commands arriving at the same time in the server would be
12TODO: strange rign oif acid artifact description/story looks weird. 12 corrupted if the length was >255.
13TODO: no detah messages for arena anymore
14TODO: remove curse should *maybe* work on players themselves
15TODO: remove curse in glyph/rune doesn't have any effect?
16TODO: rewrite highscore code
17 13
18TODO: greeting message on what to do in dialog after race selection. 142.81 Mon Oct 12 20:00:18 CEST 2009
19TODO: animations should force the first frame on loading, at least if... time-animated 15 - display spell description for spellbooks, rods, wands, potion and scrolls,
20 16 but not horns (to make them more useful for content-creators).
21 17 - fix a number of bugs in check_move_on: 1) it didn't update the flags
222009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 18 2) it skipped spell effects and 3) it didn't handle the case where
232009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 19 and object was destroyed while iterating over it correctly. all this
242009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 20 allowed players to sometimes walk onto spaces they should not be able to
252009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 21 walk on.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 22 - fix an exploit where inscription/marking runes could execute arbitrary code.
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 23 - examining an object now dumps the serialised object form when the user
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 24 is a wizard (wizlook).
29 25 - altars no longer accept unpaid items.
302009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 26 - party spells didn't work all that well.
312009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 27 - added complex object matching framework (cf::match), and make altars
322009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 28 and pedestals use it.
332009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 29 - identified skill-tools show what skill they grant.
34 30 - display the duration of change_ability spells when examining them
35 31 (missing: protection spells, but they are a hack...).
36TODO: autopickup in shop 32 - improve effectiveness of special foods created by woodsman skill,
37TODO: quit charcetr doesn't nuke in-memory per-player maps 33 adding more variety to the different mushrooms.
38TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp 34 - fix a minor cfpod formatting bug.
39TODO: farmwife doesn't react to guuh's head? 35 - do not talk about the hintmode so much - die-hards are expected to find
40TODO: shop mats should use the nesrest other shopmat, always. 36 the hintmode setting on the settings page.
37 - IPO no longer lies about prices; prices tweaked.
38 - clarified that all deliantra-specific parts are under the Affero GPL.
39 - enable the object loader to also dump archetypes.
40 - (maps) fix guild teleporters to Pupland Terminal.
41 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
42 - force the initial face when loading an object that is time-animated
43 or a monster, so it does not have to be specified anymore.
44 - fix a bug where recasting an ability changing spell could shorten
45 its remaining duration.
46 - fix pedestal and floor building with builder.
47 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
48 - fix a broken bow-related speed optimisation by using splay - speed
49 up splay operations as well.
50 - use NDI_CLEAR for the body command, and make it use observe.
51 - implement introspection data for C++ classes (%REFLECT).
52 - (arch) add name_pl fields and documentation for building materials.
53 - (maps) random fountains no longer generate permanent stat increases.
54 - fix transmutation alchemy.
55 - speed up many frequently-invoked C->perl callbacks.
56 - added complex object matching framework, to be used in altars and the like.
57 - switch to YAML::XS from YAML.
41 58
422.80 Tue Sep 15 20:22:31 CEST 2009 592.80 Tue Sep 15 20:22:31 CEST 2009
43 - fix the "screen stays black on login" bug and remove debug instrumentation 60 - fix the "screen stays black on login" bug and remove debug instrumentation
44 that ultimately was not helpful to catch it :) 61 that ultimately was not helpful to catch it :)
45 - split outer_env into outer_env and outer_env_self, and fix 62 - split outer_env into outer_env and outer_env_self, and fix

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