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Comparing deliantra/server/Changes (file contents):
Revision 1.395 by root, Tue Sep 15 19:06:02 2009 UTC vs.
Revision 1.442 by root, Wed Oct 21 00:44:39 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4 - fixed a classical and exploitable stack buffer overflow in the gsay command.
5TODO: emergency swap mode is not working 5 - add @check, @find npc dialogue commands.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - (maps) add a number of town interiors.
7 (when picking up a bomb quickly enough) 7 - (server,arch) add a number of inscribables, show their capacity in hint.
8TODO: inscription cannot be readied. 8 - (server,maps) fix bug causing some library books not to be chained down,
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9 cause Scorn/Navar libraries not to have inscribable books.
10TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10 - (maps) fix bug causing the Greyshield and Greysword to have
11TODO: /sisters/necro_ruin1, floor falls through the trapdoor? 11 inappropriate item power.
12TODO: strange rign oif acid artifact description/story looks weird. 12 - improve the look of generated books.
13TODO: no detah messages for arena anymore 13 - make slag no_drop so it can't be dropped from the cauldron.
14TODO: remove curse should *maybe* work on players themselves 14 - fix bug where players could bypass no_drop by putting items in containers.
15TODO: remove curse in glyph/rune doesn't have any effect? 15 - consecutive commands arriving at the same time in the server would be
16TODO: rewrite highscore code 16 corrupted if the length was >255.
17 - support sub-matches in () inside match expressions, not just conditions.
18 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
19 and perl.
20 - implemented new "match" type that combines both check_inv and pedestal
21 functionality (and more) inside the same object using the match expressions.
22 - create simpler match expression compiles in many common cases.
23 - reduce object size by removing obsolete "seen_by" member.
24 - removed the rather broken make_list_like utility function, taking advantage
25 of the new dynbuf::splice function (which gave an unexpected net win
26 in code size...).
27 - the server will no longer complain (and subtly fail) when an object
28 being removed from a map causes another object to get removed.
29 - banish strncpy from the server, speed up and simplify sending item
30 descriptions to the client considerably.
31 - add new "in head" set modifier for matches.
32 - new BLOCKED_MOVE event added.
33 - mapscript archetype now has activate_on_xxx true by default, as similar
34 connected elements.
17 35
18TODO: greeting message on what to do in dialog after race selection. 362.81 Mon Oct 12 20:00:18 CEST 2009
19TODO: animations should force the first frame on loading, at least if... time-animated 37 - display spell description for spellbooks, rods, wands, potion and scrolls,
20 38 but not horns (to make them more useful for content-creators).
21 39 - fix a number of bugs in check_move_on: 1) it didn't update the flags
222009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 40 2) it skipped spell effects and 3) it didn't handle the case where
232009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 41 and object was destroyed while iterating over it correctly. all this
242009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 42 allowed players to sometimes walk onto spaces they should not be able to
252009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 43 walk on.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 44 - fix an exploit where inscription/marking runes could execute arbitrary code.
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 45 - examining an object now dumps the serialised object form when the user
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 46 is a wizard (wizlook).
29 47 - altars no longer accept unpaid items.
302009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 48 - party spells didn't work all that well.
312009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 49 - added complex object matching framework (cf::match), and make altars
322009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 50 and pedestals use it.
332009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 51 - identified skill-tools show what skill they grant.
34 52 - display the duration of change_ability spells when examining them
35 53 (missing: protection spells, but they are a hack...).
36TODO: autopickup in shop 54 - improve effectiveness of special foods created by woodsman skill,
37TODO: quit charcetr doesn't nuke in-memory per-player maps 55 adding more variety to the different mushrooms.
38TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp 56 - fix a minor cfpod formatting bug.
39TODO: farmwife doesn't react to guuh's head? 57 - do not talk about the hintmode so much - die-hards are expected to find
40TODO: shop mats should use the nesrest other shopmat, always. 58 the hintmode setting on the settings page.
59 - IPO no longer lies about prices; prices tweaked.
60 - clarified that all deliantra-specific parts are under the Affero GPL.
61 - enable the object loader to also dump archetypes.
62 - (maps) fix guild teleporters to Pupland Terminal.
63 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
64 - force the initial face when loading an object that is time-animated
65 or a monster, so it does not have to be specified anymore.
66 - fix a bug where recasting an ability changing spell could shorten
67 its remaining duration.
68 - fix pedestal and floor building with builder.
69 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
70 - fix a broken bow-related speed optimisation by using splay - speed
71 up splay operations as well.
72 - use NDI_CLEAR for the body command, and make it use observe.
73 - implement introspection data for C++ classes (%REFLECT).
74 - (arch) add name_pl fields and documentation for building materials.
75 - (maps) random fountains no longer generate permanent stat increases.
76 - fix transmutation alchemy.
77 - speed up many frequently-invoked C->perl callbacks.
78 - added complex object matching framework, to be used in altars and the like.
79 - switch to YAML::XS from YAML.
41 80
422.80 Tue Sep 15 20:22:31 CEST 2009 812.80 Tue Sep 15 20:22:31 CEST 2009
43 - fix the "screen stays black on login" bug and remove debug instrumentation 82 - fix the "screen stays black on login" bug and remove debug instrumentation
44 that ultimately was not helpful to catch it :) 83 that ultimately was not helpful to catch it :)
45 - split outer_env into outer_env and outer_env_self, and fix 84 - split outer_env into outer_env and outer_env_self, and fix

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