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Comparing deliantra/server/Changes (file contents):
Revision 1.331 by root, Mon Jan 12 18:04:43 2009 UTC vs.
Revision 1.396 by root, Wed Sep 16 22:50:50 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...)
4TODO: emergency swap mode is not working 5TODO: emergency swap mode is not working
5TODO: xs-warn doesn't end up in server log.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102}
7 (when picking up a bomb quickly enough)
7TODO: inscription cannot be readied. 8TODO: inscription cannot be readied.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10TODO: reasy_skill find traps does nto unapply the range slot item (bow)
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 11TODO: /sisters/necro_ruin1, floor falls through the trapdoor?
11TODO: worldmaps still get loaded on startup before the gridmap is ready
12
13TODO: strange rign oif acid artifact description/story looks weird. 12TODO: strange rign oif acid artifact description/story looks weird.
14TODO: destry_inv() should destroy, drop_inv_to_ground method?
15TODO: no detah messages for arena anymore 13TODO: no detah messages for arena anymore
16TODO: remove curse should *maybe* work on players themselves 14TODO: remove curse should *maybe* work on players themselves
17TODO: remove curse in glyph/rune doesn't have any effect? 15TODO: remove curse in glyph/rune doesn't have any effect?
18TODO: nothing is written on it -> log-1
19TODO: rewrite highscore code 16TODO: rewrite highscore code
20 17
21TODO: greeting message on what to do in dialog after race selection. 18TODO: greeting message on what to do in dialog after race selection.
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 19TODO: animations should force the first frame on loading, at least if... time-animated
23 20
21
222009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
232009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
252009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29
302009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
312009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
322009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
332009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34
35
36TODO: autopickup in shop
37TODO: quit charcetr doesn't nuke in-memory per-player maps
38TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39TODO: farmwife doesn't react to guuh's head?
40TODO: shop mats should use the nesrest other shopmat, always.
41
42 - display spell description for spellbooks, rods, wands, potion and scrolls,
43 but not horns (to make them more useful for content-creators).
44
452.80 Tue Sep 15 20:22:31 CEST 2009
46 - fix the "screen stays black on login" bug and remove debug instrumentation
47 that ultimately was not helpful to catch it :)
48 - split outer_env into outer_env and outer_env_self, and fix
49 all callers to use either one or the other, as appropriate. This
50 fixes the (rather fragile) light spell, maybe others.
51 - fixed an overflow and exploit in the bank/payment code.
52 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
53 to explain the skill a bit more.
54 - removed a buggy check for zero attacktype. So that we might find
55 the real bugs in the archs/maps/objects.
56 - Fixed enabling torches with lighters.
57 - (maps) Added Heaven Town region.
58 - (arch+maps) Fixed & normalized warriors on map
59 /quests/peterm/CTower/Barracks.
60 - fix the light spell (and possibly diseases and other lights).
61 - (arch) The clawing skill didn't have the physical attacktype.
62 - (maps) make the greenway accessible again - this bug was introduced
63 a long time ago, and similar cases are still to be found in the maps.
64 - make the socket_timeout configurable in the code (but not yet for users).
65 - earth wall health bar is now correct.
66
672.79 Tue Jul 28 00:56:36 CEST 2009
68 - IO::AIO chaged to using eventfd internally - updated server to not
69 freeze with IO::AIO anymore due this change.
70 - avoid a crash when a player tries to apply a lighter.
71 - allow a spell argument for dimension door.
72 - move shop item listing and some otherstuff into the info tab.
73 - avoid crashes when non-players cast party spells.
74 - fix a crash in get_spell_by_name (for learn_spell).
75 - added pyromancer class with graphics (by Job Vranish).
76 - small improvement of the number of potions in shops
77 (by Job Vranish).
78 - added a few party spells (by Job Vranish).
79 - use a common message dynbuf.
80 - destroying tear down objects will now use the full hp range
81 for animation and will only destroy/lastframe when hp < 0.
82 - allow monsters to use earth to dust.
83 - use manhattan distance for get_rangevector_from_mapcoord, just as
84 in get_rangevector.
85 - los updates now correctly take tiled maps into account.
86 - do los updates even on maps without darkness.
87 - fixed quiver of holding bolts to be able to hold bolts.
88 - upgrade to IO::AIO 3.21.
89 - fixed show invisible, to show objects of type CONTAINER.
90 - properly catching exceptions from callback in irc.ext.
91 - fixed a potentially hazardous bug in cfpod regarding Z<>.
92 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
93 - (arch) added hint about usage to Slag Ex.
94 - (maps) /darcap/quest/water sea1 tile are now passable by players,
95 like the rest.
96 - (maps) added /heaven/gem_shop by Boes.
97 - (arch+maps) added rate limited converter and adjusted
98 /elmex/mana_fountain.
99 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
100 - reduce size of casting_time, move_status, attack_movement,
101 last_heal and last_sp slots, squeezing some more space out of struct
102 object, also declare expmul as constant 1.0, as it isn't used
103 anywhere.
104
1052.78 Sun Apr 5 20:04:29 CEST 2009
106 - fixed bug in alchemy, where finding the right object for enhancements
107 didn't work.
108 - aggressively merge spell effects and do not allow more than 5 spell
109 effects (w.r.t. put_more) per mapspace, to give the server a chance
110 to survive a hundred deathsheads.
111 - correctly clear op->env when inserting onto map, this was a potentially
112 disastrous bug of unfortunately unknown proportions...
113 - fix cone-spell symmetry that was broken for direction 8.
114 - use gender-neutral place descriptions for invite.
115 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
116 Thanks go to Lisa Larsen!
117 - remove support for colour reducing 32x32 images (no cfclient support
118 anymore).
119 - actually mention the literacy level when it is too low to learn the spell.
120 - use better dependency tracking for include/keyword.h.
121 - add accept-invitation and suicide to the list of asynchronous commands,
122 so it is possible to invite somebody out of some stck-till-death traps,
123 or simply to commit suicide.
124 - replace the "ignoring delayed commands" message by something more useful
125 (cf. cunning gnome freezeing issue).
126 - various fixes for weapon improvements.
127 - fixed small bug with handling connect errors in the IRC gateway.
128 - support T and G sequences in cfpod.
129
1302.77 Sun Feb 1 16:30:48 CET 2009
131 - convert me command from per-map to chat, which makes more sense, also
132 document it.
133 - more than one spellbooks of same class can now be given
134 in class selection.
135 - adjusted the starting_spell.trs treasure list to the recent
136 spell rebalancements.
137 - the IRC gateway filters IRC colors now.
138
1392.76 Sat Jan 17 08:36:51 CET 2009
24 - (arch) fix quiver of Holding Bolts. 140 - (arch) fix quiver of Holding Bolts.
141 - applying unpaid items will now examine them.
25 - add "What" column to body command, showing items in that slot. 142 - add "What" column to body command, showing items in that slot.
26 - redesigned and rebalanced lamps and torches. 143 - redesigned and rebalanced lamps and torches.
27 - add "..." to item names that have been shortened. 144 - add "..." to item names that have been shortened.
28 - fixed "assign" function that squeezes strings into fixed length. 145 - fixed "assign" function that squeezes strings into fixed length.
146 - add cursed effect to lamps and (some) torches.
147 - fixed bad assigned crafting skills and their tools.
29 148
302.75 Fri Jan 9 16:13:30 CET 2009 1492.75 Fri Jan 9 16:13:30 CET 2009
31 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 150 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
32 - fix a bug in the nimbus extension that allowed players to cheat. 151 - fix a bug in the nimbus extension that allowed players to cheat.
33 - make monster smell logic dependent on their wisdom stat. 152 - make monster smell logic dependent on their wisdom stat.

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