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Comparing deliantra/server/Changes (file contents):
Revision 1.401 by root, Thu Sep 17 01:57:31 2009 UTC vs.
Revision 1.402 by root, Thu Sep 17 01:58:45 2009 UTC

12TODO: remove curse should *maybe* work on players themselves 12TODO: remove curse should *maybe* work on players themselves
13TODO: remove curse in glyph/rune doesn't have any effect? 13TODO: remove curse in glyph/rune doesn't have any effect?
14TODO: rewrite highscore code 14TODO: rewrite highscore code
15 15
16TODO: greeting message on what to do in dialog after race selection. 16TODO: greeting message on what to do in dialog after race selection.
17TODO: animations should force the first frame on loading, at least if... time-animated
18
19 17
202009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
212009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
222009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
46 - fix a minor cfpod formatting bug. 44 - fix a minor cfpod formatting bug.
47 - do not talk about the hintmode so much - die-hards are expected to find 45 - do not talk about the hintmode so much - die-hards are expected to find
48 the hintmode setting on the settings page. 46 the hintmode setting on the settings page.
49 - enable the object loader to also dump archetypes. 47 - enable the object loader to also dump archetypes.
50 - (maps) put the trapdoor above the floor in sisters/necro_ruins1. 48 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
49 - force the initial face when loading an object that is time-animated
50 or a monster, so it does not have to be specified anymore.
51 51
522.80 Tue Sep 15 20:22:31 CEST 2009 522.80 Tue Sep 15 20:22:31 CEST 2009
53 - fix the "screen stays black on login" bug and remove debug instrumentation 53 - fix the "screen stays black on login" bug and remove debug instrumentation
54 that ultimately was not helpful to catch it :) 54 that ultimately was not helpful to catch it :)
55 - split outer_env into outer_env and outer_env_self, and fix 55 - split outer_env into outer_env and outer_env_self, and fix

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