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Comparing deliantra/server/Changes (file contents):
Revision 1.404 by root, Sun Sep 20 00:41:12 2009 UTC vs.
Revision 1.438 by sf-marcmagus, Fri Oct 16 16:29:46 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: emergency swap mode is not working 5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7 (when picking up a bomb quickly enough) 7 - (maps) add a number of town interiors.
8TODO: inscription cannot be readied. 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: ready_skill find traps does nto unapply the range slot item (bow) 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: no detah messages for arena anymore 11 - (maps) fix bug causing the Greyshield and Greysword to have
12TODO: remove curse should *maybe* work on players themselves 12 inappropriate item power.
13TODO: remove curse in glyph/rune doesn't have any effect? 13 - improve the look of generated books.
14TODO: rewrite highscore code 14 - make slag no_drop so it can't be dropped from the cauldron.
15 - fix bug where players could bypass no_drop by putting items in containers.
16 - consecutive commands arriving at the same time in the server would be
17 corrupted if the length was >255.
18 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
19 and perl.
15 20
16TODO: greeting message on what to do in dialog after race selection. 212.81 Mon Oct 12 20:00:18 CEST 2009
17
182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
222009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
25
262009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
272009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
282009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
292009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
30
31
32TODO: autopickup in shop
33TODO: quit charcetr doesn't nuke in-memory per-player maps
34TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
35TODO: farmwife doesn't react to guuh's head?
36TODO: shop mats should use the nesrest other shopmat, always.
37
38 - display spell description for spellbooks, rods, wands, potion and scrolls, 22 - display spell description for spellbooks, rods, wands, potion and scrolls,
39 but not horns (to make them more useful for content-creators). 23 but not horns (to make them more useful for content-creators).
24 - fix a number of bugs in check_move_on: 1) it didn't update the flags
25 2) it skipped spell effects and 3) it didn't handle the case where
26 and object was destroyed while iterating over it correctly. all this
27 allowed players to sometimes walk onto spaces they should not be able to
28 walk on.
29 - fix an exploit where inscription/marking runes could execute arbitrary code.
40 - examining an object now dumps the serialised object form when the user 30 - examining an object now dumps the serialised object form when the user
41 is a wizard (wizlook). 31 is a wizard (wizlook).
32 - altars no longer accept unpaid items.
33 - party spells didn't work all that well.
34 - added complex object matching framework (cf::match), and make altars
35 and pedestals use it.
36 - identified skill-tools show what skill they grant.
42 - display the duration of change_ability spells when examining them 37 - display the duration of change_ability spells when examining them
43 (missing: protection spells, but they are a hack...). 38 (missing: protection spells, but they are a hack...).
39 - improve effectiveness of special foods created by woodsman skill,
40 adding more variety to the different mushrooms.
44 - fix a minor cfpod formatting bug. 41 - fix a minor cfpod formatting bug.
45 - do not talk about the hintmode so much - die-hards are expected to find 42 - do not talk about the hintmode so much - die-hards are expected to find
46 the hintmode setting on the settings page. 43 the hintmode setting on the settings page.
44 - IPO no longer lies about prices; prices tweaked.
45 - clarified that all deliantra-specific parts are under the Affero GPL.
47 - enable the object loader to also dump archetypes. 46 - enable the object loader to also dump archetypes.
47 - (maps) fix guild teleporters to Pupland Terminal.
48 - (maps) put the trapdoor above the floor in sisters/necro_ruins1. 48 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
49 - force the initial face when loading an object that is time-animated 49 - force the initial face when loading an object that is time-animated
50 or a monster, so it does not have to be specified anymore. 50 or a monster, so it does not have to be specified anymore.
51 - fix a bug where recasting an ability changing spell could shorten 51 - fix a bug where recasting an ability changing spell could shorten
52 its remaining duration. 52 its remaining duration.
53 - fix pedestal and floor building with builder.
54 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
55 - fix a broken bow-related speed optimisation by using splay - speed
56 up splay operations as well.
57 - use NDI_CLEAR for the body command, and make it use observe.
58 - implement introspection data for C++ classes (%REFLECT).
59 - (arch) add name_pl fields and documentation for building materials.
60 - (maps) random fountains no longer generate permanent stat increases.
61 - fix transmutation alchemy.
62 - speed up many frequently-invoked C->perl callbacks.
63 - added complex object matching framework, to be used in altars and the like.
64 - switch to YAML::XS from YAML.
53 65
542.80 Tue Sep 15 20:22:31 CEST 2009 662.80 Tue Sep 15 20:22:31 CEST 2009
55 - fix the "screen stays black on login" bug and remove debug instrumentation 67 - fix the "screen stays black on login" bug and remove debug instrumentation
56 that ultimately was not helpful to catch it :) 68 that ultimately was not helpful to catch it :)
57 - split outer_env into outer_env and outer_env_self, and fix 69 - split outer_env into outer_env and outer_env_self, and fix

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