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Comparing deliantra/server/Changes (file contents):
Revision 1.408 by root, Sat Oct 3 20:11:12 2009 UTC vs.
Revision 1.474 by root, Sat Oct 31 18:40:15 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: eri (and only her) can "invoke missile swamR and then move ontop of an 4TODO: warrior_1 looks broken
5 auto-apply exit (north gate to scorn ex.). 5TODO: apartment-descritpions for gotisch1/2
6TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? 6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: books head2, possibly after verbatim (prison de...) 7 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
8TODO: emergency swap mode is not working 8 - (maps, server) add lostwages and celvear apartments to rent system.
9TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 9 - (maps) closed guild houses, this is not scalable, ask your friendly
10 (when picking up a bomb quickly enough) 10 dm instead.
11TODO: inscription cannot be readied. 11 - (maps) add town portal to celvear.
12TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 12 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
13TODO: ready_skill find traps does nto unapply the range slot item (bow) 13 mapsets from crossfire, together with associated archetypes.
14TODO: no detah messages for arena anymore 14 - (maps) add extended region descriptions for some regions from crossfire.
15TODO: remove curse should *maybe* work on players themselves 15 - (maps) define a new whalingoutpost region.
16TODO: remove curse in glyph/rune doesn't have any effect? 16 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
17TODO: rewrite highscore code 17 and most archetypes that go with them (without stoning and swallow effects),
18 casino tokens and stock certificates are also missing.
19 - (maps, arch) add a number of minor maps from crossfire to scorn and navar.
20 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
21 to go with them. also adjusted archetypes to be more korrekt "gotisch".
22 - properly close client-side dialogue when the player is teleported away.
23 - map-tags did not properly close it's database tables or wait
24 for a quiescent state, causing memory corruption on reload.
25 - support "stat.xyz" accessor in match expressions.
26 - skip /styles and /editor directories in cf::map::static_maps.
27 - implement ->send_big_packet and use it in ext_msg (among other things, this
28 fixes long answers from npc dialogue).
29 - connected magic mouths no longer spill to Log-1, but use the examine tab.
30 - (arch) change marker archetypes to not remove "marker" forces anymore
31 and to not add a "put your code here" force needlessly.
32 - (arch) fix or improve many plurals.
33 - markers do no longer add a force if the slaying field is unset.
34 - sped up search-items implementation, but it's still horrible.
35 - (maps) bigchests are now properly non-unique, per_player and no_reset.
18 36
19TODO: greeting message on what to do in dialog after race selection. 372.82 Sat Oct 24 03:50:17 CEST 2009
38 - fixed a classical and exploitable stack buffer overflow in the gsay command.
39 - fix a memory buffer overflow in the book code.
40 - add @check, @find npc dialogue commands.
41 - (maps) add a number of town interiors.
42 - (maps) add tindervale the fireborn capitol from cfextended.
43 - (maps) add celvear area from cfextended.
44 - (server,arch) add a number of inscribables, show their capacity in hint.
45 - (server,maps) fix bug causing some library books not to be chained down,
46 cause Scorn/Navar libraries not to have inscribable books.
47 - (maps) fix bug causing the Greyshield and Greysword to have
48 inappropriate item power.
49 - (maps) fix intwell balancing issue.
50 - improve the look of generated books.
51 - make slag no_drop so it can't be dropped from the cauldron.
52 - fix bug where players could bypass no_drop by putting items in containers.
53 - consecutive commands arriving at the same time in the server would be
54 corrupted if the length was >255.
55 - support sub-matches in () inside match expressions, not just conditions.
56 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
57 and perl.
58 - implemented new "match" type that combines both check_inv and pedestal
59 functionality (and more) inside the same object using the match expressions.
60 - create simpler match expression compiles in many common cases.
61 - reduce object size by removing obsolete "seen_by" member.
62 - removed the rather broken make_list_like utility function, taking advantage
63 of the new dynbuf::splice function (which gave an unexpected net win
64 in code size...).
65 - the server will no longer complain (and subtly fail) when an object
66 being removed from a map causes another object to get removed.
67 - banish strncpy from the server, speed up and simplify sending item
68 descriptions to the client considerably.
69 - add new "in head" set modifier for matches.
70 - new BLOCKED_MOVE event added.
71 - mapscript archetype now has activate_on_xxx true by default, as similar
72 connected elements.
73 - (maps) imported all styles from cfextended except
74 floorstyles/land_plots and monsterstyles.
75 - (arch) imported gem treasurelists and archetypes from cfextended.
76 - don't crash when treasure lists are empty / supply new empty
77 treasurelist for randomitems when none can be found.
78 - implement cf::map::static_maps and use it in map-tags.ext.
79 - fix a bug in map-tag scanning when moving tags.
80 - (deliantra.net) improve watchdog to now check both listening ports
81 for a reaction.
82 - implement new "loadall" map loading command, purely for debugging.
20 83
212009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 842.81 Mon Oct 12 20:00:18 CEST 2009
222009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
252009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
28
292009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
302009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
312009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
322009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
33
34
35TODO: autopickup in shop
36TODO: quit charcetr doesn't nuke in-memory per-player maps
37TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
38TODO: farmwife doesn't react to guuh's head?
39TODO: shop mats should use the nesrest other shopmat, always.
40
41 - display spell description for spellbooks, rods, wands, potion and scrolls, 85 - display spell description for spellbooks, rods, wands, potion and scrolls,
42 but not horns (to make them more useful for content-creators). 86 but not horns (to make them more useful for content-creators).
43 - fix a number of bugs in check_move_on: 1) it didn't update the flags 87 - fix a number of bugs in check_move_on: 1) it didn't update the flags
44 2) it skipped spell effects and 3) it didn't handle the case where 88 2) it skipped spell effects and 3) it didn't handle the case where
45 and object was destroyed while iterating over it correctly. all this 89 and object was destroyed while iterating over it correctly. all this
46 allowed players to sometimes walk onto spaces they should not be able to 90 allowed players to sometimes walk onto spaces they should not be able to
47 walk on. 91 walk on.
92 - fix an exploit where inscription/marking runes could execute arbitrary code.
48 - examining an object now dumps the serialised object form when the user 93 - examining an object now dumps the serialised object form when the user
49 is a wizard (wizlook). 94 is a wizard (wizlook).
95 - altars no longer accept unpaid items.
96 - party spells didn't work all that well.
97 - added complex object matching framework (cf::match), and make altars
98 and pedestals use it.
99 - identified skill-tools show what skill they grant.
50 - display the duration of change_ability spells when examining them 100 - display the duration of change_ability spells when examining them
51 (missing: protection spells, but they are a hack...). 101 (missing: protection spells, but they are a hack...).
102 - improve effectiveness of special foods created by woodsman skill,
103 adding more variety to the different mushrooms.
52 - fix a minor cfpod formatting bug. 104 - fix a minor cfpod formatting bug.
53 - do not talk about the hintmode so much - die-hards are expected to find 105 - do not talk about the hintmode so much - die-hards are expected to find
54 the hintmode setting on the settings page. 106 the hintmode setting on the settings page.
107 - IPO no longer lies about prices; prices tweaked.
108 - clarified that all deliantra-specific parts are under the Affero GPL.
55 - enable the object loader to also dump archetypes. 109 - enable the object loader to also dump archetypes.
110 - (maps) fix guild teleporters to Pupland Terminal.
56 - (maps) put the trapdoor above the floor in sisters/necro_ruins1. 111 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
57 - force the initial face when loading an object that is time-animated 112 - force the initial face when loading an object that is time-animated
58 or a monster, so it does not have to be specified anymore. 113 or a monster, so it does not have to be specified anymore.
59 - fix a bug where recasting an ability changing spell could shorten 114 - fix a bug where recasting an ability changing spell could shorten
60 its remaining duration. 115 its remaining duration.
116 - fix pedestal and floor building with builder.
61 - fix RUNATT attack mode, which was broken before (used e.g. by mice). 117 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
62 - fix a broken bow-related speed optimisation by using splay - speed 118 - fix a broken bow-related speed optimisation by using splay - speed
63 up splay operations as well. 119 up splay operations as well.
120 - use NDI_CLEAR for the body command, and make it use observe.
121 - implement introspection data for C++ classes (%REFLECT).
122 - (arch) add name_pl fields and documentation for building materials.
123 - (maps) random fountains no longer generate permanent stat increases.
124 - fix transmutation alchemy.
125 - speed up many frequently-invoked C->perl callbacks.
126 - added complex object matching framework, to be used in altars and the like.
127 - switch to YAML::XS from YAML.
64 128
652.80 Tue Sep 15 20:22:31 CEST 2009 1292.80 Tue Sep 15 20:22:31 CEST 2009
66 - fix the "screen stays black on login" bug and remove debug instrumentation 130 - fix the "screen stays black on login" bug and remove debug instrumentation
67 that ultimately was not helpful to catch it :) 131 that ultimately was not helpful to catch it :)
68 - split outer_env into outer_env and outer_env_self, and fix 132 - split outer_env into outer_env and outer_env_self, and fix

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