--- deliantra/server/Changes 2009/10/04 19:49:12 1.411 +++ deliantra/server/Changes 2009/10/09 21:21:49 1.416 @@ -35,6 +35,7 @@ TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp TODO: farmwife doesn't react to guuh's head? TODO: shop mats should use the nesrest other shopmat, always. +TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects. - display spell description for spellbooks, rods, wands, potion and scrolls, but not horns (to make them more useful for content-creators). @@ -52,15 +53,20 @@ - do not talk about the hintmode so much - die-hards are expected to find the hintmode setting on the settings page. - enable the object loader to also dump archetypes. + - (maps) fix guild teleporters to Pupland Terminal. - (maps) put the trapdoor above the floor in sisters/necro_ruins1. - force the initial face when loading an object that is time-animated or a monster, so it does not have to be specified anymore. - fix a bug where recasting an ability changing spell could shorten its remaining duration. + - fix pedestal and floor building with builder. - fix RUNATT attack mode, which was broken before (used e.g. by mice). - fix a broken bow-related speed optimisation by using splay - speed up splay operations as well. - use NDI_CLEAR for the body command, and make it use observe. + - implement introspection data for C++ classes (%REFLECT). + - (arch) add name_pl fields for building materials. + - (maps) random fountains no longer generate permanent stat increases. 2.80 Tue Sep 15 20:22:31 CEST 2009 - fix the "screen stays black on login" bug and remove debug instrumentation