--- deliantra/server/Changes 2009/09/16 22:50:50 1.396 +++ deliantra/server/Changes 2009/10/08 05:04:27 1.412 @@ -1,23 +1,20 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. Version numbers sort like decimal numbers. +TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? TODO: books head2, possibly after verbatim (prison de...) TODO: emergency swap mode is not working TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} (when picking up a bomb quickly enough) TODO: inscription cannot be readied. TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville -TODO: reasy_skill find traps does nto unapply the range slot item (bow) -TODO: /sisters/necro_ruin1, floor falls through the trapdoor? -TODO: strange rign oif acid artifact description/story looks weird. +TODO: ready_skill find traps does nto unapply the range slot item (bow) TODO: no detah messages for arena anymore TODO: remove curse should *maybe* work on players themselves TODO: remove curse in glyph/rune doesn't have any effect? TODO: rewrite highscore code TODO: greeting message on what to do in dialog after race selection. -TODO: animations should force the first frame on loading, at least if... time-animated - 2009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 2009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. @@ -41,6 +38,30 @@ - display spell description for spellbooks, rods, wands, potion and scrolls, but not horns (to make them more useful for content-creators). + - fix a number of bugs in check_move_on: 1) it didn't update the flags + 2) it skipped spell effects and 3) it didn't handle the case where + and object was destroyed while iterating over it correctly. all this + allowed players to sometimes walk onto spaces they should not be able to + walk on. + - examining an object now dumps the serialised object form when the user + is a wizard (wizlook). + - party spells didn't work all that well. + - display the duration of change_ability spells when examining them + (missing: protection spells, but they are a hack...). + - fix a minor cfpod formatting bug. + - do not talk about the hintmode so much - die-hards are expected to find + the hintmode setting on the settings page. + - enable the object loader to also dump archetypes. + - (maps) put the trapdoor above the floor in sisters/necro_ruins1. + - force the initial face when loading an object that is time-animated + or a monster, so it does not have to be specified anymore. + - fix a bug where recasting an ability changing spell could shorten + its remaining duration. + - fix RUNATT attack mode, which was broken before (used e.g. by mice). + - fix a broken bow-related speed optimisation by using splay - speed + up splay operations as well. + - use NDI_CLEAR for the body command, and make it use observe. + - implement introspection data for C++ classes (%REFLECT). 2.80 Tue Sep 15 20:22:31 CEST 2009 - fix the "screen stays black on login" bug and remove debug instrumentation