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Comparing deliantra/server/Changes (file contents):
Revision 1.406 by root, Thu Oct 1 20:46:39 2009 UTC vs.
Revision 1.412 by root, Thu Oct 8 05:04:27 2009 UTC

36TODO: farmwife doesn't react to guuh's head? 36TODO: farmwife doesn't react to guuh's head?
37TODO: shop mats should use the nesrest other shopmat, always. 37TODO: shop mats should use the nesrest other shopmat, always.
38 38
39 - display spell description for spellbooks, rods, wands, potion and scrolls, 39 - display spell description for spellbooks, rods, wands, potion and scrolls,
40 but not horns (to make them more useful for content-creators). 40 but not horns (to make them more useful for content-creators).
41 - fix a number of bugs in check_move_on: 1) it didn't update the flags
42 2) it skipped spell effects and 3) it didn't handle the case where
43 and object was destroyed while iterating over it correctly. all this
44 allowed players to sometimes walk onto spaces they should not be able to
45 walk on.
41 - examining an object now dumps the serialised object form when the user 46 - examining an object now dumps the serialised object form when the user
42 is a wizard (wizlook). 47 is a wizard (wizlook).
48 - party spells didn't work all that well.
43 - display the duration of change_ability spells when examining them 49 - display the duration of change_ability spells when examining them
44 (missing: protection spells, but they are a hack...). 50 (missing: protection spells, but they are a hack...).
45 - fix a minor cfpod formatting bug. 51 - fix a minor cfpod formatting bug.
46 - do not talk about the hintmode so much - die-hards are expected to find 52 - do not talk about the hintmode so much - die-hards are expected to find
47 the hintmode setting on the settings page. 53 the hintmode setting on the settings page.
50 - force the initial face when loading an object that is time-animated 56 - force the initial face when loading an object that is time-animated
51 or a monster, so it does not have to be specified anymore. 57 or a monster, so it does not have to be specified anymore.
52 - fix a bug where recasting an ability changing spell could shorten 58 - fix a bug where recasting an ability changing spell could shorten
53 its remaining duration. 59 its remaining duration.
54 - fix RUNATT attack mode, which was broken before (used e.g. by mice). 60 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
61 - fix a broken bow-related speed optimisation by using splay - speed
62 up splay operations as well.
63 - use NDI_CLEAR for the body command, and make it use observe.
64 - implement introspection data for C++ classes (%REFLECT).
55 65
562.80 Tue Sep 15 20:22:31 CEST 2009 662.80 Tue Sep 15 20:22:31 CEST 2009
57 - fix the "screen stays black on login" bug and remove debug instrumentation 67 - fix the "screen stays black on login" bug and remove debug instrumentation
58 that ultimately was not helpful to catch it :) 68 that ultimately was not helpful to catch it :)
59 - split outer_env into outer_env and outer_env_self, and fix 69 - split outer_env into outer_env and outer_env_self, and fix

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