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Comparing deliantra/server/Changes (file contents):
Revision 1.415 by root, Fri Oct 9 15:10:55 2009 UTC vs.
Revision 1.416 by sf-marcmagus, Fri Oct 9 21:21:49 2009 UTC

57 - (maps) put the trapdoor above the floor in sisters/necro_ruins1. 57 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
58 - force the initial face when loading an object that is time-animated 58 - force the initial face when loading an object that is time-animated
59 or a monster, so it does not have to be specified anymore. 59 or a monster, so it does not have to be specified anymore.
60 - fix a bug where recasting an ability changing spell could shorten 60 - fix a bug where recasting an ability changing spell could shorten
61 its remaining duration. 61 its remaining duration.
62 - fix pedestal and floor building with builder.
62 - fix RUNATT attack mode, which was broken before (used e.g. by mice). 63 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
63 - fix a broken bow-related speed optimisation by using splay - speed 64 - fix a broken bow-related speed optimisation by using splay - speed
64 up splay operations as well. 65 up splay operations as well.
65 - use NDI_CLEAR for the body command, and make it use observe. 66 - use NDI_CLEAR for the body command, and make it use observe.
66 - implement introspection data for C++ classes (%REFLECT). 67 - implement introspection data for C++ classes (%REFLECT).

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