… | |
… | |
57 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
57 | - (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
58 | - force the initial face when loading an object that is time-animated |
58 | - force the initial face when loading an object that is time-animated |
59 | or a monster, so it does not have to be specified anymore. |
59 | or a monster, so it does not have to be specified anymore. |
60 | - fix a bug where recasting an ability changing spell could shorten |
60 | - fix a bug where recasting an ability changing spell could shorten |
61 | its remaining duration. |
61 | its remaining duration. |
|
|
62 | - fix pedestal and floor building with builder. |
62 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
63 | - fix RUNATT attack mode, which was broken before (used e.g. by mice). |
63 | - fix a broken bow-related speed optimisation by using splay - speed |
64 | - fix a broken bow-related speed optimisation by using splay - speed |
64 | up splay operations as well. |
65 | up splay operations as well. |
65 | - use NDI_CLEAR for the body command, and make it use observe. |
66 | - use NDI_CLEAR for the body command, and make it use observe. |
66 | - implement introspection data for C++ classes (%REFLECT). |
67 | - implement introspection data for C++ classes (%REFLECT). |
67 | - (arch) add name_pl fields for building materials. |
68 | - (arch) add name_pl fields for building materials. |
68 | - (maps) random fountains no longer generate permanent stat increases. |
69 | - (maps) random fountains no longer generate permanent stat increases. |
|
|
70 | - fix transmutation alchemy |
69 | |
71 | |
70 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
72 | 2.80 Tue Sep 15 20:22:31 CEST 2009 |
71 | - fix the "screen stays black on login" bug and remove debug instrumentation |
73 | - fix the "screen stays black on login" bug and remove debug instrumentation |
72 | that ultimately was not helpful to catch it :) |
74 | that ultimately was not helpful to catch it :) |
73 | - split outer_env into outer_env and outer_env_self, and fix |
75 | - split outer_env into outer_env and outer_env_self, and fix |