--- deliantra/server/Changes 2009/10/09 15:10:55 1.415 +++ deliantra/server/Changes 2009/10/11 05:31:54 1.419 @@ -44,6 +44,7 @@ and object was destroyed while iterating over it correctly. all this allowed players to sometimes walk onto spaces they should not be able to walk on. + - fix an exploit where inscription/marking runes could execute arbitrary code. - examining an object now dumps the serialised object form when the user is a wizard (wizlook). - party spells didn't work all that well. @@ -59,13 +60,16 @@ or a monster, so it does not have to be specified anymore. - fix a bug where recasting an ability changing spell could shorten its remaining duration. + - fix pedestal and floor building with builder. - fix RUNATT attack mode, which was broken before (used e.g. by mice). - fix a broken bow-related speed optimisation by using splay - speed up splay operations as well. - use NDI_CLEAR for the body command, and make it use observe. - implement introspection data for C++ classes (%REFLECT). - - (arch) add name_pl fields for building materials. + - (arch) add name_pl fields and documentation for building materials. - (maps) random fountains no longer generate permanent stat increases. + - fix transmutation alchemy. + - added complex object matching framework, to be used in altars and the like. 2.80 Tue Sep 15 20:22:31 CEST 2009 - fix the "screen stays black on login" bug and remove debug instrumentation